Editing Shadowwalkers: Trait Sets, Mods, and Chargen
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:'''Wild Teleport:''' The machine is vast, possibly infinite, but it is not perfect. Something works on it to effect repairs. The Unfettered speculate, telling scary-time stories and postulating theories that could make a tinfoil hat blush, but what they have discovered is how the unseen mechanics get around the machine. Unfortunately, the Fixers are apparently gargantuan, so the Unfettered are limited in their use of the transport device, but to that extent they ''can'' use it. On this side of the veil, the Unfettered appears to teleport short distances (anywhere within their line of sight). If no other actions are taken, the Unfettered may do so up to three times in a turn. | :'''Wild Teleport:''' The machine is vast, possibly infinite, but it is not perfect. Something works on it to effect repairs. The Unfettered speculate, telling scary-time stories and postulating theories that could make a tinfoil hat blush, but what they have discovered is how the unseen mechanics get around the machine. Unfortunately, the Fixers are apparently gargantuan, so the Unfettered are limited in their use of the transport device, but to that extent they ''can'' use it. On this side of the veil, the Unfettered appears to teleport short distances (anywhere within their line of sight). If no other actions are taken, the Unfettered may do so up to three times in a turn. | ||
β | :'''Written on the Subway Walls:''' The Unfettered have the potential for prophecy. If you focus on an individual being or collective culture and their relation to the Machine it is possible to make a single prediction about the future as relates to them. | + | :'''Written on the Subway Walls:''' The Unfettered have the potential for prophecy. If you focus on an individual being or collective culture and their relation to the Machine it is possible to make a single prediction about the future as relates to them. When the thing predicted will come to pass is usually never known, but the Unfettered hold that every such prophesy is true and ''will'' come to pass . . . you know . . . eventually. Once per scene when you use this power take a scene asset that somehow relates to it or take a pp and a complication that relates to the reaction to the prophecy. Proophecy must be spoken publically. |
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