Editing Secundus the Gladiator
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− | *[http://wiki.rpg.net/index.php/ | + | *[http://wiki.rpg.net/index.php/A_Darker_Age wiki] |
− | = | + | =Corbin the Crow (Corbin of Wighthorp)= |
+ | *Tracker | ||
+ | * Angberelius | ||
− | * | + | *STR 16 +1 |
− | * | + | *CON 16 +2 |
− | * | + | *SIZ 11 |
− | * | + | *INT 18 |
− | * | + | *POW 10 |
− | * | + | *DEX 18 +1 |
− | + | *CHA 08 | |
− | * | ||
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− | + | *(+1d4 Damage) | |
− | + | *(3 Combat Actions + 1 for shield) | |
− | + | *(Magic Points: 10) | |
− | + | *(Strike Rank: 18) | |
− | + | *(Improvement Mod: +/- 0) | |
− | + | ||
+ | =skills= | ||
+ | *Athletics STR+DEX 50% | ||
+ | *Brawn STR+SIZ 35% | ||
+ | *Culture (Own) INT x2 66% | ||
+ | *Dance DEX+CHA 26% | ||
+ | *Drive DEX+POW 28% | ||
+ | *Evade DEX x2 60% | ||
+ | *Evaluate INT+CHA 26% | ||
+ | *First Aid INT+DEX 36% | ||
+ | *Influence CHA x2 36% | ||
+ | *Insight INT+POW 60% | ||
+ | *Lore (Regional) INT x2 66% | ||
+ | *Perception INT+POW 50% | ||
+ | *Persistence POW x2 50% | ||
+ | *Resilience CON x2 70% | ||
+ | *Ride DEX+POW 50% | ||
+ | *Sing CHA+POW 18% | ||
+ | *Sleight DEX+CHA 26% | ||
+ | *Stealth DEX+INT 60% | ||
+ | *Swim STR+CON 32% | ||
+ | *Unarmed STR+DEX 50% | ||
− | == | + | =advanced skills= |
− | * | + | *Gambling int+pow 28% |
+ | *Lore Law int+ cha 50% | ||
+ | *Lore Tactics 26% | ||
+ | *Language (---.) 76% | ||
+ | *Play instrument dex+cha 26% | ||
+ | *Track int+ con 60% | ||
+ | *Seduction 26% | ||
+ | *Smithing dex +int 36% | ||
+ | *Streetwise pow + cha 40% | ||
+ | *Survival pow + con 50% | ||
− | = | + | =weapons/combat skills= |
− | + | *2H Axe 34% | |
+ | *1H Axe & Shield 90% | ||
+ | *Spear 34% | ||
+ | *Javelin 39% | ||
+ | *Dagger 39% | ||
+ | *Polearms 90% | ||
+ | *Sword 44% | ||
+ | *Whip xx% | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
− | !width=" | + | !width="200"|Weapon/Shield |
− | !width=" | + | !width="50"|Size |
− | !width=" | + | !width="50"|Reach |
− | !width=" | + | !width="100"|Damage |
− | !width=" | + | !width="50"|AP |
− | !width="50"| | + | !width="50"|HP |
− | !width="50"| | + | !width="70"|Combat % |
− | !width="50"| | + | !width="150"|Manoeuvres |
− | !width="50"| | + | !width="50"|Range |
− | + | !width="50"|Load | |
+ | !width="50"|ENC | ||
|- | |- | ||
− | | | + | |1H Battle axe || m || m || 1d6+1 || 4 || 8 || 90% || bleed || ... || ... || 1 |
|- | |- | ||
− | | | + | |2H Battle axe || m || m || 1d8+1 || 4 || 8 || 35% || bleed/sunder || ... || ... || - |
|- | |- | ||
− | | | + | |Spear || m || L || 1d8+1 || 4 || 5 || 34% || impale || ... || ... || 2 |
|- | |- | ||
− | | | + | |Javelin || - || - || 1d8 || 3 || 8 || 39% || impale/pin shield || 30m || ... || (1) |
|- | |- | ||
− | | | + | |Dagger || S || S || 1d4+1 || 6 || 8 || 39% || bleed/impale || ...|| ... || 0 |
+ | |- | ||
+ | |Bill || L || VL || 1d8+2 || 6 || 10 || 90% || entangle/impale/sunder || ... || ... || 4 | ||
+ | |- | ||
+ | |War sword || M ||M || 1d8 || 6 || 8 || 44% || impale/bleed || ... || ... || ... | ||
+ | |- | ||
+ | |Buckler|| M || S || 1D3 || 6 || 8 || 90% || ... || ... || ... || 1 | ||
+ | |- | ||
+ | |Isagra (Whip)|| x || x || xdx || x || x || xx% || ... || ... || ... || x | ||
|} | |} | ||
+ | *Total weapon ENC:5 or 6 if you have a javelin | ||
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− | * | + | ==Hit Points and Armour== |
− | ** | + | *wear armour (conx2) 32% |
+ | {| border="1" cellpadding="2" | ||
+ | !width="90"|Location | ||
+ | !width="180"|Location Name | ||
+ | !width="300"|Armour types | ||
+ | !width="50"|A.P. | ||
+ | !width="70"|Max H.P. | ||
+ | !width="70"|Damage | ||
+ | |- | ||
+ | |19-20 || Head || Kurbul || 3 || 5 || -0 | ||
+ | |- | ||
+ | |16-18 || Left Arm ||Kurbul|| 3 || 4 || -0 | ||
+ | |- | ||
+ | |13-15 || Right Arm ||Kurbul|| 3 || 4 || -0 | ||
+ | |- | ||
+ | |10-12 || Chest || Kurbul || 3 || 7 || -0 | ||
+ | |- | ||
+ | |07-09 || Abdomen || Kurbul || 3 || 6 || -0 | ||
+ | |- | ||
+ | |04-06 || Left Leg || Kurbul|| 3 || 5 || -0 | ||
+ | |- | ||
+ | |01-03 || Right Leg || Kurbul|| 3 || 5 || -0 | ||
+ | |} | ||
+ | *Total Armour ENC = (Total AP)/6 = = '''--'' | ||
+ | *Armour Penalty = 0 (as near as I can work out) | ||
+ | =special abilities= | ||
+ | *Bearing Witness 1 ''Nose for truth''. +5% on any social skill when attempting to detect falsehoods. | ||
+ | *Bladesharp 2 ''Open a Wedge'', +2 Dam vs rigid armour and shields types. | ||
+ | *Cauterise 1 ''Stitch'' +10% to stop bleeding. | ||
+ | *Fanaticism 1 ''Stand and fight!'' +10% against any effect that would cause him to run, collapse in fear, etc. | ||
+ | *Thunder's Voice 1 ''Loud'': Can be heard at double the normal distance when desired. | ||
− | + | =equipment= | |
− | * | + | *You have the basic gear of a trusted Reeve newly made free. |
− | * | + | *Travelling clothes, |
− | * | + | *leather armour [Kurbul available], |
− | * | + | *Buckler, |
− | + | *Bill, | |
− | + | *Battle axe, | |
− | + | *2 Javelins. | |
− | + | *Slate and chalk, | |
− | + | *Small tent, | |
− | + | *Bedroll, | |
− | + | *Belt knife. | |
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− | + | *money | |
− | + | **400 shillings | |
− | + | **30 shillings in purse [a gift from your last lord], | |
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