Editing Sesus Deneri Ravel
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− | + | A tentative sheet for Ravel; I'll tweak it as needed. Note that in the old days, he was a little higher manipulation and lower compassion, so some of the group may still think of him that way. Temperance, on the other hand, I deliberately kept low -- he was very self-indulgent as a youth, and it's something he still has to struggle against as a monk. | |
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− | + | Bonus Points: Essence 3 (10), Virtue (3), MA 3-->5 (2) | |
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+ | Name: Once Sesus Denerid Ravel; now known as (? - still need good Immaculate name) | ||
+ | Aspect: Fire (5m: immune to natural fire; adds essence to hand to hand damage) | ||
+ | Anima Banner: His anima begins as an orange and red glow tinged with sparks of blue, manifesting in the form of a mongoose when he goes iconic. | ||
+ | XP: 0/0 | ||
+ | Concept: Reformed bully | ||
+ | Motivation: Become a perfect emulation of Dana'ad | ||
− | + | Intimacies: Serve the Empress, the Immaculate Faith | |
+ | Str: 3 Chr: 4 Per: 2 | ||
+ | Dex: 5 Man: 2 Int: 2 | ||
+ | Stm: 2 App: 3 Wits: 3 | ||
− | + | Abilities: | |
+ | Linguistics: 1 (Native: High Realm, Old Realm), Lore: 2, Occult: 1 | ||
+ | (F) Awareness: 3, Integrity: 3, (F) Resistance: 3, War: 2 | ||
+ | (A) Athletics: 3, (A) Dodge: 3, (A) Melee: 1, (A) Presence: 3, (A) Socialize: 3 | ||
+ | (F) Martial Arts: 5 | ||
+ | Archery: 1, Performance: 2, Ride: 1 | ||
− | + | Essence: 3 (13 / 31) – 12 committed | |
− | + | Willpower: 7 | |
+ | Virtues | ||
+ | Compassion: 3 | ||
+ | Temperance: 1 | ||
+ | Conviction: 4 | ||
+ | Valor: 2 | ||
− | + | Backgrounds: | |
+ | Artifact: 3 | ||
+ | Backing (Immaculate Order): 2 | ||
+ | Breeding: 3 | ||
+ | Manse: 1 | ||
+ | Mentor: 3 (Silent Ripple) | ||
− | + | Charms: | |
+ | Pasiap's Humility: 4m | ||
+ | Moment of Dana'ad: 3m + 1wp | ||
+ | Flowing Water Defense: 1m | ||
+ | Rippling Water Strike: 2m | ||
+ | Drowning in Blood Technique: 4m | ||
− | + | Combat Stats (includes all bonuses): | |
− | + | Gauntlets (normal): Speed 2, Acc 14, Dam 9L, Rate 3, PDV: 7 | |
− | + | Gauntlets (ranged): Speed 3, Acc 12, Dam 8L, Rate 1, Range: 25, Tags: F, P | |
− | + | Punch: Speed 4, Acc 11, Dam 3B, Rate 3, PDV 6 | |
− | + | Kick: Speed 4, Acc 10, Dam 5B, Rate 2, PDV 4 | |
− | + | Clinch: Speed 5, Acc 10, Dam 3B, Rate 1, PDV – | |
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+ | Soak: 2B/1L (natural) | 4L / 5B, Fatigue 0, Mobility -0, Hardness 0 (perfect buff jacket) | ||
+ | Join Battle: 6 | ||
− | + | DDV: 7 (Dex 5+ Dodge 3+ Ess 3+ 3-bracers)/2 | |
− | + | Dodge MDV: 6 (Will 6+ Ess 3+ Integrity 3+ Pertinent Specialty) / 2 | |
− | + | Parry MDV: (Cha 2 or Man 2) +Ability / 2 | |
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− | + | Health: -0 / -1 / -1 / -2 / -2 / -4 / Incap | |
− | + | Artifacts: | |
+ | Gauntlets of Distant Claws (L3, OC, p. 37): 8m attune, +2 climbing rolls, retractable claws, projectile uses flame rules (combat stats assume MA used for targeting; applies jade MM bonus for a thrown weapon) | ||
+ | Hearthstone Bracers (Jade): L2, 4m attune, +3 dodge rolls, -1 speed | ||
− | + | ???: L1 (undetermined L1 artifact; possible justification for perfect buff jacket?) | |
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+ | Hearthstones: | ||
− | + | Stone of the Earthweb (L2, OC p. 90): Perception of anything touching the ground within 10 yards | |
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