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=Characters= | =Characters= | ||
− | + | Niche street-level heroic characters. | |
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+ | The concept for characters: | ||
+ | Human | ||
+ | Inate | ||
+ | poor from Rust City | ||
+ | one trick pony | ||
+ | Heroic | ||
− | + | We don't kill. (We don't use Lethal attacks.) | |
− | (We don't use Lethal attacks.) | + | We are rated PG-13. |
− | We are rated PG-13. | ||
+ | Technology: Up to cutting edge present day +5 years | ||
− | + | '''Game stats''': 75pp with PL5 as a benchmark and PL10 as the max | |
+ | This allows for building a character with one specialized ability or for several lesser abilities for range. | ||
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No Variable Powers ''Ex. Gadgets, Alternate Powers, Arrays, etc.'' | No Variable Powers ''Ex. Gadgets, Alternate Powers, Arrays, etc.'' | ||
− | + | Niche protection is paramount. | |
=Setting= | =Setting= | ||
− | + | Note: ''None of the previous game is cannon. While we are converting some elements, stuff that doesn't match our setting is put aside.'' | |
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+ | The game is centered in Rust City, an area that is partly based on Kowloon Walled City. | ||
− | + | '''Timeline''': | |
− | + | Normal Earth | |
+ | Daedalus | ||
+ | Trinity Wave | ||
+ | Needle Disaster | ||
+ | Game | ||
+ | ==Powers== | ||
− | + | The world was normal/realistic and then the Trinity Wave changed it. | |
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Back to [[Rust_City]] | Back to [[Rust_City]] |