Editing Shattered Lands/remus
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'''Background''': Occupation - Thief (+2 to Stealth) | '''Background''': Occupation - Thief (+2 to Stealth) | ||
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'''Languages''': Common, Elven | '''Languages''': Common, Elven | ||
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'''Ability''' Bonus(B) [B+1/2 LvL] | '''Ability''' Bonus(B) [B+1/2 LvL] | ||
− | '''STR''' 10 (+0) [+3] | + | '''STR''' 10 (+0) [+3] ''' INT''' 17 (+3) [+6] |
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− | ''' INT''' 17 (+3) [+6] | ||
− | ''' WIS''' 08 (-1) [+2] | + | '''CON''' 12 (+1) [+4] ''' WIS''' 08 (-1) [+2] |
− | ''' CHA''' 12 (+1) [+4] | + | '''DEX''' 19 (+4) [+7] ''' CHA''' 12 (+1) [+4] |
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== '''''Feats''''' == | == '''''Feats''''' == | ||
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Range: 15/25 (With feat)<br> | Range: 15/25 (With feat)<br> | ||
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC [DEX vs AC]<br> | |
− | + | Hit: 7 damage [DEX + INT]<br> | |
− | + | Hit: Target grants combat advantage until the end of your next turn. | |
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Range: 15/25 (With feat) or Melee<br> | Range: 15/25 (With feat) or Melee<br> | ||
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC (for Crossbow) or 1d20 +11 vs AC (for Longsword) [DEX vs AC]<br> | |
− | + | Hit: 1d6 +2 damage (for Crossbow) or 1d8 +1 damage (for Longsword) [1W]<br> | |
− | + | Damage (Special): +3 (INT) against enemy you are hidden from [Silent Shot Feat]<br> | |
− | + | Effect: You shift 3 squares (equal to your Intelligence modifier), and you can make a Stealth check to become hidden. | |
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Range: 15/25 (With feat) or Melee<br> | Range: 15/25 (With feat) or Melee<br> | ||
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC (for Crossbow) or 1d20 +11 vs AC (for Longsword) [DEX vs AC]<br> | |
− | + | Hit: 1d6 +6 damage (for Crossbow) or 1d8 +5 damage (for Longsword) [1W + DEX]<br> | |
− | + | Special: You can move 2 squares before attack. | |
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Range: 15/25 (With feat) or Melee<br> | Range: 15/25 (With feat) or Melee<br> | ||
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs Ref (for Crossbow) or 1d20 +11 vs Ref (for Longsword) [DEX vs Ref]<br> | |
− | + | Hit: 2d6 +6 damage (for Crossbow) or 2d8 +5 damage (for Longsword) [2W + DEX]<br> | |
− | + | Effect: Switch places with an adjacent Ally. | |
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Range: 15/25 (With feat) or Melee<br> | Range: 15/25 (With feat) or Melee<br> | ||
Effect: Before the attack, you shift 3 squares.<br> | Effect: Before the attack, you shift 3 squares.<br> | ||
− | + | Cunning Sneak: After the shift, you can make a Stealth check to become hidden.<br> | |
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC (for Crossbow) or 1d20 +11 vs AC (for Longsword) [DEX vs AC]<br> | |
− | + | Hit: 2d6 +6 damage (for Crossbow) or 2d8 +5 damage (for Longsword) [2W + DEX]<br> | |
− | + | Effect:You can move 3 squares after attack.<br> | |
− | + | Cunning Sneak: After the shift, you can make a Stealth check to become hidden. | |
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== '''''Daily'''''== | == '''''Daily'''''== | ||
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Range: 15/25 (With feat)<br> | Range: 15/25 (With feat)<br> | ||
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC [DEX vs AC]<br> | |
− | + | Hit: 2d6 +6 damage [2W + DEX]<br> | |
− | + | Miss: You do not expend this power if you were hidden from the target when you made the attack. | |
− | + | Effect: Each enemy adjacent to the target takes a -2 penalty to attack rolls (save ends). In addition, each enemy adjacent to the target is pushed 1 square away from the target. | |
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Must be wielding a crossbow, light blade or sling.<br> | Must be wielding a crossbow, light blade or sling.<br> | ||
Range: 15/25 (With feat) or Melee<br> | Range: 15/25 (With feat) or Melee<br> | ||
− | + | Effect: If you are hidden from the target, you can shift a number of squares equal to your Intelligence modifier before the attack. You remain hidden during this movement. <br> | |
Target: One creature<br> | Target: One creature<br> | ||
− | + | Attack: 1d20 +12 vs AC [DEX vs AC]<br> | |
− | + | Hit: 2d6 +6 damage [2W + DEX]<br> ; You shift 3 squares (equal to your Intelligence modifier).<br> | |
− | + | Cunning Sneak: After the shift, you can make a Stealth check to become hidden.<br> | |
− | + | Miss: Half damage. | |