Editing Scratch:Basic Rules

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Characters may be created by distributing ''character points'' (CP) between 1 or more abilities. Each CP gives the character one ''ability level'' of that ability. No ability can receive more levels than a certain ''maximum level''. The characters in the combat example which follows the list of abilities below were created with 10 CP and a maximum level of 4. These are good limits for making characters that are like average people. Chokestar was created by distributing 2 CP to piloting ability, 2 CP to toughness ability, 3 CP to wrestling ability and 3 CP to stalking ability, for a total of 10 ability levels, and no more than 4 levels of any single ability.
 
Characters may be created by distributing ''character points'' (CP) between 1 or more abilities. Each CP gives the character one ''ability level'' of that ability. No ability can receive more levels than a certain ''maximum level''. The characters in the combat example which follows the list of abilities below were created with 10 CP and a maximum level of 4. These are good limits for making characters that are like average people. Chokestar was created by distributing 2 CP to piloting ability, 2 CP to toughness ability, 3 CP to wrestling ability and 3 CP to stalking ability, for a total of 10 ability levels, and no more than 4 levels of any single ability.
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Here is an optional character sheet that can be used for the Scratch RPS:
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[http://gameartsguild.com/squawk/squawk-character-sheets.pdf | [Image:Preview.png|450px] ]
  
 
Maximum level limit requires a character to divide his ability levels between a variety of abilities instead of putting all of his levels into a single ability. For example, in a game where characters are slightly more powerful than the average person, they might start with 12 CP and a maximum level limit of 5. Characters in this game would have to divide their CP between at least three abilities.
 
Maximum level limit requires a character to divide his ability levels between a variety of abilities instead of putting all of his levels into a single ability. For example, in a game where characters are slightly more powerful than the average person, they might start with 12 CP and a maximum level limit of 5. Characters in this game would have to divide their CP between at least three abilities.

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