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== '''''Racial Features''''' ==
 
== '''''Racial Features''''' ==
  
Bonus Feat <br>
+
*Coming Soon*
Bonus Skill <br>
+
 
Bonus At-Will Power <br>
 
Human Defense Bonus
 
  
 
== '''''Class Features''''' ==
 
== '''''Class Features''''' ==
  
 +
*Coming Soon*
  
1. First Strike: Combat advantage against enemy that hasn't acted yet at start of encounter.
 
 
2. Cunning Sneak: You don't take a penalty to Stealth checks for moving more than 2 squares, and you take a -5 penalty instead of a -10 penalty to Stealth checks for running.
 
If you end a move action at least 3 squares away from your starting position, you can make a Stealth check to become hidden if you have any concealment or any cover, except for cover provided by intervening allies.
 
 
'''(This should overrule the need for superior cover / total concealment introduced in PHB II as this was introduced in MP II- several months after PHB II. But I would be grateful if anyone can confirm)'''.
 
 
3. Sharpshooter Talent (Crossbow): +1 to attack with Crossbows; Far Shot as bonus feat.
 
 
4. Sneak Attack
 
  
 
== '''''Feats''''' ==
 
== '''''Feats''''' ==
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'''Attack''': 1d20 +12 vs AC (for Crossbow) or 1d20 +11 vs AC (for Longsword) [DEX vs AC]<br>
 
'''Attack''': 1d20 +12 vs AC (for Crossbow) or 1d20 +11 vs AC (for Longsword) [DEX vs AC]<br>
 
'''Hit''': 2d6 +6 damage (for Crossbow) or 2d8 +5 damage (for Longsword) [2W + DEX]<br>
 
'''Hit''': 2d6 +6 damage (for Crossbow) or 2d8 +5 damage (for Longsword) [2W + DEX]<br>
''Effect'':You can shift 3 squares after attack.<br>
+
''Effect'':You can move 3 squares after attack.<br>
 
''Cunning Sneak'': After the shift, you can make a Stealth check to become hidden.
 
''Cunning Sneak'': After the shift, you can make a Stealth check to become hidden.
 +
 +
  
 
== '''''Daily'''''==
 
== '''''Daily'''''==

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