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===Archery===
 
===Archery===
 
First Archery Excellency<br>
 
First Archery Excellency<br>
Essence Arrow Attack ''(2m, Add Ess to damage)''<br>
+
Essence Arrow Attack (Fiery Arrow, Dazzling Flare, Righteous Judgement)<br>
*Fiery Arrow ''(Set things on fire)''
+
Phantom Arrow Technique<br>
*Dazzling Flare ''(Do Holy Damage against Creatures of Darkness)''
+
There Is No Wind<br>
*Righteous Judgement ''(+1m, add 4 dice to damage)''
+
Trance of Unhesitating Speed
Phantom Arrow Technique ''(1m, create an arrow from essence)''<br>
 
There Is No Wind ''(3m, ignore all penalties except wound and multiple action, +2m, increase range to visibility)''<br>
 
Trance of Unhesitating Speed ''(2m/attack, max Ess+1 attacks at full pool)''
 
  
 
===Dodge===
 
===Dodge===
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===Sail===
 
===Sail===
 
First Sail Excellency<br>
 
First Sail Excellency<br>
Salty Dog Method ''(3m, remove up to Ess external penalties, including DVs, in a naval context)''<br>
+
Salty Dog Method<br>
Sea Ambush Technique ''(10m, 1wp, double successes for naval stealth and surprise actions)''
+
Sea Ambush Technique
  
 
===Presence===
 
===Presence===
 
First Presence Excellency<br>
 
First Presence Excellency<br>
Majestic Radiant Presence ''(7m, opponents have to either spend 3wp or make a valor roll for every attack on the character)''<br>
+
Majestic Radiant Presence<br>
Terrifying Apparition of Glory ''(3m, render Dodge MDV inapplicable. Costs only 2m if MRP is active)''
+
Terrifying Apparition of Glory
  
 
===Performance===
 
===Performance===
 
First Performance Excellency<br>
 
First Performance Excellency<br>
Heart-Compelling Method ''(6m, a successful social attack to incite an emotion costs 2wp to resist)''
+
Heart-Compelling Method
  
 
===Linguistics===
 
===Linguistics===
Sagacious Reading of Intent ''(3m, identify the exact motivation behind a given statement, perfectly defend against social influence with hostile intentions)''
+
Sagacious Reading of Intent
  
 
==Essence==
 
==Essence==

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