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This tree covers both brute power to overcome obstacles but also berserk like rage.  
 
This tree covers both brute power to overcome obstacles but also berserk like rage.  
 
:'''Brick''': You can shrug of damage. With an Action you spend a Karma point and gain Resistance to all damage (including all magical damage and energy damage except for Necromancy and Psychic damage). This abilities lasts for 1 minute (10 rounds). You must complete a short or long rest to use this ability again.  
 
:'''Brick''': You can shrug of damage. With an Action you spend a Karma point and gain Resistance to all damage (including all magical damage and energy damage except for Necromancy and Psychic damage). This abilities lasts for 1 minute (10 rounds). You must complete a short or long rest to use this ability again.  
:'''Extreme Effort''': You can push yourself to the extreme physically. With a Bonus action you have Advantage on all Strength and Constitution ability checks, saving throws and skill checks (but not attack rolls). You also add you Constitution bonus (Min 1) as extra bonus damage with one successful melee attack a round. This affect lasts until the start of your next turn.
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:'''Extreme Effort''': You can push yourself to the extreme physically. With a Bonus action you have Advantage on all Strength and Constitution ability checks, saving throws and skill checks (but not attack rolls). You also can deal either your Strength or Constitution bonus as bonus damage with one melee attack a round. This affect lasts until the start of your next turn.
 
:'''Hard Target''': Bricks are hard to slow down. Spend a Reaction and end one effect of the following Condition – '''''Frightened''''', '''''Grappled''''', '''''Reeling''''', or '''''Stunned'''''. After a short or long rest you can use this ability again. You can take this talent multiple times, each time allowing you to end one of the above conditions with a Reaction before you are required to take a rest. Prerequisite: Tough level 5+.  
 
:'''Hard Target''': Bricks are hard to slow down. Spend a Reaction and end one effect of the following Condition – '''''Frightened''''', '''''Grappled''''', '''''Reeling''''', or '''''Stunned'''''. After a short or long rest you can use this ability again. You can take this talent multiple times, each time allowing you to end one of the above conditions with a Reaction before you are required to take a rest. Prerequisite: Tough level 5+.  
 
:'''Improved Toughness''': Your character is well built or hardy. You gain an additional +2 hit point each level that you have and each time you gain a new level. This stacks with the Toughness feat (but is not required).  
 
:'''Improved Toughness''': Your character is well built or hardy. You gain an additional +2 hit point each level that you have and each time you gain a new level. This stacks with the Toughness feat (but is not required).  

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