Editing Sigmund
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− | + | ack to [[Blinded_By_The_Light|the main page]] | |
== Background == | == Background == | ||
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== Skills == | == Skills == | ||
− | + | Survival 61 | |
− | + | Common Lore (Machine Cult, Tech) 61 | |
− | + | Forbidden Lore (Archeotech, Adeptus Mechanicus) 61 | |
− | + | Scholastic Lore (Archaic) 61 | |
− | + | Intimidate 46 (if the extra from power armor counts, than 56) | |
− | + | Literacy 61 | |
− | + | Logic 61 | |
− | + | Speak Language (Low Gothic, Explorator Binary, Techna-lingua) 61 | |
− | + | Trade (Technomat) 61 | |
− | + | Tech-Use +10 (Talented) 71 | |
− | + | Medicae 61 | |
− | + | Dodge 33 | |
− | + | Awareness 32 | |
== Talents == | == Talents == | ||
− | + | Quick Draw | |
− | + | Jaded | |
− | + | Weapon Training (Primitive), (Basic, universal), (Melee, Universal), (Pistol, Universal) | |
− | + | Logis Implant | |
− | + | Hatred (Orks) | |
− | + | Sound Constitution (x2) | |
− | + | Autosanguine | |
− | + | Mechadentrite Use (Utility) | |
− | + | ** Flavor Text of Talent | |
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== Traits == | == Traits == | ||
− | + | Mechanicus Implants | |
+ | * '''Trait Name''' - Trait Description | ||
==Combat Stats== | ==Combat Stats== | ||
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! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity | ||
|- | |- | ||
− | ! | + | ! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname |
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|} | |} | ||
{| class="wikitable" border="0" style="text-align:center" | {| class="wikitable" border="0" style="text-align:center" | ||
− | * '''Initiative Bonus:''' | + | * '''Initiative Bonus:''' |
− | * '''Movement:''' | + | * '''Movement:''' |
− | * '''Wounds:''' | + | * '''Wounds:''' |
− | * '''TB:''' | + | * '''TB:''' |
− | * '''Armor:''' | + | * '''Armor:''' |
− | * '''Dodge:''' | + | * '''Dodge:''' |
− | * '''Parry:''' | + | * '''Parry:''' |
== Equipment == | == Equipment == | ||
=== Bionics === | === Bionics === | ||
− | * | + | * '''Equipment name''' |
− | + | ** ''Equipment description'' | |
− | * | + | *** Flavor text |
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− | * | ||
=== Weapons === | === Weapons === | ||
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=== Armour === | === Armour === | ||
− | * Power | + | * '''Armor Name''' |
− | ** | + | ** Fun and exciting subsystems |
− | ** | + | ** Other notes |
+ | ** Power requirements, if any | ||
+ | ** Amount of AP provided | ||
+ | *** Flavor text | ||
+ | |||
+ | === Force Field === | ||
+ | * '''Field Name''' | ||
+ | ** Field type | ||
+ | ** Protection Rating | ||
+ | ** Fails only on a (insert number here) | ||
+ | *** Flavor text | ||
=== Other Equipment === | === Other Equipment === | ||
− | * | + | * '''Equipment name''' |
− | + | ** Equipment type | |
− | * | + | ** Equipment description |
− | + | *** Flavor text | |
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== Experience Spent == | == Experience Spent == |