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=Campaign Introduction=
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Bell, book and candle, I invoke your protection.
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Candle, bell and book defend me.
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Book, candle bell cause me to stay safe.
  
A group of newly awakened magicians are all given letters inviting them to a party and a cruise to Paris where they will receive training in the Magical arts.
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Candle, flame to show the approach of danger,
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Book, give knowledge of who strives to harm me.
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Bell, sound alarm when those who would hurt me draw near.
  
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Candle source of light that I might see,
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Source of heat in cold,
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Burn the enemy before they reach my gate.
  
=Calendar of Upcoming Games=
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Book with knowledge filled,
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Reveal the cause and source of danger.
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Teach me how I may stay safe and defeat my foe.
  
* 09 Nov - Mage
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Bell ring when anger and hatred imperil me,
* 23 Nov - Mage
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Klaxon that I am not suprised when the evil doer draws near.
* 07 Dec - Mage
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Provide warning that enemies do not suprise me.
  
=Personalities=
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Candle flame become a raging conflagration to burn the fields
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Consume this house before it falls into the grasp of the enemy.
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Leave no stone upon a stone, sear flesh from the bones of my attacker.
  
'''Cindy''':  [[Dawn]] <br>
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Book bludgeon the creatures who would do me ill
'''Terry''':  [[Moira ODonnel]]<br>
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Crush between your pages the antagonist.
'''Maer''':  [[Reece Denisov]]<br>
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Ink flow like poison from your pages before my knowledge fall into the hands of the other.
'''Andy''': [[Carrie]]<br>
 
'''Kim''':  [[Tegan]]<br>
 
'''Ken''':  [[Gabriel Petrovski]]
 
  
=The Journal of Adventures =
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Bell become a cauldron brewing strong magic to ward my home
===(with some editorializing by Ken)===
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The barrel of a cannon to slaughter those who march against me.
[[131026MainJournalEntry | Session 1: "Gathered, not interred " ]] - In which Our heroes are gathered for a party <br>
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Ring to deafen the ears of the sly one who tries to steal my secrets.
[[131109MainJournalEntry | Session 2: "Continuations and Confusion"]] <br>
 
  
=Character Design=
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By three magics I ward my home.
Standard Mage Characters Plus 5 points of Spheres
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Three icons will gaurd me in the night.
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By three magics I defend against my enemies.
  
=And Now a Word from our GM=
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Let the light of candle grant me sight
 
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May book give me knowledge that leads to insight
The game will be high experience, and fast paced.  Most of the players have played in my Amber games before, and so are aware that the game will be more free form then most other diceless games.
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So shall bell warn me of evil's approach.
 
 
 
 
 
 
 
 
 
 
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Go back to [[Dr._Penguin%27s_Iceberg| Dr. Penguin's Main Page]]
 

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