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Shael the Sullen
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[[Sinister Stone]] == Rank == *Elven Nightblade 2 *XP: 2,775/5,550 *Neutral *PC == Attributes == *12 STR *15 INT (+1) *14 WIS (+1) *13 DEX (+1) *10 CON *08 CHA (-1) == Skills == *Languages **Common **Elven **Gnoll **Hobgoblin **Orc *General Proficiencies **Healing II (see p 61) *Class Proficiencies **Acrobatics (+2 to saves where agility would help, like tilting floors or pit traps; 19+ pro. throw to tumble behind a foe in melee, success equals +2 on attack throw, foe's shield doesn't count, can backstab) **Attunement to Nature (+1 on surprise rolls in wilderness) **Backstab (+4 to attack throw when foe unaware of presence, double damage) **Climb Walls (5+ pro. throw per 100' he intends to climb) **Connection to Nature (Immune to ghoul paralysis, saves vs Spells and Petrif. & Paralysis reduced by 1) **Dual Wielding (When fighting with a weapon in each hand, gain +1 to attack throw) **Hide in Shadows (18+ pro. throw) **Keen Eyes (Detect Hidden or Secret Doors with 8+ pro. throw if actively searching or 14+ on casual inspection) **Move Silently (16+ pro. throw) **Swashbuckling (+1 to AC if wearing leather or less and free to move) == Combat == *AC 4 *HP 8 *Movement Rate 90/30/90 *Initiative Modifier +1 *Attack throw 10+ **Primary Melee Attack: Sword & Dagger 9+, 1d6 **Secondary Melee Attack: Sword (2h) 10+, 1d8 **Primary Ranged Attack: Crossbow 9+, 1d6 *Saves: **12 Petrification & Paralysis **13 Poison & Death **16 Blast & Breath **14 Staves & Wands **14 Spells == Spells == *First Level: 2 per day **Charm Person **Hold Portal == Equipment == Gear, Armor, Weapons: Total Encumbrance (5s, 5i) *Leather armor (2s) *Sword (1i) *Dagger (1i) *Crossbow (1s) *Bolts x20 (1i) *Pouch (44 gp, 9 sp) (1i) *Backpack (1i) **Birthwort x3 (3i) **Comfrey x2 (2i) **Rations, Iron x1 (1i) **Rope, 50' (1i) **Waterskin (1i) **Tinderbox (1i) **Torches x6 (1i) **Hammer, small (1i) **Iron spikes x12 (1i)
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