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:'''Counter Maneuver''': If a vehicle or creature hits a vehicle under your directly control, while it is moving, with a physical attack (ram or a melee attack), you can make ram attack against the target as a Reaction (see Ram under VEHICELS AND DRONES). If you hit, add +2d(x) damage die to the dice base for collisions. Your vehicles only suffers ¼ of the same value of damage.
 
:'''Counter Maneuver''': If a vehicle or creature hits a vehicle under your directly control, while it is moving, with a physical attack (ram or a melee attack), you can make ram attack against the target as a Reaction (see Ram under VEHICELS AND DRONES). If you hit, add +2d(x) damage die to the dice base for collisions. Your vehicles only suffers ¼ of the same value of damage.
 
:'''Defensive Boating/Driving/Flying''': As a bonus action, you gain a +2 bonus to AC and saving throws with a vehicle you directly control until the beginning of your next turn.
 
:'''Defensive Boating/Driving/Flying''': As a bonus action, you gain a +2 bonus to AC and saving throws with a vehicle you directly control until the beginning of your next turn.
:'''Drop The Hammer''': As a bonus action, one vehicle that you are directly controlling can increase its speed by ½ its Base Speed until the start of your next turn. You and anyone else taking an Action is not at disadvantage with any other Maneuver or Attack checks preform before the beginning of your next turn. This can be combine with any maneuver that also increases a vehicle’s speed.
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:'''Drop The Hammer''': As a bonus action, one vehicle that you are directly controlling can increase its speed by 1/2 it Base Speed until the start of your next turn. You and anyone else taking an Action is not at disadvantage with any other Maneuver or Attack checks preform before the beginning of your next turn. This can be combine with any maneuver that also increases a vehicle’s speed.
 
:'''Inside Out''': You know the limits of your vehicle better than anyone else. As a bonus action you can remove either a '''''Reeling''''', or '''''Stunned''''' conditions that is affecting a vehicle you are directly controlling at the time. You need to take a short or long rest to use this ability again. Prerequisite: Tech level 5+.  
 
:'''Inside Out''': You know the limits of your vehicle better than anyone else. As a bonus action you can remove either a '''''Reeling''''', or '''''Stunned''''' conditions that is affecting a vehicle you are directly controlling at the time. You need to take a short or long rest to use this ability again. Prerequisite: Tech level 5+.  
 
:'''Keep it Together''': When a vehicle you are directly controlling takes damage that would bring it down to 0 Hit Points, it immediately regains your level in Tech level + your Intelligence modifier back. You must take a long rest to regain the use of the ability.  
 
:'''Keep it Together''': When a vehicle you are directly controlling takes damage that would bring it down to 0 Hit Points, it immediately regains your level in Tech level + your Intelligence modifier back. You must take a long rest to regain the use of the ability.  

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