Editing ScariksGPC Battle
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''Push Deeper'' gets you to the more dangerous enemies faster at the risk of being disrupted if you lose more than you win. Its basically charging without the bonus. | ''Push Deeper'' gets you to the more dangerous enemies faster at the risk of being disrupted if you lose more than you win. Its basically charging without the bonus. | ||
β | ''Flank'' is a risky maneuver to let you get an advantage in the next round that you can perform when you can't or won't Disengage for a round | + | ''Flank'' is a risky maneuver to let you get an advantage in the next round that you can perform when you can't or won't Disengage for a round. |
''Attack vs Two and Stand vs Two'' mean you have to split your skill against 2 enemies. A loss against either counts against you so if you ignore one to use full skill on the other then they attack unopposed and if they hit you take damage and a -1 to your win progress. | ''Attack vs Two and Stand vs Two'' mean you have to split your skill against 2 enemies. A loss against either counts against you so if you ignore one to use full skill on the other then they attack unopposed and if they hit you take damage and a -1 to your win progress. | ||
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If Fleeing fight 1 round using Horsemanship vs their weapon as described above. | If Fleeing fight 1 round using Horsemanship vs their weapon as described above. | ||
β | If Flanking vs zero enemies use Horsemanship vs Intensity for Unit Victory. Otherwise fight 1 round vs all enemies. | + | If Flanking vs zero enemies use Horsemanship vs Intensity for Unit Victory. Otherwise fight 1 round vs all enemies. |