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A player character in [[Road through the Ruins|The Road through the Ruins]].
 
 
 
A handsome Zamorian girl probably in her late teens, fairly tall and leanly muscled. Her athletic build and strong features have allowed her to pass for a young man with relative ease when called for, in the past, but it's getting trickier. She's dressed for travel in the colorful mercenary fashion, in ragtag garb looted piecemeal from here and there and slashed and tied to fit her.
 
A handsome Zamorian girl probably in her late teens, fairly tall and leanly muscled. Her athletic build and strong features have allowed her to pass for a young man with relative ease when called for, in the past, but it's getting trickier. She's dressed for travel in the colorful mercenary fashion, in ragtag garb looted piecemeal from here and there and slashed and tied to fit her.
  
 
Always a headstrong and adventurous child, Sharitha ran away from the village years ago, dressed as a boy, to join a passing mercenary band. After some misadventures in the west she's now returned home only to find what little family she had dead and the village enslaved. When she heard of the others leaving on their quest, she thought they had the right idea and struck out after them, finally catching up at the city of Taza...
 
Always a headstrong and adventurous child, Sharitha ran away from the village years ago, dressed as a boy, to join a passing mercenary band. After some misadventures in the west she's now returned home only to find what little family she had dead and the village enslaved. When she heard of the others leaving on their quest, she thought they had the right idea and struck out after them, finally catching up at the city of Taza...
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__TOC__
 
__TOC__
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* Condition: OK
 
* Condition: OK
 
* Wounds: 0
 
* Wounds: 0
* Bennies: 1
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* Bennies: 3
  
 
===Attributes===
 
===Attributes===
 
* Agility d8
 
* Agility d8
* Smarts d6 (+2 on Tests of Wills)
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* Smarts d6
* Spirit d8 (+2 on Fear tests and Tests of Wills)
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* Spirit d8 (+2 on Fear tests)
 
* Strength d8
 
* Strength d8
 
* Vigor d6
 
* Vigor d6
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* Charisma +2
 
* Charisma +2
 
* Pace 6
 
* Pace 6
* Parry 5 (6 with buckler ''or'' sword, 7 with ''both'')
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* Parry 5 (6 with buckler)
 
* Toughness 5 (6 on torso)
 
* Toughness 5 (6 on torso)
  
 
===Skills===
 
===Skills===
 
* Fighting d6 (unarmed, knife, sword, spear)
 
* Fighting d6 (unarmed, knife, sword, spear)
* Intimidation d6+2
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* Intimidation d6
* Notice d6
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* Notice d8
 
* Persuasion d6+2
 
* Persuasion d6+2
 
* Shooting d8 (knife, sling, spear, shortbow, longbow, crossbow)
 
* Shooting d8 (knife, sling, spear, shortbow, longbow, crossbow)
* Stealth d6
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* Stealth d4
 
* Streetwise d6+2
 
* Streetwise d6+2
* Taunt d6+2
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* Taunt d6
  
 
===Edges===
 
===Edges===
 
* Brave (free)
 
* Brave (free)
 
* Charismatic
 
* Charismatic
* Strong-Willed
 
  
 
===Hindrances===
 
===Hindrances===
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==Gear==
 
==Gear==
'''Total weight 21/40 lb'''
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'''Total weight 30/40 lb'''
 
* Blanket (4 lb)
 
* Blanket (4 lb)
* Longbow (15/30/60, Str+d8, AP 1, Snapfire, 3 lb)
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* Bossonian longbow (15/30/60, 2d6, Str req. d8, 5 lbs)
* Longsword (Str+d8, +1 Parry, Agile, Versatile, 4 lb)
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* Buckler (+1 Parry, 8 lb)
* Buckler (Str+d4, Parry +1, blunt, off-hand, 2 lb)
 
 
* Flint and steel (1 lb)
 
* Flint and steel (1 lb)
* Knife (4/8/16, Str+d4, 1 lb)
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* Knife (Str+d4, 1 lb)
 
* Padded vest (+1 Armor on torso, 5 lb)
 
* Padded vest (+1 Armor on torso, 5 lb)
 
* Waterskin (1 lb)
 
* Waterskin (1 lb)
  
 
==Experience==
 
==Experience==
* XP: 20
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* XP: 15
* Rank: Seasoned
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* Rank: Novice
  
 
===Advances===
 
===Advances===
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# Strength up
 
# Strength up
 
# Intimidation and Taunt up
 
# Intimidation and Taunt up
# Strong-Willed
 

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