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| == '''''General Info''''' == | | == '''''General Info''''' == |
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− | '''Eyes''': Light Blue '''Hair''': Pretty and Pink '''Height''': Freakishly Tall '''Weight''': Less than she should | + | '''Eyes''': '''Hair''': '''Height''': '''Weight''': |
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− | '''MAX HP''' 48 '''Bloodied''' 24 '''Surge Value''' 12 '''Surge per Day''' 6 | + | '''MAX HP''' '''Bloodied''' '''Surge Value''' '''Surge per Day''' |
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− | '''Initiative''' 7 | + | '''Initiative''' |
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− | '''Speed''' 7 | + | '''Speed''' |
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− | '''Miscellaneous Vision or Senses''' Low Light Vision | + | '''Miscellaneous Vision or Senses''' |
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| == '''''Defenses''''' == | | == '''''Defenses''''' == |
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− | '''AC''' 21= 10+3(1/2 LvL)+7(Armor+Ability)+1 (Enhancement) | + | '''AC''' ??= 10+3(1/2 LvL)+(Armor+Ability)+1 (Fixed rate) |
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− | '''Fort''' 18= 13+3(Ability)+1(Class)+1(Enhancement) | + | '''Fort''' ??= 13+ |
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− | '''Ref''' 19= 13+4(Ability)+1(Class)+1(Enhancement) | + | '''Ref''' ??= 13+ |
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− | '''Will''' 17= 13+3(Ability)+1(Enhancement) | + | '''Will''' ??= 13+ |
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| == '''''Ability Scores''''' == | | == '''''Ability Scores''''' == |
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| '''Ability''' Bonus(B) [B+1/2 LvL] | | '''Ability''' Bonus(B) [B+1/2 LvL] |
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− | '''STR''' 17 (+3) [+6] ''' INT''' 10 (+0) [+3] | + | '''STR''' ?? (+?) [+?] ''' INT''' ?? (+?) [+?] |
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− | '''CON''' 11(+0) [+3] ''' WIS''' 16 (+3) [+6] | + | '''CON''' ??(+?) [+?] ''' WIS''' ?? (+?) [+?] |
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− | '''DEX''' 18(+4) [+7] ''' CHA''' 8 (-1) [+2] | + | '''DEX''' ??(+?) [+?] ''' CHA''' ?? (+?) [+?] |
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| == '''''SKILLz''''' == | | == '''''SKILLz''''' == |
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| '''''Trained''''' | | '''''Trained''''' |
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− | '''Acrobatics'''(DEX) +11 | + | '''Trained Skill 1'''(STAT) ?? |
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− | '''Athletics''' (STR) +11 | + | '''Trained Skill 2''' (STAT) ?? |
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− | '''Nature''' (WIS) +15 | + | '''Trained Skill 3''' (STAT) ?? |
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− | '''Perception''' (WIS) +13 | + | '''Trained Skill 4''' (STAT) ?? |
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− | '''Stealth''' (DEX) +12
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| '''''Passive''''' | | '''''Passive''''' |
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− | '''Insight'''(Wis) 16 | + | '''Insight'''(Wis) ?? |
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− | '''Perception''' (Wis) 23 | + | '''Perception''' (Wis) ?? |
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| == '''''Feats''''' == | | == '''''Feats''''' == |
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− | '''Lethal Hunter''' You do more damage on your Hunter's Quarry Targets
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− | '''Constricting Serpent''' Crowley gains +2 on saving throws. If Crowley hits a creature with a basic melee attack, that creature is also immobilized until the end of that creature's next turn.
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− | '''Elven Beast Mastery''' Crowley ignores difficult terrain when he shifts. Also, you can use your Elven Accuracy racial power to reroll an attack that Crowley made.
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− | '''Animal Empathy''' When you make an insight check against a natural beast, you can make a Nature skill check, instead.
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− |
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− | == '''''Class and Racial Features''''' ==
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− | ''''ELF''''
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− | '''Elven Weapon Proficiency''' Proficient with Longbows and Shortbows
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− | '''Group Awareness''' Non-Elf allies within 5 squares of you gain +1 to perception checks.
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− | '''Elven Accuracy''' Gain the Elven Accuracy Encounter power.
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− | '''Fey Origin''' Your origin is fey, not mortal.
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− | '''Wild Step''' Ignore difficult terrain when shifting.
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− | ''''RANGER''''
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− | '''Beast Mastery''' Gain a beast companion.
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− |
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− | '''Hunter's Quarry''' Minor Action, designate the nearest enemy to you (or your beast companion) as your quarry. Once per round, if you hit the target, you deal an additional +1d8 damage.
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− | ==Crowley's Stats==
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− | HP: 62, Surge Value: 15, Surges Per Day: 2<br>
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− | Vision: Low Light<br>
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− | Speed: 5 on ground and 5 flying (Hover).<br>
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− | Trained Skill: Stealth (+11)<br>
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− | Opportunity Attacks: Crowley gets a bonus to opportunity attacks equal to his Dexterity modifier (+3).
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− |
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− | STR: 15 (+2)<br>
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− | CON: 14 (+2)<br>
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− | DEX: 17 (+3)<br>
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− | INT: 6 (-2)<br>
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− | WIS: 12 (+2)<br>
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− | CHA: 6 (-2)<br>
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− | '''Defenses'''
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− | AC:20<br>
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− | FORT: 18<br>
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− | REF: 19<br>
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− | WILL: 18
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| == '''''@-WILLs''''' == | | == '''''@-WILLs''''' == |
− | ''A note, if the range says "Beast" then the attack originates from Crowley, not Coaxoch''
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− | '''Melee Basic Attack (+2 Wrist Razors)'''
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− | Standard Action <br>
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− | Target: 1 Creature <br>
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− | Attack: +11 vs. AC <br>
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− | Hit: 1d4+5 damage <br>
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− | '''Crowley's Basic Attack (Bite)'''
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− | Standard Action<br>
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− | Target: 1 Creature.<br>
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− | Attack: +10 vs. AC<br>
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− | Hit: 1d8+3 damage.
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− | '''Ranged Basic Attack (Thrown Dagger)'''
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− | Standard Action<br>
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− | Range: 5 / 10 <br>
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− | Attack: +10 vs. AC<br>
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− | Hit: 1d4+4 damage<br>
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− | '''Predator Strike'''
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− | Standard, Beast, Martial<br>
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− | Range: Melee Beast 1<br>
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− | Target: One Creature adjacent to You.<br>
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− | Attack: +11 vs. AC<br>
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− | Hit: 1d8+6 damage<br>
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− | '''Marauder's Rush'''
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− | Standard, Martial, Weapon<br>
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− | Range: Melee Weapon<br>
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− | Target: One Creature<br>
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− | Attack: +11 vs. AC<br>
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− | Hit: 1d4+8 damage.<br>
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− | Special: When charging, you may use this power instead of a basic melee attack.<br>
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− | '''Perfect Balance'''<br>
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− | Move Action<br>
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− | Effect: You move your speed -2. During this movement, you ignore difficult terrain, and you can move across any horizontal surface that is at least 3 inches wide without having to make an acrobatics check.
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| == ''''' Encounters ''''' == | | == ''''' Encounters ''''' == |
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− | '''Elven Accuracy'''
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− | Free Action<br>
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− | Effect: Reroll an attack roll that either you or Crowley made. Use the second roll, even if it's lower.
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− | '''Synchronized Strike'''<br>
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− | Standard, Beast, Martial, Weapon<br>
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− | Range: Melee Weapon (Beast 1)<br>
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− | Crowley's Attack: +10 vs AC<br>
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− | Hit: 1d8+2 damage.<br>
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− | Effect: You make a secondary Attack against the same target.<br>
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− | ''Secondary Attack''<br>
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− | Coaxoch's Attack: +11 vs. Reflex<br>
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− | Hit:1d4+8 damage.
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− | '''Beast Latch'''<br>
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− | Standard, Beast, Martial, Weapon<br>
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− | Range: Melee Weapon (Beast 1)<br>
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− | Target: One Creature<br>
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− | Attack: +11 vs. AC<br>
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− | Hit: 2d4+8 damage.<br>
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− | Effect: If the target moves during its next turn, Crowley can shift to any square adjacent to the target's new location as a free action. If the target was your quarry, it is slowed until the end of your next turn.
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− | '''Wasteland Fury'''<br>
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− | Standard, Primal, Weapon<br>
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− | Melee or Ranged Attack<br>
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− | Effect: If you use this power while you are not adjacent to any of your allies, you can shift 1 square before or after the attack.<br>
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− | Target: One Creature<br>
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− | Attack: +12 vs. AC<br>
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− | Hit: 1d4+6 damage. If you have combat advantage against the target, do an additional +4 damage.
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− | '''Terrain Advantage'''<br>
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− | Minor Action, Martial<br>
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− | Effect: Until the end of your next turn, you gain +4 to all your defenses while you are in difficult terrain.
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| == '''''Daily'''''== | | == '''''Daily'''''== |
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− | '''Distracting Team'''<br>
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− | Standard, Beast, Martial, Weapon<br>
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− | Range: Melee Weapon (Beast 1)<br>
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− | Target: One Creature<br>
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− | Caoxoch's Attack: +11 vs. AC<br>
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− | Hit: 1d4+5 damage. If this hit reduces the target to 0 HP or less, this power is not expended.<br>
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− | Miss: Half Damage.<br>
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− | Effect: Crowley moves its speed and makes a secondary attack against the target.<br>
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− | ''Secondary Attack''<br>
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− | Crowley's Attack: +10 vs. AC<br>
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− | Hit: 2d8+2 damage and the target is knocked prone.<br>
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− | Miss: Half Damage.
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− | '''Wounded Beast'''<br>
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− | Standard, Healing, Martial, Weapon<br>
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− | Range: Melee<br>
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− | Target: One Creature<br>
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− | Attack: +11 vs. AC<br>
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− | Hit: 3d4+5 damage.<br>
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− | Miss: Half Damage.<br>
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− | Effect: You can spend a healing surge.<br>
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− | Special: You can use this power as an immediate reaction when an enemy adjacent to you bloodies you, or scores a critical hit against you.
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| == '''''GEAR''''' == | | == '''''GEAR''''' == |
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− | Adventurer's Kit
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− | '''Magic Wrist Razor +2''' Does +2d6 damage on a critical hit.
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− | '''Elvish Hide Armor +1''' (It's design is elvish, not the hides, Jeez.) +1 to stealth and Athletics rolls.
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− | '''Tattoo of Vengeance''' When a non-minion enemy scores a critical hit against you and deals damage, you gain a +3 bonus to damage rolls against that enemy until the end of the encounter.
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− | '''Magical Healing Guava''' Consume this magical fruit as a minor action. Spend a healing surge - but heal 10 hit points instead of your surge value.
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− | '''Favors''' 270 GP of favors (Elvish Quarter)
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| [[Shattered Lands]] | | [[Shattered Lands]] |