Editing Siegmund Malchenleo
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== Background == | == Background == | ||
+ | 1d5 corruption | ||
== Stats == | == Stats == | ||
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! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption | ||
|-http://wiki.rpg.net/skins/common/images/button_bold.png | |-http://wiki.rpg.net/skins/common/images/button_bold.png | ||
− | | 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| | + | | 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| WOUNDS || FP || IP || CP |
|} | |} | ||
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Deceive(Fel): 31 | Deceive(Fel): 31 | ||
Disguise(Fel): 31 | Disguise(Fel): 31 | ||
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Gamble(Int): 22 | Gamble(Int): 22 | ||
Logic(Int): 22 | Logic(Int): 22 | ||
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== Traits == | == Traits == | ||
− | + | * '''Trait Name''' - Trait Description | |
* '''Dynastic Warrant:''' +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost. | * '''Dynastic Warrant:''' +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost. | ||
* '''Honor Amongst One’s Peers:''' +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting. | * '''Honor Amongst One’s Peers:''' +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting. | ||
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==Combat Stats== | ==Combat Stats== | ||
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{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
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|} | |} | ||
{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
− | * '''Initiative Bonus:''' | + | |
− | * '''Movement:''' | + | * '''Initiative Bonus:''' |
− | * '''Wounds:''' | + | * '''Movement:''' |
− | * '''TB:''' | + | * '''Wounds:''' |
− | * '''Armor:''' | + | * '''TB:''' |
− | * '''Dodge:''' | + | * '''Armor:''' |
− | * '''Parry:''' | + | * '''Dodge:''' |
+ | * '''Parry:''' | ||
== Equipment == | == Equipment == | ||
+ | === Bionics === | ||
+ | * '''Equipment name''' | ||
+ | ** ''Equipment description'' | ||
+ | *** Flavor text | ||
+ | |||
=== Weapons === | === Weapons === | ||
− | * ''' | + | * '''Weapon Name''' |
− | ** | + | ** Notes about weapon (upgrades, quirks, etc.) |
− | + | ** Weapon Statline | |
− | + | *** Flavor text | |
− | |||
− | ** | ||
− | *** | ||
=== Armour === | === Armour === | ||
− | * ''' | + | * '''Armor Name''' |
** Fun and exciting subsystems | ** Fun and exciting subsystems | ||
− | ** | + | ** Other notes |
− | ** | + | ** Power requirements, if any |
− | *** | + | ** Amount of AP provided |
+ | *** Flavor text | ||
+ | |||
+ | === Force Field === | ||
+ | * '''Field Name''' | ||
+ | ** Field type | ||
+ | ** Protection Rating | ||
+ | ** Fails only on a (insert number here) | ||
+ | *** Flavor text | ||
=== Other Equipment === | === Other Equipment === | ||
− | * ''' | + | * '''Equipment name''' |
− | * | + | ** Equipment type |
− | * | + | ** Equipment description |
− | * | + | *** Flavor text |
== Experience Spent == | == Experience Spent == | ||
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* Secret Tongue (rogue trader) (skill) 100 xp | * Secret Tongue (rogue trader) (skill) 100 xp | ||
* Simple Advance (Fel) 100 xp | * Simple Advance (Fel) 100 xp | ||
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