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=Remus= | =Remus= | ||
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== '''''General Info''''' == | == '''''General Info''''' == | ||
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'''Background''': Occupation - Thief (+2 to Stealth) | '''Background''': Occupation - Thief (+2 to Stealth) | ||
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'''Languages''': Common, Elven | '''Languages''': Common, Elven | ||
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'''Will''' 15 = 13 +1 (Ability Score) +1 (Race) | '''Will''' 15 = 13 +1 (Ability Score) +1 (Race) | ||
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'''Ability''' Bonus(B) [B+1/2 LvL] | '''Ability''' Bonus(B) [B+1/2 LvL] | ||
− | '''STR''' 10 (+0) [+3] | + | '''STR''' 10 (+0) [+3] ''' INT''' 17 (+3) [+6] |
− | '''CON''' 12 (+1) [+4] | + | '''CON''' 12 (+1) [+4] ''' WIS''' 08 (-1) [+2] |
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− | ''' WIS''' 08 (-1) [+2 | ||
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+ | '''DEX''' 19 (+4) [+7] ''' CHA''' 12 (+1) [+4] | ||
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+ | == '''''Feats''''' == | ||
+ | |||
+ | |||
+ | 1> Far Shot: Increase projectile weapon range by 5 squares. (Rogue: Sharpshooter Talent Bonus) | ||
+ | |||
+ | 2> Two-Fisted Shooter: You can treat the hand crossbow as an off-hand weapon, and you can reload it one-handed as a free action. When you score a critical hit and have a hand-crossbow in your off-hand, you can make a ranged basic attack with that weapon. (Character Creator : Martial Power) (Bonus Human Feat) | ||
+ | |||
+ | 3> Versatile Duelist: Gain proficiency in all one-handed, Military Heavy Blades, and can use them for all Rogue powers that has Light Blade as a keyword, and for dealing Sneak Attack damage with that power. (Character Creator : Dragon Magazine 381) | ||
+ | |||
+ | 4> Distant Advantage: Gain combat advantage with ranged and area attacks against enemies flanked by your allies. (Character Creator : Players' Handbook 2) | ||
+ | |||
+ | 5> Backstabber: Sneak Attack dies increased from d6 to d8. (Character Creator : Players' Handbook) | ||
+ | |||
+ | 6> Silent Shot Student: +2 to stealth, +3 (INT modifier) damage when using Gloaming Cut at-will power against an enemy that you are hidden from. | ||
+ | |||
+ | |||
+ | |||
+ | == '''''@-WILLs''''' == | ||
+ | |||
+ | Battlemind's Demand | ||
+ | |||
+ | I draw my foe's concentration, compelling the foe to strike at me. | ||
+ | |||
+ | Augmentable, Psionic | ||
+ | |||
+ | Minor Action, Close Burst 3 | ||
+ | |||
+ | Target: One creature in burst | ||
+ | |||
+ | Effect: I mark the target until I use this power again, or until the end of the encounter. | ||
+ | |||
+ | Augment 1: | ||
+ | |||
+ | Target: one or two creatures in burst. | ||
+ | |||
+ | |||
+ | Blurred Step | ||
+ | |||
+ | I bend reality with the power of my mind, flashing across the space between me and my enemy. | ||
+ | |||
+ | Psionic | ||
+ | |||
+ | Free Action, Personal | ||
+ | |||
+ | Trigger: An adjacent enemy marked by me shifts. | ||
+ | |||
+ | Effect: I shift 2 squares. | ||
+ | |||
+ | Special: I can use this power only once per turn. | ||
+ | |||
+ | |||
+ | |||
+ | Mind Spike | ||
+ | |||
+ | I force my enemy to feel the pain it has inflicted upon my friend. | ||
+ | |||
+ | Force, Psionic, Psychic | ||
+ | |||
+ | Immediate Reaction, Melee 1 | ||
+ | |||
+ | Target: The triggering enemy | ||
+ | |||
+ | Trigger: An adjacent enemy marked by me deals damage to my ally with an attack that doesn't include me as a target. | ||
+ | |||
+ | Effect: The target takes force and psychic damage equal to the damage that its attack dealt to my ally. | ||
+ | |||
+ | |||
+ | Basic Melee Attack (Craghammer) | ||
+ | |||
+ | +11 vs AC | ||
+ | |||
+ | (1d8+2)+7 | ||
+ | |||
+ | |||
+ | Conductive Defense | ||
+ | |||
+ | My attack surrounds a foe with a shroud of crackling lightning, threatening retribution for strikes against my allies. | ||
+ | |||
+ | Augmentable, Lightning, Psionic, Weapon | ||
+ | |||
+ | Standard Action, Melee 1 | ||
+ | |||
+ | Target: One Creature | ||
− | + | Attack: +11 vs Reflex | |
− | + | Hit: (1d8+2)+7 lightning damage. Until the start of my next turn, the target takes my Con modifier (4) lightning damage whenever it hits one of my allies. | |
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+ | Twisted Eye | ||
− | + | I flood the mind of my foe with psionic energy, befuddling its vision and distorting its perception of nearby threats. By increasing the flood to a torrent, I can blind the foe completely. | |
− | + | Augmentable, Psionic, Weapon | |
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− | + | Standard Action, Melee weapon | |
− | + | Target: One creature | |
− | + | Attack: +11 vs AC | |
− | + | Hit: (1d8+2)+7 damage. until the end of my next turn, the target takes a penalty to attack rolls equal to the number of my allies adjacent to it. | |
+ | |||
+ | Augment 1: | ||
+ | |||
+ | Special: When making an opportunity attack, I can use this power in place of a melee basic attack. | ||
+ | |||
+ | Augment 2: | ||
+ | |||
+ | Hit: (1d8+2)+7 damage, and the target is blinded until the end of my next turn. | ||
+ | |||
+ | |||
+ | Vicious Cobra Strike | ||
+ | |||
+ | In my foe's mind, my weapon takes the form of a hissing serpent, its strikes hindering that enemy's attacks. | ||
+ | |||
+ | Augmentable, Psionic, Psychic, Weapon | ||
+ | |||
+ | Standard Action, Melee weapon | ||
+ | Target: One or two creatures | ||
− | + | Attack: +11 vs AC | |
− | + | Con (4) psychic damage and I mark the target until the end of my next turn. if I target only one creature with this power, the attack deals (1d8+2)+7 psychic damage instead. | |
− | + | Augment 1: | |
− | + | Hit: As above, and I also mark one enemy adjacent to the target until the end of my next turn. | |
− | + | Augment 2: | |
− | + | Close Burst 1 | |
+ | Target: All enemies I can see in burst | ||
+ | Hit: (1d8+2)+7 psychic damage, the target is marked, and takes a -2 penalty to attack rolls end the end of my next turn. | ||
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+ | Lodestone Lure | ||
− | + | As I raise my weapon, a foe is telekinetically pulled toward me. | |
− | + | Augmentable, Psionic, Weapon | |
− | Standard Action, | + | Standard Action, Melee 2 |
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+ | Target: one creature | ||
− | + | Attack: +11 vs Will | |
− | + | Hit: Con (4) damage, and I pull the target 1 square. Until the end of my next turn, the target can move only to squares that are adjacent to me. | |
− | + | Augment 1: | |
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+ | Melee 5 | ||
− | + | Hit: As above, but I pull the target 4 squares. | |
− | + | Augment 2 | |
− | + | Melee 5 | |
− | Melee | ||
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+ | Hit: (1d8+2)+7 damage, and I pull the target 4 squares and knock it prone. Until the end of my next turn the target can move only to squares that are adjacent to me. | ||
== ''''' Encounters ''''' == | == ''''' Encounters ''''' == | ||
+ | Adept's Insight | ||
+ | |||
+ | My mental focus provides a boost to myself or my allies. | ||
+ | |||
+ | Encounter, Psionic | ||
+ | |||
+ | Free action, Close burst 5 | ||
− | + | Trigger: I or an ally makes an attack roll, saving throw, or skill check. | |
− | + | Effect: I add 1 to the triggering roll. | |
− | + | Augment 1 | |
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+ | Effect: I instead add 1d4+1 to the triggering roll. | ||
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− | ' | + | Persistent Harrier |
+ | |||
+ | I slip the bonds of space to strike back against a distant foe. | ||
+ | |||
+ | Encounter, Psionic, Teleportation, Weapon | ||
+ | |||
+ | Immediate Reaction, Melee Weapon | ||
+ | |||
+ | Trigger: An enemy hits or misses me with an attack for the first time during an encounter | ||
+ | |||
+ | Target: The triggering enemy | ||
+ | |||
+ | Special: I can attack the target with this melee attack, even if the target is outside my melee reach. | ||
+ | |||
+ | Attack: +11 vs AC | ||
+ | |||
+ | Hit: (1d8+2)+7 damage and I teleport to a square adjacent to the enemy. | ||
+ | |||
+ | |||
+ | Telepathic Challenge | ||
+ | |||
+ | I loom large in my foes' minds, forcing my enemies to turn their attention toward me. | ||
+ | |||
+ | Psionic | ||
+ | |||
+ | Minor Action, Close Burst 2 | ||
+ | |||
+ | Target: Each enemy in burst | ||
+ | |||
+ | Effect: I mark each target until the end of my next turn. | ||
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== '''''Daily'''''== | == '''''Daily'''''== | ||
− | 1. | + | Aspect of Elevated Harmony |
+ | |||
+ | My eyes glow as I achieve harmony of mind, body and spirit. None can stand against me! | ||
+ | |||
+ | Healing, Polymorph, Psionic, Weapon | ||
+ | |||
+ | Standard Action, Melee weapon | ||
+ | |||
+ | Target: One creature | ||
+ | |||
+ | Attack: +11 vs AC | ||
+ | |||
+ | Hit: (2d8+4)+7 damage. | ||
+ | |||
+ | Miss: Half damage. | ||
+ | |||
+ | Effect: I can spend a healing surge. I then assume the aspect of elevated harmony until the end of the encounter. While in this aspect, I can use the following augmentation with my battlemind at-will attack powers that are augmentable. This augmentation is in addition to the effects that an at-will power might have; this augmentation doesn't supersede them. | ||
+ | |||
+ | Augment 1 | ||
+ | |||
+ | Effect: I gain temporary hit points equal to 5 + Wis (+2). In addition, I choose a single creature hit by the at-will attack. That creature takes extra damage equal to my Wis (+2). | ||
+ | |||
+ | |||
+ | Inconstant Location | ||
+ | |||
+ | My attack opens up ripples in space, letting me slip from place to place to stay one step ahead of my foes. | ||
+ | |||
+ | Psionic, Stance, Teleportation, Weapon | ||
+ | |||
+ | Standard Action, Melee weapon | ||
+ | |||
+ | Target: one creature | ||
+ | |||
+ | Attack: +11 vs AC | ||
+ | |||
+ | Hit: (2d8+4)+7 damage. | ||
+ | |||
+ | Miss: Half damage | ||
+ | |||
+ | Effect: I assume the inconstant location stance. Until the stance ends, I can teleport 2 squares as a free action. | ||
− | + | Special: I can take this free action only as the first or last actions of my turns. | |
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+ | Mental Triumph | ||
− | + | By the power of my mind, I shrug off the most potent physical effects. | |
− | + | Psionic | |
− | + | Minor Action, Personal | |
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+ | Effect: I cannot be slowed, immobilized, or restrained until the end of the encounter. | ||
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− | + | == '''''GEAR''''' == | |
− | + | Iron Armbands of Power (Level 6, Arm Slot) | |
− | + | The mighty power within these metal armbands enhances the power of my attacks! | |
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+ | Property: Gain a +2 item bonus to melee damage rolls. | ||
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− | + | Gauntlets of Ogre Power (Level 5, Hand Slot) | |
− | + | These oversized metal gloves increase my strength and can be activated to increase my damage. | |
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+ | Property: Gain +1 item bonus to Athletics checks and Strength ability checks. | ||
+ | Power (Daily): Free Action. Use this power whne I hit with a melee attack. Add a +5 power bonus to the damage roll. | ||
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+ | Mercurial Mind (Level 3, Psionic Talent / Boon slot) | ||
− | + | Focusing my thoughts allows me to move with blurring speed to stay one step ahead of my enemies. | |
− | + | Property: While I am not bloodied, I gain a +1 item bonus to my speed. | |
− | + | Power (Encounter, Psionic): Free action. Trigger: I hit an enemy with an unaugmented at-will attack power. Effect: I shift 2 squares once the attack is resolved. | |
− | + | Craghammer | |
+ | Scale Armor | ||
+ | Heavy Shield | ||
− | + | Adventurers Kit | |
+ | Desert Clothing | ||
− | + | Distillation Kit | |
− | + | Filter Mask | |
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+ | Fire Kit | ||
− | + | Sun Balm | |
− | + | Pack Erdlu | |
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+ | Potion of Healing (Heroic) | ||
+ | Favor (House Tenoch) 83 gp | ||
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