Editing Siegmund Malchenleo
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== Background == | == Background == | ||
+ | 1d5 corruption | ||
== Stats == | == Stats == | ||
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! Character Name !! Player Name !! Career Path !! Ship's Role !! Rank !! Experience | ! Character Name !! Player Name !! Career Path !! Ship's Role !! Rank !! Experience | ||
|- | |- | ||
− | | Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| | + | | Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 4500 |
|- | |- | ||
| | | | ||
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! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage | ! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage | ||
|- | |- | ||
− | | Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || | + | | Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || LINEAGENAME |
|} | |} | ||
{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ||
|-http://wiki.rpg.net/skins/common/images/button_bold.png | |-http://wiki.rpg.net/skins/common/images/button_bold.png | ||
− | | 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || | + | | 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 57|| WOUNDS || FP || IP || CP |
|} | |} | ||
== Skills == | == Skills == | ||
Untrained Basic skills | Untrained Basic skills | ||
− | Barter(Fel): | + | Barter(Fel): |
− | Carouse(T): | + | Carouse(T): |
− | Charm(Fel): | + | Charm(Fel): |
− | Climb(S): | + | Climb(S): |
− | Concealment(Ag): | + | Command(Fel): |
− | Contortionist(Ag): | + | Concealment(Ag): |
− | Deceive(Fel): | + | Contortionist(Ag): |
− | Disguise(Fel): | + | Deceive(Fel): |
− | + | Disguise(Fel): | |
− | Gamble(Int): | + | Evaluate(Int): |
− | Logic(Int): | + | Gamble(Int): |
− | Scrutiny(Per): | + | Inquiry(Fel): |
− | Search(Per): | + | Logic(Int): |
− | Silent Move(Ag): | + | Scrutiny(Per): |
− | Swim(S): | + | Search(Per): |
+ | Silent Move(Ag): | ||
+ | Swim(S): | ||
− | Trained skills | + | Trained skills |
− | + | ||
− | + | ||
− | Command (Fel): | + | Command (Fel): |
− | Commerce (Fel): | + | Commerce (Fel): |
− | Charm (Fel): | + | Charm (Fel): |
− | Common Lore(Imperium)(Int): | + | Common Lore(Imperium)(Int): |
− | + | Evaluate(Int): | |
− | Evaluate(Int): | + | Literacy(Int): |
− | Literacy(Int): | + | Inquiry (Int): |
− | Inquiry (Int): | + | Scholastic Lore(Astromancy)(Int): |
− | Scholastic Lore(Astromancy)(Int): | + | Speak(High Gothic): |
− | + | Speak Language (Low Gothic)(Int): | |
− | Speak(High Gothic | ||
− | Speak Language (Low Gothic)(Int): | ||
== Talents == | == Talents == | ||
− | + | * '''Name of Talent''' | |
+ | ** Flavor Text of Talent | ||
* '''Enemy(Unseen foe):''' -10 to Fel tests with the Unseen foe | * '''Enemy(Unseen foe):''' -10 to Fel tests with the Unseen foe | ||
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* '''Peer(Adeptus Mechanicus):''' +10 to Fel tests with Members of this group | * '''Peer(Adeptus Mechanicus):''' +10 to Fel tests with Members of this group | ||
* '''Paranoia:''' +2 Initiative and the GM may secretly Test his Per to notice hidden threats. | * '''Paranoia:''' +2 Initiative and the GM may secretly Test his Per to notice hidden threats. | ||
− | * '''Air of Authority:''' On a successful Command Test,Siegmund may affect 1d10+ | + | * '''Air of Authority:''' On a successful Command Test,Siegmund may affect 1d10+5 Targets. |
* '''Pistol Weapon Training (Universal):''' | * '''Pistol Weapon Training (Universal):''' | ||
* '''Melee Weapon Training (Universal):''' | * '''Melee Weapon Training (Universal):''' | ||
== Traits == | == Traits == | ||
− | + | * '''Trait Name''' - Trait Description | |
* '''Dynastic Warrant:''' +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost. | * '''Dynastic Warrant:''' +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost. | ||
* '''Honor Amongst One’s Peers:''' +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting. | * '''Honor Amongst One’s Peers:''' +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting. | ||
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==Combat Stats== | ==Combat Stats== | ||
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{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
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|} | |} | ||
{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
− | * '''Initiative Bonus:''' | + | |
− | * '''Movement:''' | + | * '''Initiative Bonus:''' |
− | * '''Wounds:''' | + | * '''Movement:''' |
− | * '''TB:''' | + | * '''Wounds:''' |
− | * '''Armor:''' | + | * '''TB:''' |
− | * '''Dodge:''' | + | * '''Armor:''' |
− | * '''Parry:''' | + | * '''Dodge:''' |
+ | * '''Parry:''' | ||
== Equipment == | == Equipment == | ||
+ | === Bionics === | ||
+ | * '''Equipment name''' | ||
+ | ** ''Equipment description'' | ||
+ | *** Flavor text | ||
+ | |||
=== Weapons === | === Weapons === | ||
− | * ''' | + | * '''Weapon Name''' |
− | ** | + | ** Notes about weapon (upgrades, quirks, etc.) |
− | + | ** Weapon Statline | |
− | + | *** Flavor text | |
− | |||
− | ** | ||
− | *** | ||
=== Armour === | === Armour === | ||
− | * ''' | + | * '''Armor Name''' |
** Fun and exciting subsystems | ** Fun and exciting subsystems | ||
− | ** | + | ** Other notes |
− | ** | + | ** Power requirements, if any |
− | *** | + | ** Amount of AP provided |
+ | *** Flavor text | ||
+ | |||
+ | === Force Field === | ||
+ | * '''Field Name''' | ||
+ | ** Field type | ||
+ | ** Protection Rating | ||
+ | ** Fails only on a (insert number here) | ||
+ | *** Flavor text | ||
=== Other Equipment === | === Other Equipment === | ||
− | * ''' | + | * '''Equipment name''' |
− | * | + | ** Equipment type |
− | * | + | ** Equipment description |
− | * | + | *** Flavor text |
== Experience Spent == | == Experience Spent == | ||
− | + | Awareness (Skill) 100 xp | |
− | + | Ciphers (Rogue Trader) (skill) 100 xp | |
− | + | Common Lore (Rogue Trader) (skill) 100 xp | |
− | + | Secret Tongue (rogue trader) (skill) 100 xp | |
− | + | Simple Advance (Fel) 100 xp | |
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− |