Editing Shattered Lands/Current Combat
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===Cha=== | ===Cha=== | ||
− | HP: | + | HP: 47/55 |
− | Surges Left: | + | Surges Left: 4/10 '''Surge Value''' 13 |
Status Effects: +1 power bonus to DEFENSES while adjacent to the Cactaur. | Status Effects: +1 power bonus to DEFENSES while adjacent to the Cactaur. | ||
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===Caoxoch=== | ===Caoxoch=== | ||
− | Current HP: | + | Current HP: 42/48 |
Surges Left: 6/6 Surge Value: 12 | Surges Left: 6/6 Surge Value: 12 | ||
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===Kabo === | ===Kabo === | ||
− | Current HP: | + | Current HP: 46/62 |
Surges Left: 8/12 | Surges Left: 8/12 | ||
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===Mahz=== | ===Mahz=== | ||
− | Current HP: | + | Current HP: 26/36<br> |
− | Surges Left: | + | Surges Left: 3<br> |
− | Status Effects: | + | Status Effects: Inspire Word: +1 to all defenses until EONR.<br> |
− | Location: | + | Location: M15 <br> |
− | Defenses: AC 20+ | + | Defenses: AC 20 (+1=21), Fort 15(+1=16), Ref 18(+1=19), Will 17(+1=18)<br> |
===Aur === | ===Aur === | ||
− | '''Current HP''': | + | '''Current HP''': 54 (5 temporary)<br> |
'''Surges Left''': 7<br> | '''Surges Left''': 7<br> | ||
'''Status Effects''': none<br> | '''Status Effects''': none<br> | ||
− | '''Defenses''': two-weapon defense (+1 to AC and reflex checks when fighting with a weapon in each hand) | + | '''Defenses''': two-weapon defense (+1 to AC and reflex checks when fighting with a weapon in each hand)<br> |
− | '''AC''': 19 | + | '''AC''': 19<br> |
'''Fort''': 17<br> | '''Fort''': 17<br> | ||
'''Ref''': 16<br> | '''Ref''': 16<br> | ||
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===Remus=== | ===Remus=== | ||
− | Current HP: | + | Current HP: 49 <br> |
− | Surges Left: | + | Surges Left: 7 <br> |
Status Effects: None. <br> | Status Effects: None. <br> | ||
Defenses: AC 20, F 15, R 20, W 15. | Defenses: AC 20, F 15, R 20, W 15. | ||
===Teo=== | ===Teo=== | ||
− | Current HP: | + | Current HP: 47/51 |
− | Surges Left: | + | Surges Left: 9 (SV:12) |
− | Status Effects: | + | Status Effects: None |
Defenses: | Defenses: | ||
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===Chet === | ===Chet === | ||
− | :Current HP: | + | :Current HP: 46/50 |
− | :Surges Left: | + | :Surges Left: 8/9 (SV:12) |
− | :Status Effects: | + | :Status Effects: None |
:Defenses: AC 23; Fort 20, Ref 16, Will 18 | :Defenses: AC 23; Fort 20, Ref 16, Will 18 | ||
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===Slave Soldier (Minion)=== | ===Slave Soldier (Minion)=== | ||
− | Current HP: 1/1 (Minions never take damage on a miss) | + | Current HP: 1/1 (Minions never take damage on a miss) |
− | Status Effects: A Slave Soldier gains a +2 bonus to all defenses when he is within 2 squares of 2 other slaves. | + | Status Effects: A Slave Soldier gains a +2 bonus to all defenses when he is within 2 squares of 2 other slaves. |
− | Defenses: AC - 22 (24), FORT - 20 (22), REF - 18 (20), WILL - 18 (20) | + | |
+ | Defenses: AC - 22 (24), FORT - 20 (22), REF - 18 (20), WILL - 18 (20) | ||
+ | |||
(When you attack a slave, let me know the number or the coordinate so I can make its bloody mark when you kill it horribly. | (When you attack a slave, let me know the number or the coordinate so I can make its bloody mark when you kill it horribly. | ||
− | === | + | ===Haptut, Captured champion of Raam=== |
− | Current HP: 176/176 | + | Current HP: 176/176 |
− | Status Effects: | + | Status Effects: |
Defenses: AC - 24, FORT - 23, REF - 20, WILL - 20 | Defenses: AC - 24, FORT - 23, REF - 20, WILL - 20 | ||
− | ===Ptah | + | ===Ptah Hamnut, Defiler of the Sands=== |
− | Current HP: | + | Current HP: 132/132 |
− | Status Effects: | + | Status Effects: |
Defenses: AC - 20, FORT - 18, REF - 20, WILL - 22 | Defenses: AC - 20, FORT - 18, REF - 20, WILL - 22 | ||
===Hlaa and Gub=== | ===Hlaa and Gub=== | ||
− | Two horrifically defiled and twisted | + | Two horrifically defiled and twisted serpents, bent under the will of the wicked defiler, Ptah Hamnut |
====Hlaa==== | ====Hlaa==== | ||
− | Current HP: | + | Current HP: 89 / 89 |
− | Status Effects: | + | Status Effects: |
Defenses: AC -24, FORT - 22, REF - 19, WILL - 19 | Defenses: AC -24, FORT - 22, REF - 19, WILL - 19 | ||
====Gub==== | ====Gub==== | ||
− | Current HP: | + | Current HP: 89 / 89 |
− | Status Effects: | + | Status Effects: |
Defenses: AC -24, FORT - 22, REF - 19, WILL - 19 | Defenses: AC -24, FORT - 22, REF - 19, WILL - 19 | ||
===The Mob (Swarm)=== | ===The Mob (Swarm)=== | ||
DEAD. | DEAD. |