Editing Scratch:Shield Skills

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'''shield''' (1 toughness SP)
 
 
Shield skills require a buckler or shield for parrying attacks.
 
Shield skills require a buckler or shield for parrying attacks.
  
:'''shield bash''' ( toughness SP shield close range attack): You can use this ability to do an attack that does 1 damage
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'''shield bash''' ( toughness SP shield close range attack): You can use this ability to do an attack that does 1 damage
  
:'''total defense''' ( toughness SP shield action): Instead of attacking you can get a +2 to defense until your next turn.
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'''total defense''' ( toughness SP shield action): Instead of attacking you can get a +2 to defense until your next turn.
  
:'''block''' ( toughness SP shield counter, prepared): Make an enemy re-roll a successful attack.
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'''block''' ( toughness SP shield counter, prepared): Make an enemy re-roll a successful attack.
  
:'''phalanx''' ( toughness SP shield effect): +2 defense if you have a healthy ally using a shield or +1 defense if you only have an injured ally using a shield.
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'''phalanx''' ( toughness SP shield effect): +2 defense if you have a healthy ally using a shield or +1 defense if you only have an injured ally using a shield.
  
:'''intercept''' ( toughness SP shield effect): You have a +1 to defense against long range attacks when you use a shield.
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'''intercept''' ( toughness SP shield effect): You have a +1 to defense against long range attacks when you use a shield.
  
:'''tortoise''' ( toughness SP shield bonus action): In addition to your normal actions, you can give one ally a +2 to defense against long range attacks until your next turn.
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'''tortoise''' ( toughness SP shield bonus action): In addition to your normal actions, you can give one ally a +2 to defense against long range attacks until your next turn.
  
:'''push''' ( toughness SP shield effect, prepared): Add +2 to all of your attacks this turn, and force one of the targets of those attacks to skip a turn, whether or not the attacks succeed.
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'''push''' ( toughness SP shield effect, prepared): Add +2 to all of your attacks this turn, and force one of the targets of those attacks to skip a turn, whether or not the attacks succeed.

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