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----
 
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=Character Files/Meta Currencies=
+
=Charcter Files/Meta Currencies=
 
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don't want anyone losing Plot Points or Hero Dice from double subtraction.
 
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don't want anyone losing Plot Points or Hero Dice from double subtraction.
  
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| '''Character'''
 
| '''Character'''
 
| '''Played by'''
 
| '''Played by'''
| '''Echo'''
+
| '''Shut Down'''
 
|
 
|
 
! '''XP'''
 
! '''XP'''
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|scope="row" colspan="12"|   
 
|scope="row" colspan="12"|   
 
|-
 
|-
| '''[[Shadowwalkers:_John_Hanrahan | John Hanrahan]]'''
+
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C1 | Character 1]]'''
| ''[https://forum.rpg.net/index.php?members/iustum.9231/ Iustum]''
+
| ''player''
| '''Null'''
+
|
|scope="col" rowspan="9"|
+
|scope="col" rowspan="10"|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
|scope="col" rowspan="9"|
+
|scope="col" rowspan="10"|
 
!  
 
!  
 
!  
 
!  
 
!  
 
!  
 
!  
 
!  
|scope="col" rowspan="9"|
+
|scope="col" rowspan="10"|
! 5
+
! 1
 
|-
 
|-
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_Grey | Grey]]'''
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| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C2 | Character 2]]'''
| ''[https://forum.rpg.net/index.php?members/fedifensor.11415/ Fedifensor]''
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| ''player''
| '''Eternal'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 +
!
 +
!
 +
!
 
!  
 
!  
 
! 1
 
! 1
! 2
 
! 1
 
! 3
 
 
|-
 
|-
| '''[[Shadowwalkers:_Emily | Emily Morgan]]'''
+
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C3 | Character 3]]'''
| ''[https://forum.rpg.net/index.php?members/bremen.82722/ Bremen]''
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| ''player''
| '''Promethean'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
!  
 
!  
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!  
 
!  
 
!  
 
!  
! 2
+
! 1
 
|-
 
|-
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_Raven | Rosalind "Raven" Park]]'''
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| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C4 | Character 4]]'''
| ''[https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish]''
+
| ''player''
| '''Bloodless'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
!  
 
!  
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!  
 
!  
 
!  
 
!  
! 3
+
! 1
 
|-
 
|-
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Lucia Lacroix]]'''
+
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Character 5]]'''
| ''[https://forum.rpg.net/index.php?members/potted-plant.24190/ Potted Plant]''
+
| ''player''
| '''Exiled'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
!  
 
!  
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!  
 
!  
 
!  
 
!  
! 2
+
! 1
 
|-
 
|-
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Kai Nephus]]'''
+
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Character 6]]'''
| ''[https://forum.rpg.net/index.php?members/mysstic101.212673/ mysstic101]''
+
| ''player''
| '''Forgotten'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
!  
 
!  
 
!  
 
!  
! 1
+
!  
 
!  
 
!  
 
! 1
 
! 1
 
|-
 
|-
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Hermann]]'''
+
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Character 7]]'''
| ''[https://forum.rpg.net/index.php?members/thorya.156264/ thorya]''
+
| ''player''
| '''Revenant'''
+
|
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
!  
 
!  
 
!  
 
!  
! 2
 
 
!  
 
!  
! 4
+
!  
 +
! 1
 
|-
 
|-
 
|! scope="row" colspan="12"|
 
|! scope="row" colspan="12"|
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==Complications and Assets==
 
==Complications and Assets==
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]] || [[file:d0a.png|24px]]
 
{| class="wikitable"
 
|'''Character'''
 
|'''Shutdown Powers'''
 
|'''Mortal'''
 
|'''Psychic'''
 
|'''Spiritual'''
 
|-
 
|scope="row" colspan="5"|
 
|-
 
| '''[[Shadowwalkers:_John_Hanrahan | John Hanrahan]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_Grey | Grey]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Emily | Emily Morgan]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_Raven | Rosalind "Raven" Park]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C5 | Lucia Lacroix]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C6 | Kai Nephus]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
| '''[[Shadowwalkers:_Cortex_Prime_by_Night_-_C7 | Hermann]]'''
 
|None
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
! [[file:d0a.png|24px]]
 
|-
 
|}
 
  
 
===<u>Character Complications</u>===
 
===<u>Character Complications</u>===
 +
 
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]
 
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]
 
*
 
  
 
===<u>Character Assets</u>===
 
===<u>Character Assets</u>===
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[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
 
----
 
----
  
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[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
 
----
 
----
 
==Episode Notes==
 
<u>[[Shadowwalkers:_Episode_1|Episode 1: Well of Nimue]]</u>
 
  
 
=Game, Gameworld, and Characters=
 
=Game, Gameworld, and Characters=
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*<u>[[Shadowwalkers:_Secondary_Sets|'''Secondary Trait Sets''' we will be using this game]]</u>
 
*<u>[[Shadowwalkers:_Secondary_Sets|'''Secondary Trait Sets''' we will be using this game]]</u>
  
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
  
 
==Premise==
 
==Premise==
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That said, some things remain true of all shadowwalkers. You are no longer a mere mortal, no longer frail and small. No longer insignificant. The Echo of eldritch realms courses through your veins, giving you the ability to stand, however briefly, against the pressing tide.
 
That said, some things remain true of all shadowwalkers. You are no longer a mere mortal, no longer frail and small. No longer insignificant. The Echo of eldritch realms courses through your veins, giving you the ability to stand, however briefly, against the pressing tide.
  
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
  
 
==Theme==
 
==Theme==
Thematically, Shadowwalkers is an urban fantasy game, more street level in scope than epic or world reaching, featuring characters primed and even driven to make a difference, at least at the local level. One on one, the monsters, supernatural and mortal alike, are more powerful, better equipped, and better supported than the player characters, but together our heroes are a force to be reckoned with.
+
Thematically, Shadowwalkers is an urban fantasy game, more street level in scope than epic or world reaching, featuring characters primed and even driven to make a difference, at least at the local level. One on one, the monsters, supernatural and mortal alike, are more powerful, better equipped, and better supported than the player characters, but together our heroes are a force to be recconed with.
 
----
 
----
 
'''Moral Ambiguity:''' This concept is often baked into urban fantasy, and this game is no different, but the expectation is that the PCs are models of legitimate heroes. Whether those heroes embrace their nature, are reluctant to embrace their nature, or even in the dark position of antiheroes, trying but failing to deny their nature, is up to the individual players. But the overall scope of the stories told should be of souls striving to help those unable to help themselves.
 
'''Moral Ambiguity:''' This concept is often baked into urban fantasy, and this game is no different, but the expectation is that the PCs are models of legitimate heroes. Whether those heroes embrace their nature, are reluctant to embrace their nature, or even in the dark position of antiheroes, trying but failing to deny their nature, is up to the individual players. But the overall scope of the stories told should be of souls striving to help those unable to help themselves.
 
----
 
----
  
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
  
 
==The Supernatural and the Common Man==
 
==The Supernatural and the Common Man==
 
As a general rule, mortal minds are extremely resilient and extremely willing to rewrite sensory input if they can to fit the viewpoints and beliefs they are comfortable wiith. Some, either through repeated exposure, high willpower, or because the supernatural drags them over to its side, come to believe that the world is not the safe slice of mundanity they grew up thinking they understood. Most supernatural groups have some stricture in place to maintain the facade that is the status quo.
 
As a general rule, mortal minds are extremely resilient and extremely willing to rewrite sensory input if they can to fit the viewpoints and beliefs they are comfortable wiith. Some, either through repeated exposure, high willpower, or because the supernatural drags them over to its side, come to believe that the world is not the safe slice of mundanity they grew up thinking they understood. Most supernatural groups have some stricture in place to maintain the facade that is the status quo.
  
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
  
 
==Setting==
 
==Setting==
Our story is set in and around '''''New Trinadad''''', a fictional midwestern city in North America. Folk in the United States believe the city to be in Canada and vise versa, which goes a long way in allowing the magical city to remain self governing independent of its host countries. In actuality, the city and its environs rest on a nexus between Faerie and the Neverwhen and so tend to move over time so that at any given moment in the mortal realm it might actually be in either the United States or Canada or straddling the border of both countries . . . or physically be in neither of them.
+
Our story is set in and around '''''New Trinidad''''', a fictional midwestern city in North America. Folk in the United States believe the city to be in Canada and vise versa, which goes a long way in allowing the magical city to remain self governing independent of its host countries. In actuality, the city and its environs rest on a nexus between Faerie and the Neverwhen and so tend to move over time so that at any given moment in the mortal realm it might actually be in either the United States or Canada or straddling the border of both countries . . . or physically be in neither of them.
  
 
*<u>[[Shadowwalkers:_New_Trinidad_Map_and_Locations|Map / Locations]]</u>
 
*<u>[[Shadowwalkers:_New_Trinidad_Map_and_Locations|Map / Locations]]</u>
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*<u>[[Shadowwalkers:_Factions|Factions]]</u>
 
*<u>[[Shadowwalkers:_Factions|Factions]]</u>
  
*<u>[[Shadowwalkers:_Leylines|Leylines]]</u>
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
 
 
[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
 
  
 
[[File:Masks.png|700px]]
 
[[File:Masks.png|700px]]
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*<u>[[Shadowwalkers:_Chargen|Step by Step Chargen]]</u>
 
*<u>[[Shadowwalkers:_Chargen|Step by Step Chargen]]</u>
 
*<u>[[Shadowwalkers:_Character Advancement|Character Advancement]]</u>
 
*<u>[[Shadowwalkers:_Character Advancement|Character Advancement]]</u>
*<u>[[Shadowalkers:_Starting Character_Connections|Starting Character Connections]]</u>
 
*<u>[[Shadowwalkers:_Character_Archive|Character Archive]]</u>
 
 
----
 
----
 
<u>'''Wiki Edits'''</u>
 
<u>'''Wiki Edits'''</u>
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[[Shadowwalkers:_Cortex_Prime_by_Night#Character_Files.2FMeta_Currencies | < < < Back to the Top]]
+
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to Top]]
  
 
=METAGAME TOOLS=
 
=METAGAME TOOLS=
  
 
==Threads==
 
==Threads==
<u>[https://forum.rpg.net/index.php?threads/recruitment-development-cortex-prime-urban-fantasy-game.903630/ Development Thread]</u>
+
<u>Development Thread</u>
  
<u>[https://forum.rpg.net/index.php?threads/shadowwalkers-cortex-prime-by-night.903855/ OOC Thread]</u>
+
<u>OOC Thread</u>
  
<u>[https://forum.rpg.net/index.php?threads/shadowwalkers-cortex-prime-by-night.903856/ IC Thread]</u>
+
<u>IC Thread</u>
  
  
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<u>'''Post Formatting'''</u>
 
<u>'''Post Formatting'''</u>
* Please use the following header for all IC posts:
+
* Please use the following header for all IC posts
:: '''Character Name''' | Echo Distinction
+
:: ''Character Name''' | Echo Distinction
 
:: '''Shutdown Powers:'''
 
:: '''Shutdown Powers:'''
:: '''Stress:''' Mortal dX | Psychic dX | Spiritual dX
+
:: '''Stress:''' Mortal dX | Psychic sX | apiritual dX
  
* If you are addressing another PC in your post it is helpful to '''bold''' their character name so it stands out for them.
+
* If you are addressing another PC in your post it is helpful to '''bold''' their character name as well so it stands out for them.
  
 
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
 
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
  
* Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].
+
* Do not place action statements or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].
  
 
* Please link all dice rolls back to your dice roller.
 
* Please link all dice rolls back to your dice roller.
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==Player Alternates==
 
==Player Alternates==
 
+
:
 
 
  
  
 
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]
 
[[Shadowwalkers:_Cortex_Prime_by_Night#Charcter_Files.2FMeta_Currencies | < < < Back to the Top]]

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