Editing ShadowRun.DnD5

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 708: Line 708:
 
=== MULTI-CLASSING ===
 
=== MULTI-CLASSING ===
 
Multi-Class Prerequisites…  
 
Multi-Class Prerequisites…  
:'''Adept''' – Dexterity and Wisdom 13+. Cannot have Cybernetic talents or levels in Magic User class.  
+
:Adept – Dexterity and Wisdom 13+. Cannot have Cybernetic talents or levels in Magic User class. :Face – Charisma 13+.  
:'''Face''' – Charisma 13+.  
+
:Fighter – Strength 13+.  
:'''Fighter''' – Strength 13+.  
+
:Infiltrator – Dexterity 13+.  
:'''Infiltrator''' – Dexterity 13+.  
+
:Magic User – Intelligence (if Hermetic) or Wisdom (if Shamanic) 13+ and Charisma 13+. The character may not have any levels in Adept class.  
:'''Magic User''' – Intelligence (if Hermetic) or Wisdom (if Shamanic) 13+ and Charisma 13+. The character may not have any levels in Adept class.  
+
:Tech – Intelligence 13+.  
:'''Tech''' – Intelligence 13+.  
+
:Tough – Constitution 13+.
:'''Tough''' – Constitution 13+.
 
  
 
'''Bonuses for Multi-classing''' – all multi-class characters gain one (and only one) of the Three Core Talents of the class. Then gain any two proficiencies of either Armor, Weapons or Skills of the new class and then either another Skill proficiency of the class or a new Language if available to the class (player’s choice). Finally the first time you multiclass (and only the first time) you gain one of the class’s saving throw of choice.
 
'''Bonuses for Multi-classing''' – all multi-class characters gain one (and only one) of the Three Core Talents of the class. Then gain any two proficiencies of either Armor, Weapons or Skills of the new class and then either another Skill proficiency of the class or a new Language if available to the class (player’s choice). Finally the first time you multiclass (and only the first time) you gain one of the class’s saving throw of choice.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)