Editing Scratch:Races
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− | Races have advantages and disadvantages, including ability bonuses and race features. Each level of ability bonus increases the race’s CP by 1. Racial bonuses to abilities also increase the ability’s maximum level. If a new character has a maximum level limit of 5, and a character’s race gives him a +2 bonus to stalking ability, that character can have up to 7 stalking levels. | + | Races have advantages and disadvantages, including ability bonuses and race features. |
+ | |||
+ | Each level of ability bonus increases the race’s CP by 1. | ||
+ | |||
+ | Racial bonuses to abilities also increase the ability’s maximum level. If a new character has a maximum level limit of 5, and a character’s race gives him a +2 bonus to stalking ability, that character can have up to 7 stalking levels. | ||
+ | |||
+ | ===Race Features=== | ||
'''tiny''' (2 CP) gives a +2 bonus to agility. Tiny characters are not hurt by falling and do not have to make [[Scratch:Jumping, Climbing and Falling|landing rolls]]. This feature reduces the amount of weight you can pack, carry or lift to one tenth of the weight a normal sized character can pack, carry or lift. It also allows you to be as light as 1 kg, even if this means you can carry several times your own body weight. | '''tiny''' (2 CP) gives a +2 bonus to agility. Tiny characters are not hurt by falling and do not have to make [[Scratch:Jumping, Climbing and Falling|landing rolls]]. This feature reduces the amount of weight you can pack, carry or lift to one tenth of the weight a normal sized character can pack, carry or lift. It also allows you to be as light as 1 kg, even if this means you can carry several times your own body weight. | ||
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!size!!CP!!squares!!hexes!!effects | !size!!CP!!squares!!hexes!!effects | ||
|- | |- | ||
− | + | |tiny | |
− | + | |2 | |
− | + | |[[File:Scratch1square1inch1pt300dpi.png|20px]] | |
− | + | |[[File:Scratch1hex1inch1pt300dpi.png|20px]] | |
|pack/carry/lift 0.2/0.5/1 kg × strength<br>no falling damage<br>+2 agility | |pack/carry/lift 0.2/0.5/1 kg × strength<br>no falling damage<br>+2 agility | ||
|- | |- | ||
− | + | |small | |
− | + | |1 | |
− | + | |[[File:Scratch1square1inch1pt300dpi.png|20px]] | |
− | + | |[[File:Scratch1hex1inch1pt300dpi.png|20px]] | |
|pack/carry/lift 1/2.5/5 kg × strength<br>+5 to landing rolls<br>+1 agility | |pack/carry/lift 1/2.5/5 kg × strength<br>+5 to landing rolls<br>+1 agility | ||
|- | |- | ||
− | + | |(none) | |
− | + | |0 | |
− | + | |[[File:Scratch1square1inch1pt300dpi.png|20px]] | |
− | + | |[[File:Scratch1hex1inch1pt300dpi.png|20px]] | |
|pack/carry/lift 2/5/10 kg × strength | |pack/carry/lift 2/5/10 kg × strength | ||
|- | |- | ||
− | + | |big | |
− | + | |2 | |
− | + | |[[File:Scratch4squares1inch1pt300dpi.png|40px]] | |
− | + | |[[File:Scratch7hexes1inch1pt300dpi.png|60px]] | |
|pack/carry/lift 4/10/20 kg × strength<br>+1 wrestling and knockout damage | |pack/carry/lift 4/10/20 kg × strength<br>+1 wrestling and knockout damage | ||
|- | |- | ||
− | + | |huge | |
− | + | |3 | |
− | + | |[[File:Scratch9squares1inch1pt300dpi.png|60px]] | |
− | + | |[[File:Scratch7hexes1inch1pt300dpi.png|60px]] | |
|pack/carry/lift 10/25/50 kg × strength<br>+2 wrestling and knockout damage | |pack/carry/lift 10/25/50 kg × strength<br>+2 wrestling and knockout damage | ||
|- | |- | ||
− | + | |enormous | |
− | + | |4 | |
− | + | |[[File:Scratch16squares1inch1pt300dpi.png|80px]] | |
− | + | |[[File:Scratch19hexes1inch1pt300dpi.png|100px]] | |
|pack/carry/lift 20/50/100 kg × strength<br>+3 wrestling and knockout damage | |pack/carry/lift 20/50/100 kg × strength<br>+3 wrestling and knockout damage | ||
|- | |- | ||
− | + | |immense | |
− | + | |5 | |
− | + | |[[File:Scratch25squares1inch1pt300dpi.png|100px]] | |
− | + | |[[File:Scratch19hexes1inch1pt300dpi.png|100px]] | |
|pack/carry/lift 40/100/200 kg × strength<br>+4 wrestling and knockout damage | |pack/carry/lift 40/100/200 kg × strength<br>+4 wrestling and knockout damage | ||
|} | |} |