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[https://forum.rpg.net/index.php?threads/recruitment-tiny-supers-second-string.920577 Recruitment Thread]
 
[https://forum.rpg.net/index.php?threads/recruitment-tiny-supers-second-string.920577 Recruitment Thread]
  
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920667 IC Thread]
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IC thread
  
 
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920634 OOC thread]
 
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920634 OOC thread]
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| Aether
 
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| Bode Ward, LP
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| Bates
 
| Bates
| [[RA PC]]
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| Fred
 
| Fred
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As a quick note: to save posts spent checking whether a roll has Advantage or what-have-you, roll the maximum number of dice you think you might qualify for. If I wouldn't have granted Advantage, or I'd have given you Disadvantage, I'll read the dice from left to right and use only the first for Disadvantage, the first and second for a normal roll, and the first, second and third for Advantage. Hopefully this will speed up gameplay for the most part, and if there are any edge cases we can work them out on the spot.
 
As a quick note: to save posts spent checking whether a roll has Advantage or what-have-you, roll the maximum number of dice you think you might qualify for. If I wouldn't have granted Advantage, or I'd have given you Disadvantage, I'll read the dice from left to right and use only the first for Disadvantage, the first and second for a normal roll, and the first, second and third for Advantage. Hopefully this will speed up gameplay for the most part, and if there are any edge cases we can work them out on the spot.
 
==Advancement==
 
 
After completing an adventure, or after reaching some other milestone, all players will be awarded 5 Experience. You may buy upgrades for your characters at the following rates:
 
 
* 3 Experience = Permanently increase Stress Capacity by 1
 
* 4 Experience = Gain a new Proficiency or Mastered Weapon
 
* 5 Experience = Gain a new Trait
 
  
 
==Hero Points==
 
==Hero Points==
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* '''Demoralise:''' Give one Hero Disadvantage on a Test before they roll
 
* '''Demoralise:''' Give one Hero Disadvantage on a Test before they roll
 
* '''Villainous Resolve:''' Recover 1d3 Stress Capacity
 
* '''Villainous Resolve:''' Recover 1d3 Stress Capacity
 
==New and Modified Traits==
 
 
===Martial Artist===
 
You gain Unarmed as an additional Proficiency if you do not already have it, and you gain Mastery of a form of unarmed attack. Once per encounter, you may re-roll a failed Unarmed Attack or Evade Test.
 

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