Editing Shadowwalkers: Cortex Prime by Night
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− | <center>''''' | + | <center>'''''between light and dark, shadows are cast, and that's where shit gets weird'''''</center> |
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− | = | + | ==Charcter Files/Meta Currencies== |
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don't want anyone losing Plot Points or Hero Dice from double subtraction. | I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don't want anyone losing Plot Points or Hero Dice from double subtraction. | ||
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| '''Character''' | | '''Character''' | ||
| '''Played by''' | | '''Played by''' | ||
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! '''XP''' | ! '''XP''' | ||
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|scope="row" colspan="12"| | |scope="row" colspan="12"| | ||
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− | | '''[[Shadowwalkers: | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C1 | Character 1]]''' |
− | | '' | + | | ''player'' |
− | + | |scope="col" rowspan="10"| | |
− | |scope="col" rowspan=" | ||
! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
− | |scope="col" rowspan=" | + | |scope="col" rowspan="10"| |
! | ! | ||
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− | |scope="col" rowspan=" | + | |scope="col" rowspan="10"| |
− | ! | + | ! 1 |
|- | |- | ||
− | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_- | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C2 | Character 2]]''' |
− | | '' | + | | ''player'' |
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! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
+ | ! | ||
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! 1 | ! 1 | ||
− | ! | + | |- |
+ | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C3 | Character 3]]''' | ||
+ | | ''player'' | ||
+ | ! [[file:d0a.png|24px]] | ||
+ | ! | ||
+ | ! | ||
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! 1 | ! 1 | ||
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− | | '''[[Shadowwalkers: | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C4 | Character 4]]''' |
− | | '' | + | | ''player'' |
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! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
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− | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_- | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Character 5]]''' |
− | | '' | + | | ''player'' |
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! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
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− | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_- | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Character 6]]''' |
− | | '' | + | | ''player'' |
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! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
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− | ! | + | ! 1 |
|- | |- | ||
− | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_- | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Character 7]]''' |
− | | '' | + | | ''player'' |
− | |||
! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
+ | ! | ||
+ | ! | ||
! | ! | ||
! | ! | ||
! 1 | ! 1 | ||
+ | |- | ||
+ | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C8 | Character 8]]''' | ||
+ | | ''player'' | ||
+ | ! [[file:d0a.png|24px]] | ||
+ | ! | ||
+ | ! | ||
+ | ! | ||
! | ! | ||
! 1 | ! 1 | ||
|- | |- | ||
− | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_- | + | | '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C9 | Character 9]]''' |
− | | '' | + | | ''player'' |
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! [[file:d0a.png|24px]] | ! [[file:d0a.png|24px]] | ||
! | ! | ||
! | ! | ||
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+ | ! 1 | ||
|- | |- | ||
|! scope="row" colspan="12"| | |! scope="row" colspan="12"| | ||
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| ! scope="row" colspan="1"|'''GM''' | | ! scope="row" colspan="1"|'''GM''' | ||
− | |! scope="row" colspan=" | + | |! scope="row" colspan="9"|''[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]'' |
− | ! | + | ! 9 |
|- | |- | ||
|} | |} | ||
==Complications and Assets== | ==Complications and Assets== | ||
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===<u>Character Complications</u>=== | ===<u>Character Complications</u>=== | ||
+ | |||
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]] | [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]] | ||
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===<u>Character Assets</u>=== | ===<u>Character Assets</u>=== | ||
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− | [[Shadowwalkers:_Cortex_Prime_by_Night# | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] |
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− | [[Shadowwalkers:_Cortex_Prime_by_Night# | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] |
---- | ---- | ||
+ | ==Game Premise== | ||
+ | You are a Shadowwalker, a mortal who has been touched by the supernatural. Touched and changed. There aren't many like you, and each shadowwalker is different from the next in deep and fundamental ways. | ||
− | + | That said, some things remain true of all shadowwalkers. You are no longer a mere mortal, no longer frail and small. No longer insignificant. The power of a specific supernatural bloodline courses through your veins, giving you the ability to stand, however briefly, between the supernatural and mortal realms. | |
− | |||
− | = | + | ==Character Generation== |
− | + | You are welcome to use the following <u>[[Shadowwalkers:_Character_Template | Template]]</u> for your character sheet or replace it with your own format. Just make sure everything is clearly labeled with their appropriate die notations. | |
− | *<u>[[Shadowwalkers: | + | *<u>[[Shadowwalkers:_Chargen|Step by Step Manual Chargen]]</u> |
+ | *<u>[[Shadowwalkers:_Character Advancement|Character Advancement]]</u> | ||
− | + | '''Wiki Edits:''' If you are waiting for moderation on your character wiki, go <u>[https://forum.rpg.net/index.php?threads/rpg-net-wiki-pages-pending-approval.860604/ HERE]</u> to get put on the pre-approved list. | |
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− | [[Shadowwalkers:_Cortex_Prime_by_Night# | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] |
− | == | + | ==Objectives== |
− | + | The first Prime Trait set we will be using is Objectives, broad goals that a given action is aimed at achieving. Each character is ranked in four Objectives: | |
+ | |||
+ | ---- | ||
+ | '''INFILTRATION | INVESTIGATION | NEGOTIATION | SABOTAGE''' | ||
+ | ---- | ||
+ | :Chosing the '''Infiltration''' Objective means a character is trying to insert themselves into a given place or headspace or situation. | ||
+ | :Chosing the '''Investigation''' Objective means a character is trying to learn something about a given situation either in the moment or via research or interrogation, etc. | ||
+ | :Chosing the '''Negotiation''' Objective means a character is trying to get someone to alter their thinking or action via intimidation or reason or misdirection or compromise. | ||
+ | :Chosing the '''Sabotage''' Objective means a character is just trying to fuck up a given situation. | ||
+ | |||
+ | Set one '''Objective''' value at [[file:d10a.png|24px|d10]] one at [[file:d8a.png|24px|d8]] and two at [[file:d6a.png|24px|d6]] | ||
+ | |||
+ | If none of the objectives above would apply to the action at hand and the GM determines that the stakes are such that a roll is still required, the player may roll a [[file:d6a.png|24px|d6]] as their objective die, indicating that completing the task is, in and of itself, the charcter's primary motivation. Sometimes stuff just needs to get done. | ||
+ | |||
+ | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | ||
− | + | ==Roles== | |
+ | Second in the Prime Traits sets are Roles. If Objectives define the primary goal of a chqracter's action. Roles give scope to the meqns by which those goals are achieved. | ||
− | + | Characters tend to fill multiple roles in the regular course of things, but as might be expected, different charqcters develop more in certain roles than others, becoming top tier skilled in one, highly skilled in another, competent in most of the rest, and abysmally less competent at that one role that just eludes them. | |
− | + | Each character is ranked in four roles: | |
− | |||
---- | ---- | ||
− | ''' | + | '''FIXER | RUNNER | SCRAPPER | SKULKER | TRACKER | TRICKSTER''' |
---- | ---- | ||
− | + | :'''Fixers''' repair, fabricate, and maintain stuff. Sometimes even people. | '''+1 Systems''' | |
− | + | :'''Runners''' run messages, contraband, supplies, etc. | '''+1 Core''' | |
− | |||
− | + | :'''Scrappers''' get into it. They ain't met the fight they didn't like and often act as enforcers, skirmishers, etc. | '''+1 Hull''' | |
− | + | :'''Skulkers''' like sneaking about, getting into places they weren't meant to get into. | '''+1 Systems''' | |
− | |||
− | + | :'''Trackers''' track shit down. They locate people, resources, and rumors. | '''+1 Systems''' | |
− | + | :'''Tricksters''' are experts at misdirection and most tend to be very computer savvy. | '''+1 Systems''' | |
− | + | Assign one of the following dice to each role: [[file:d10a.png|24px|d10]] [[file:d8a.png|24px|d8]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d4a.png|24px|d4]] | |
− | [[ | + | ==Knacks== |
+ | Knacks are specific specialties under a given role that the Urchin is just a natural at. Starting knacks are worth an extra [[file:d6a.png|24px]] to the roll it applies to but can be stepped up during chargen or advancement as outlined below. | ||
− | [[ | + | Each player gets to assign two free knacks at [[file:d6a.png|24px]] to their Character's [[file:d10a.png|24px]] role. |
− | + | Each player gets to assign one free knack at [[file:d6a.png|24px]] to their Character's [[file:d8a.png|24px]] role. | |
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− | + | Each player gets to assign two additional knacks at [[file:d6a.png|24px]] to any role rated [[file:d6a.png|24px]] or higher or step up an existing knack (or two) at a one-for-one exchange rate. | |
+ | Knacks cannot be assigned to a character's [[file:d4a.png|24px]] role. | ||
− | + | '''No knack can be stepped up higher than the dice value of the role it is assigned to.''' | |
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− | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | |
− | + | ==Distinctions== | |
+ | Distinctions are the third set of Prime Traits and thematically define aspects of each character to paint a clear picture of them as a whole. | ||
+ | Each character is loosely defined by three Distinctions: | ||
+ | ---- | ||
+ | '''ECHO | PROFESSION | WILDCARD''' | ||
+ | ---- | ||
+ | All Distinctions are rated at [[file:d8a.png|24px|d8]] | ||
− | + | ==Echo== | |
+ | Echo describes where your character's life intersected with the supernatural and how that changed them. Echo also determines your character's Power Set. | ||
− | + | :'''Bloodless''' - An encounter with vampires left you half in and half out of their world. You have access to the Bloodless power set. | |
− | |||
− | + | :'''Changeling''' - An encounter with a specific species of lycanthrope left you infected or cursed to share their form and appetites. You have access to the Changeling power set. | |
− | + | :'''Fallen''' - An encounter with disposessed angelic beings branded you, searing your soul to your flesh and claiming you as a soldier in their fight. You have access to the Fallen power set. | |
− | :''' | + | :'''Mystic''' - An encounter with elemental forces opened you to worlds beyond the mortal realm, enabling you to call forth powers from one realm to another. You have access to the Mystic power set. |
+ | :'''Null''' - Despite countless encounters with the supernatural, you have remained stubbornly untouched and relentlessly human throughout. You have access to the Null power set. | ||
− | + | :'''Revenant''' - An encounter with literal ghosts nearly drew you entirely over to the other side, but you fought your way back. Changed. But alive. Sort of. You have access to the Revenant power set. | |
− | + | :'''Touched''' - An encounter with creatures of the Fae realms marked you as one of their own. You have access to the Touched power set. | |
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− | + | :'''Unfettered''' - An encounter with beings from beyond time and space has left you seriously disconnected from what most folk consider to define reality, to the point that your mind reverberates with a near constant sense of cognative dissonance. You have access to the Unfettered power set. | |
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− | < | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] |
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− | + | ===Profession=== | |
+ | A character's Rrofession is what they do outside their place in the supernatural world, though Profession and Lineage are often a hand in glove prosopect, the one supporting and enhancing the other. | ||
− | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | |
− | + | ===Wildcard=== | |
− | + | The Wildcard distinction represents something truly unique about your character that sets them apart from their fellows. | |
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==PVP== | ==PVP== | ||
− | While | + | While many games in the vampire genre imply a fairly significant amount of player vs player conflict, I prefer not to run games that lean heavily to that assumption. Games like that simply do not need a GM, and I would rather spend my time running games that do need a GM. |
+ | |||
+ | If you wan't to do something that directly acts against another player's character, these are your options. | ||
+ | * '''Unilateral Permission:''' The other player agrees to your action. No rolls are needed. Just RP it out. | ||
+ | * '''Limited Permission:''' The other player doesn't agree that it is an automatic thing, but does agree to let the dice decide. | ||
+ | * '''Declined Permission:''' If the other player does not agree to PVP, it doesn't happen. Move on with something else. | ||
+ | |||
+ | |||
+ | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | ||
+ | |||
+ | =METAGAME TOOLS= | ||
+ | ==Threads== | ||
+ | <u>Development Thread</u> | ||
+ | |||
+ | <u>OOC Thread</u> | ||
− | + | <u>IC Thread</u> | |
− | + | ||
− | + | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | |
− | + | ||
− | : | + | ==Resources== |
− | : | + | <u>[http://orokos.com/roll/?action=roll Orokos]</u> Online Dice Roller. It is not mandatory that you use Orokos, it is just my personal preferred roller. |
− | + | ||
+ | <u>[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]</u> If you can't post for whatever reason let us know here or in OOC. | ||
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | ||
− | == | + | ==Expectations== |
+ | <u>'''Post Frequency'''</u> | ||
+ | * I am asking for a '''daily''' posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. | ||
+ | |||
+ | <u>'''Post Absences'''</u> | ||
+ | * If you will NOT be able to post, for whatever reason, please ping us in OOC so we know what is going on or post to the <u>[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]</u> (I pretty much check that thing every time it lights up). | ||
+ | |||
+ | <u>'''Post Formatting'''</u> | ||
+ | * Please '''bold''' your character's name at the top of each IC post or '''bold''' the first instance of your character's name in the body of the post. We all game with lots of folk, sometimes with the same players in different games; this just makes it easier to keep track of which character we're addressing. | ||
+ | |||
+ | * If you are addressing another PC in your post it is helpful to '''bold''' their character name as well so it stands out for them. | ||
+ | |||
+ | * OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself. | ||
+ | |||
+ | * Do not place action statements or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked]. | ||
+ | |||
+ | * Please link all dice rolls back to your dice roller. | ||
+ | |||
+ | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | ||
+ | ==Player Alternates== | ||
+ | *- | ||
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] | [[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]] |