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[https://forum.rpg.net/index.php?threads/recruitment-tiny-supers-second-string.920577 Recruitment Thread]
 
[https://forum.rpg.net/index.php?threads/recruitment-tiny-supers-second-string.920577 Recruitment Thread]
  
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920667 IC Thread]
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IC thread
  
 
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920634 OOC thread]
 
[https://forum.rpg.net/index.php?threads/tiny-supers-second-string.920634 OOC thread]
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'''Cecilia Chen:''' Middle-manager type, who relays directives and instructions from above to the heroes working in the field. Used to dealing with the glamorous elite and world-class heroes, she starts off under incredible pressure after the Paragons' disappearance, and with little faith in these newcomers' (regardless of their actual experience) ability to live up to her expectations.
 
'''Cecilia Chen:''' Middle-manager type, who relays directives and instructions from above to the heroes working in the field. Used to dealing with the glamorous elite and world-class heroes, she starts off under incredible pressure after the Paragons' disappearance, and with little faith in these newcomers' (regardless of their actual experience) ability to live up to her expectations.
 
===Brooks Family===
 
 
'''Senator Bruce Brooks:''' New York Senator and big supporter of the Paragons. Ever since his wife, Lisa, passed away he's become an inveterate seducer and user of women, discarding them when he tires of the relationship.
 
 
'''Elizabeth Brooks (d):''' Bruce's high school sweetheart and later wife. She stood by her husband no matter the controversy, and after her death (when their daughter was just a small child), he's never been the same.
 
 
'''Melissa Brooks:''' Daughter of Bruce and Elizabeth Brooks. Now 20, she moved back home to New York after a bad experience at university in the UK.
 
 
====Bodyguards====
 
 
'''Mike Manson:''' Head of security, and the Senator's personal bodyguard. A stickler for rules and procedures.
 
 
'''Anong "Pearl" Auewarakul:''' Former Thai kickboxer who moved to America to become a bodyguard. Personal bodyguard of Melissa Brooks, and seems to think of her as something of a friend.
 
 
====Unknown Relation====
 
 
'''Betty:''' Apparently a figure from the Senator's past that fell under some misfortune. What exactly happened, and what her relationship to the family is, are currently unknown.
 
 
===Ekpyrotic Assembly===
 
 
A cult that believes the world will be consumed by fire, only to be reborn in a perfected state. While they don't have much influence, the number of powerful supervillains that have converted to their cause is of concern to the Paragons.
 
 
'''Hayabusa:''' A modern-day samurai who follows the orders of his "Sun" (identity currently unknown) without question. The Ekpyrotic Assembly doesn't seem to pay the bills, so he's been known to join other supervillain teams as hired muscle. With his sword ''Hinomaru'', said to burn as hot as the Sun, he is very dangerous, and has killed more rookie heroes than the Paragons would like to admit.
 
  
 
=House Rules and Notes=
 
=House Rules and Notes=
  
 
As a quick note: to save posts spent checking whether a roll has Advantage or what-have-you, roll the maximum number of dice you think you might qualify for. If I wouldn't have granted Advantage, or I'd have given you Disadvantage, I'll read the dice from left to right and use only the first for Disadvantage, the first and second for a normal roll, and the first, second and third for Advantage. Hopefully this will speed up gameplay for the most part, and if there are any edge cases we can work them out on the spot.
 
As a quick note: to save posts spent checking whether a roll has Advantage or what-have-you, roll the maximum number of dice you think you might qualify for. If I wouldn't have granted Advantage, or I'd have given you Disadvantage, I'll read the dice from left to right and use only the first for Disadvantage, the first and second for a normal roll, and the first, second and third for Advantage. Hopefully this will speed up gameplay for the most part, and if there are any edge cases we can work them out on the spot.
 
==Advancement==
 
 
After completing an adventure, or after reaching some other milestone, all players will be awarded 5 Experience. You may buy upgrades for your characters at the following rates:
 
 
* 3 Experience = Permanently increase Stress Capacity by 1
 
* 4 Experience = Gain a new Proficiency or Mastered Weapon
 
* 5 Experience = Gain a new Trait
 
  
 
==Hero Points==
 
==Hero Points==
  
We'll be using Hero Points from page 13 of ''the Gallantverse Campaign Guide''. At the start of each encounter, each player will receive one Hero Point. At the same time, there will be a communal group of Hero Points equal to the number of players (currently 5) available to anyone. You may spend a Hero Point (yours or one of the communal points) to grant either you or another character one of the following benefits:
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We'll be using Hero Points from page 13 of ''the Gallantverse Campaign Guide''. At the start of each encounter, each player will receive one Hero Point. At the same time, there will be a communal group of Hero Points equal to the number of players (currently 5) available to anyone. You may spend a Hero Point (yours or one of the communal points) to grant another character (''not yourself'') one of the following benefits:
  
 
* '''Heroic Surge:''' Take an extra action on their turn
 
* '''Heroic Surge:''' Take an extra action on their turn

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