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Dungeon Master - Harmony Kendall | Dungeon Master - Harmony Kendall | ||
− | Aliazar Nailo, elven arcanist - J Arcane | + | Aliazar Nailo, elven arcanist - J Arcane |
− | Asmar Stauch, Krynnish Fighter - Julius Sleazer | + | Asmar Stauch, Krynnish Fighter - Julius Sleazer |
− | Ein Arris, psionic ape - Hafwit | + | Ein Arris, psionic ape - Hafwit |
− | Shandarylallee, dryad swashbuckler - graeyWolf | + | Shandarylallee, dryad swashbuckler - graeyWolf |
− | Spectators are welcome and may post all they like on the OOC thread. It's possible that | + | Spectators are welcome and may post all they like on the OOC thread. It's possible that The Ent will play a minor character but that won't be happening straight away. |
Additional Resources | Additional Resources | ||
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PC Statistics | PC Statistics | ||
− | Aliazar Nailo, Male Elf | + | '''Aliazar Nailo''', Male High Elf Wizard 9: CR 9; Medium Humanoid; HD 9d4+9; hp 33; Init +4; Spd 30ft.; AC: 22 (+4 armour, +2 deflection, +4 Dex, +2 natural), flatfooted 18, touch 16; BAB +4; Grp +6; Atk +10 melee (1d6+3, rapier); SQ: Elven traits (Ex), Immunity: Sleep Effects (Ex), Low-light Vision (Ex), +2 Saves vs. Enchantment Spells and Effects; AL CN; SV Fort +4, Ref +7, Will +7; Str 14, Dex 18, Con 12, Int 18, Wis 13, Cha 13. <br> |
− | Skills: Concentration +13, Intuit Direction +11, Knowledge (Arcana) +14, Knowledge (Cartography) +10, Knowledge (Navigation) +10, Knowledge (Religion) +14, Knowledge (The Planes) +14, Listen +3, Search +6, Spellcraft +16, Spot +3 | + | Skills & Feats: Concentration +13, Intuit Direction +11, Knowledge (Arcana) +14, Knowledge (Cartography) +10, Knowledge (Navigation) +10, Knowledge (Religion) +14, Knowledge (The Planes) +14, Listen +3, Search +6, Spellcraft +16, Spot +3; Armor Proficiency: light, Combat Casting, Scribe Scroll, Spell Mastery(4), Weapon Finesse: Rapier, Weapon Focus: Rapier. |
− | + | Spells Known (Wiz 4/5/5/4/3/1): 0 -- ''Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance''; 1st -- ''Comprehend Languages, Mage Armor, Magic Missile, Magic Weapon, Protection from Law, Ray of Enfeeblement, True Strike, Unseen Servant''; 2nd -- ''Cat`s Grace, Detect Thoughts, Endurance, Melf`s Acid Arrow''; 3rd -- ''Dispel Magic, Fireball, Greater Magic Weapon, Vampiric Touch''; 4th -- ''Dimension Door, Dimensional Anchor, Evard`s Black Tentacles, Leomund`s Secure Shelter''; 5th -- ''Contact Other Plane, Dismissal''. <br> | |
− | + | Spells Prepared (Wiz 4/5/5/4/3/1): 0 - ''Daze, Detect Magic, Light, Read Magic''; 1st - ''Mage Armor, Magic Missile x2, Ray of Enfeeblement, True Strike''; 2nd - ''Cat`s Grace, Detect Thoughts, Endurance, Melf`s Acid Arrow x2''; 3rd - ''Fireball x3, Greater Magic Weapon''; 4th - ''Dimension Door, Evard`s Black Tentacles, Leomund`s Secure Shelter''; 5th - ''Dismissal''. | |
− | Spells Known (Wiz 4/5/5/4/3/1): 0 -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance; 1st -- Comprehend Languages, Mage Armor, Magic Missile, | + | Possessions: ''+1 Intelligent Rapier'': Chaotic (18,320 gp), Mithral Shirt (1,100 gp), Coins: gp (38) (38 gp), Spell component pouch (5 gp), Spellbook, wizard`s (15 gp), Explorer`s outfit (10 gp), Tobacco (2) (10 sp), Tea leaves (2) (4 sp), Coins: sp (4) (4 sp), Backpack (2 gp), Chalk, 1 piece (1 cp), Coins: cp (9) (9 cp), Ink (vial) (8 gp), Inkpen (1 sp), Coins: pp (50) (50 pp), ''ring of protection +2'' (8,000 gp), ''amulet of natural armor +2'' (8,000 gp). |
− | Spells Prepared (Wiz 4/5/5/4/3/1): 0 - Daze, Detect Magic, Light, Read Magic; 1st - Mage Armor, Magic Missile x2, Ray of Enfeeblement, True Strike; 2nd - Cat`s Grace, Detect Thoughts, Endurance, Melf`s Acid Arrow x2; 3rd - Fireball x3, Greater Magic Weapon; 4th - Dimension Door, Evard`s Black Tentacles, Leomund`s Secure Shelter; 5th - Dismissal. | ||
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'''Torm''', None Homonculus: CR 1; Tiny Construct ; HD 9d10 ( Construct) ; hp 16; Init + 2; Spd 20, Fly, Good 50; AC 19; Atk + 5 base melee, + 8 base ranged; +5 ( 1d4-1, Bite ); SA: Poison (Ex) ; SQ: Racial Traits: Construct; AL LG; SV Fort + 3, Ref + 5, Will + 7; STR 8, DEX 15, CON --, INT 10, WIS 12, CHA 7. | '''Torm''', None Homonculus: CR 1; Tiny Construct ; HD 9d10 ( Construct) ; hp 16; Init + 2; Spd 20, Fly, Good 50; AC 19; Atk + 5 base melee, + 8 base ranged; +5 ( 1d4-1, Bite ); SA: Poison (Ex) ; SQ: Racial Traits: Construct; AL LG; SV Fort + 3, Ref + 5, Will + 7; STR 8, DEX 15, CON --, INT 10, WIS 12, CHA 7. | ||
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Possessions: ''+3 Longsword'' (18, 315 gp), Masterwork Longsword (315 gp), ''+3 breastplate'' (9,350 gp), ''+2 buckler'' (4, 165 gp), Backpack (2 gp), Belt pouch (1 gp), Climber’s kit (see PHB p.130) (80gp), Explorer’s Outfit (10 gp), Flint & Steel (1gp), Mirror, small steel (10 gp), Waterskin (1 gp), Whetstone (2cp), 98 copper pieces, 30 silver pieces, 26 gold pieces, 2 platinum pieces, 7 one-pound bricks of platinum (3500 gp total; 500 gp each), 4 one-pound bricks of gold (200 gp total; 50 gp each). | Possessions: ''+3 Longsword'' (18, 315 gp), Masterwork Longsword (315 gp), ''+3 breastplate'' (9,350 gp), ''+2 buckler'' (4, 165 gp), Backpack (2 gp), Belt pouch (1 gp), Climber’s kit (see PHB p.130) (80gp), Explorer’s Outfit (10 gp), Flint & Steel (1gp), Mirror, small steel (10 gp), Waterskin (1 gp), Whetstone (2cp), 98 copper pieces, 30 silver pieces, 26 gold pieces, 2 platinum pieces, 7 one-pound bricks of platinum (3500 gp total; 500 gp each), 4 one-pound bricks of gold (200 gp total; 50 gp each). | ||
− | '''Ein Arris''', male ape psychic warrior 8: CR 8; Medium Humanoid; HD 8d10+9; hp 54; Init +5 ; Speed 30ft.; AC 17 (+2 armour, +5 Dex), touch 15, flat-footed 12; BAB +5; Grp +7; Atk +10/+5 melee (1d8 +3/19-20, crystal sword) or +12/+7 ranged (1d10/*3, flintlock pistols); SA psionics; SQ psionics; AL | + | '''Ein Arris''', male ape psychic warrior 8: CR 8; Medium Humanoid; HD 8d10+9; hp 54; Init +5 ; Speed 30ft.; AC 17 (+2 armour, +5 Dex), touch 15, flat-footed 12; BAB +5; Grp +7; Atk +10/+5 melee (1d8 +3/19-20, crystal sword) or +12/+7 ranged (1d10/*3, flintlock pistols); SA psionics; SQ psionics; AL ?; SV Fort +7, Reflex +7, Will +5; Str 12, Dex 21, Con 11, Int 12, Wis 16, Cha 10. |
Skills & Feats: Autohypnosis* +9, Climb +18, Concentration* +9, Jump +5, Knowledge (psionics)* +4, Listen +6, Search +4, Spot +6; Combat Manifestation, Improved Initiative, Psionic Meditation, Two-Weapon Fighting, Up the Walls, Weapon Focus (long sword). | Skills & Feats: Autohypnosis* +9, Climb +18, Concentration* +9, Jump +5, Knowledge (psionics)* +4, Listen +6, Search +4, Spot +6; Combat Manifestation, Improved Initiative, Psionic Meditation, Two-Weapon Fighting, Up the Walls, Weapon Focus (long sword). | ||
Power Points: 28 <br> | Power Points: 28 <br> | ||
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Posessions: ''+2 deep crystal sword'', 2 masterwork flintlock pistols, silk rope (50ft.), waterskin, hooded lantern, 5 days worth of dried fruits and nuts, 20 rounds of ammunition, ammo belt, leafweave armor. | Posessions: ''+2 deep crystal sword'', 2 masterwork flintlock pistols, silk rope (50ft.), waterskin, hooded lantern, 5 days worth of dried fruits and nuts, 20 rounds of ammunition, ammo belt, leafweave armor. | ||
− | '''Shandarylallee''', female dryad swashbuckler 2: CR 4; Medium Fey; HD 4d6+2d8+18; hp 48; Init +4; Speed 30ft.; AC 21 (+4 armour, +4 Dex, +3 natural), touch 14, flat-footed 17; BAB +4; Grp +6; Atk +9 melee (1d6+3/18-20, rapier) or +9 ranged (1d8+3, composite longbow); SA spell-like abilities; SQ damage reduction 5/cold iron, ship dependent, wild empathy; AL | + | '''Shandarylallee''', female dryad swashbuckler 2: CR 4; Medium Fey; HD 4d6+2d8+18; hp 48; Init +4; Speed 30ft.; AC 21 (+4 armour, +4 Dex, +3 natural), touch 14, flat-footed 17; BAB +4; Grp +6; Atk +9 melee (1d6+3/18-20, rapier) or +9 ranged (1d8+3, composite longbow); SA spell-like abilities; SQ damage reduction 5/cold iron, ship dependent, wild empathy; AL ?; SV Fort +9, Reflex +8, Will +7; Str 14, Dex 18, Con 16, Int 16, Wis 16, Cha 20. <br> |
Skills & Feats: Balance +7, Climb +5, Escape Artist +11 (+13 vs bindings), Handle Animal +12, Hide +11, Jump +9, Knowledge (Nature) +12, Listen +10, Move Silently +11, Ride +6, Spot +10, Survival +10, Tumble +11, Use Rope +11 (+13 when binding); Combat Expertise, Great Fortitude, Weapon Finesse <br> | Skills & Feats: Balance +7, Climb +5, Escape Artist +11 (+13 vs bindings), Handle Animal +12, Hide +11, Jump +9, Knowledge (Nature) +12, Listen +10, Move Silently +11, Ride +6, Spot +10, Survival +10, Tumble +11, Use Rope +11 (+13 when binding); Combat Expertise, Great Fortitude, Weapon Finesse <br> | ||
Equipment: ''medallion of thoughts, +1 Rapier'' with customised weapon grip, ''+1 Mithral Shirt, +1 Composite Longbow''<br> | Equipment: ''medallion of thoughts, +1 Rapier'' with customised weapon grip, ''+1 Mithral Shirt, +1 Composite Longbow''<br> | ||
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'''Hit Points''' | '''Hit Points''' | ||
− | Aliazar Nailo - 33 (full | + | Aliazar Nailo - 33 (full) |
Torm (Homonculus) - 16 (full) | Torm (Homonculus) - 16 (full) |