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[[The_Sheltered_Hand#Player_Characters|< < < Back to the Wiki]]
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==Skaati :: Dvergr Hexblade==
==Skaati :: Tarat Hexblade==
 
 
:''"The words of the gods became people. What then shall '''our''' words become?"''
 
:''"The words of the gods became people. What then shall '''our''' words become?"''
[[File:Skaatifinal0002.png|300px]]
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[[File:Skaatifinal0002.png|400px]]
  
 
==Base Matrix==
 
==Base Matrix==
'''Warlock''' (Hexblade) L5 / '''Fighter''' L1 | '''Alignment''' LN
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'''Warlock''' (Hexblade) L5 | '''Alignment''' LN
  
'''AC''' 16 | '''HP''' 46 | '''Initiative''' +3 | '''Proficiency''' +3 | '''Size''' M | '''Speed''' 25 | '''Devil's Sight''' 120'
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'''AC''' 15 | '''HP''' 43 | '''Initiative''' +2 | '''Proficiency''' +3 | '''Size''' M | '''Speed''' 25 | '''Devil's Sight''' 120'
  
 
==Abilities/Saves==
 
==Abilities/Saves==
'''STR''' 10 / '''+0''' / Save (+0) || '''DEX''' 16 / '''+3''' / Save (+3) || '''CON''' 15 / '''+2''' / Save (+2) || '''INT''' 8 / '''-1''' / Save (-1) || '''WIS''' 12 / '''+1''' / Save (+4) || '''CHA''' 18 / '''+4''' / Save (+7)
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'''STR''' 10 / '''+0''' / Save (+0) || '''DEX''' 14 / '''+2''' / Save (+2) || '''CON''' 16 / '''+3''' / Save (+3) || '''INT''' 8 / '''-1''' / Save (-1) || '''WIS''' 11 / '''+0''' / Save (+2) || '''CHA''' 18 / '''+4''' / Save (+7)
 
 
==Tarat Features==
 
'''Poison:''' Advantage to save v Poison; Resistance to Poison Damage
 
 
 
'''Stonecunning:''' Double proficiency for History checks related to the origin of stonework
 
  
 
==Combat==
 
==Combat==
 
'''Armor Proficiencies:''' Light Armor, Medium Armor, Shield
 
'''Armor Proficiencies:''' Light Armor, Medium Armor, Shield
:'''Armor of Shadows''' [AC 16]
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:'''Armor of Shadows''' [AC 15]
  
 
'''Weapon Proficiencies:''' All Martial, All Simple
 
'''Weapon Proficiencies:''' All Martial, All Simple
  
 
'''Weapons Carried:'''
 
'''Weapons Carried:'''
:'''Magic Steel Longsword''' (+1) [Pact Weapon]''':''' +9 [to hit] | 1d8+6 [damage] | ''Versatile'' (1d10)
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:'''Longsword:''' +7 [to hit] | 1d8+4 [damage] | ''Versatile'' (1d10)
:'''Dagger:''' +7 [to hit melee/thrown] | 1d4+4 [damage melee/thrown] | ''Finesse/Light/Thrown'' [20/60]
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:'''Dagger:''' +5 [to hit melee/thrown] | 1d4+2 [damage melee/thrown] | ''Finesse/Light/Thrown'' [20/60]
 
 
'''Fighting Style:''' Great Weapon Fighting (re-roll 1s/2s on initial damage rolls. Keep new roll)
 
 
 
'''Second Wind''' (1d10+1/ rest)
 
 
 
'''Thirsting Blade''' (2 attacks when you take attack action)
 
  
 
==Magic==
 
==Magic==
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'''Boon:''' Pact of the Blade '''| Patron:''' The All Seeing Dark (Hexblade)
 
'''Boon:''' Pact of the Blade '''| Patron:''' The All Seeing Dark (Hexblade)
  
'''Cantrips:''' Eldritch Blast (2x1d10 Force damage) | Green Flame Blade (wp+1d8/1d8+3 Fire damage) | Prestidigitation
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'''Cantrips:''' Eldritch Blast 2x1d10 Force | Green Flame Blade wp+1d8/1d8+3 Fire | Prestidigitation
  
'''L1:''' -
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'''L1:''' Witchbolt 3d12 | Comprehend Languages | Inflict Wounds 3d10 (1/LR no slot)
  
'''L2:''' Darkness | Misty Step | Shatter (5d8 Thunder damage) | Spider Climb  
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'''L2:''' Darkness | Misty Step |Shatter | Spider Climb | Invisibility (1/LR no slot)
  
'''L3:''' Hunger of Hadar | Gaseous form
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'''L3:''' -
  
 
'''Incantations:''' Armor of Shadows | Devil's Sight | Thirsting Blade | Gift of the Depths
 
'''Incantations:''' Armor of Shadows | Devil's Sight | Thirsting Blade | Gift of the Depths
  
 
==Feats==
 
==Feats==
'''Eldritch Adept'''
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'''Eldritch Adept | Shadow Touched'''
  
 
==Skills/Tools/Tongues==
 
==Skills/Tools/Tongues==
 
'''Str >>''' Athletics [+0]
 
'''Str >>''' Athletics [+0]
  
'''Dex >>''' Acrobatics [+3] | Sleight of Hand [+3] | Stealth [+3]
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'''Dex >>''' Acrobatics [+2] | Sleight of Hand [+2] | Stealth [+2]
  
'''Int >>''' Arcana [-1] | '''History''' [+2/ +5 Stonework] | Investigation [-1] | Nature [-1] | Religion [-1]  
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'''Int >>''' Arcana [-1] | History [-1] | Investigation [-1] | Nature [-1] | Religion [-3]  
  
'''Wis >>''' Animal Handling [+1] | '''Insight''' [+4] | Medicine [+1] | '''Perception''' [+4] | Survival [+1]  
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'''Wis >>''' Animal Handling [+0] | '''Insight''' [+3] | Medicine [+0] | Perception [+0] | Survival [+0]  
  
 
'''Cha >>''' '''Deception''' [+7] | '''Intimidation''' [+7] | Performance [+4] | '''Persuasion''' [+7]
 
'''Cha >>''' '''Deception''' [+7] | '''Intimidation''' [+7] | Performance [+4] | '''Persuasion''' [+7]
 
----
 
----
'''Tools:''' Smith Tools; Leatherworker Tools
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'''Tools:''' Smith
 
----
 
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'''Spoken/Written Languages:''' Common | Tarat | Yryc
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'''Spoken/Written Languages:''' Common | Dwarven | Giantish
 
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----
  
 
==Wealth/Equipment==
 
==Wealth/Equipment==
Longsword +1 [pact weapon] (extra dimensional space) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith Tools/Leatherworker Tools (pack) | Potion of Healing 2d4+2 [4] (pouch) '''|| 50 sp''' (pouch)
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Longsword (belt) | Dagger (belt) | Explorer's Pack (bedroll, mess kit, tinder box, torches [10], rations [10d], waterskin, 50' hempen rope, spare clothes) | Smith tools (pack) | Potion of Healing 2d4+2 [8] (pouch) '''|| 102 gp''' (pouch)
 
 
==Magic Item==
 
Potion of Healing 2d4+2 [4]
 
 
 
Steel Longsword +1
 
  
 
==Background==
 
==Background==
===Guild Craftsman===
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'''Dvergren Craftsman''' || '''Specialty:''' Smith/Metalworker || '''Rank:''' Master
  
:'''Feature:''' Military Irregular (Master Smith)
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:<u>'''Feature:''' Dvergr Reputation</u>
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:As a Dvergr Craftsman, you may stamp your own work as certified crafted by an artisan of your rank (Apprentice/Journeyman/Master) without the presence of a higher ranked craftsman. At need, you may generally assume access to tools and workspace from any race's Craftsman on the weight of the professional respect they hold for artisans of your kind.
 
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:'''Trait:''' I'd rather work for farmers than kings.
 
:'''Trait:''' I'd rather work for farmers than kings.
 
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:'''Ideal:''' It doesn't matter that the pay is shite. Do good work anyway.
 
:'''Ideal:''' It doesn't matter that the pay is shite. Do good work anyway.
 
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:'''Bond:''' Fight for what's important. The rest can take care of itself.
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:'''Bond:''' I fight for what's important. The rest can take care of itself.
 
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:'''Flaw:''' I'd rather work for farmers than kings.
 
:'''Flaw:''' I'd rather work for farmers than kings.
 
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----
 
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===Backstory===
 
===Backstory===
Skaati was a metalsmith of some skill assigned to the Fifth Tarat Regiment, and he never intended to be anything more, until the day the tall, armorless stranger entered his forge with a broken steel longsword and a sack of coin worth twice its weight if Skaati could make it whole again.
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Skaati was a metalsmith of some skill, and he never intended to be anything more, until the day the tall, armorless stranger entered his forge with a broken longsword and a sack of coin worth twice its weight if Skaati could make it whole again.
  
Skaati took the job and set to work by the dark of night, such was the stranger's urgency, and that was the night he was first approached by the ''All Seeing Dark''.
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Skaati took the job and set to work by the dark of night, such was the stranger's urgency, and that was the night he was approached by the All Seeing Dark.
  
 
It's voice whispered through the flame with every push of the bellows, rang in his skull every time the hammer fell, hissed dark secrets as heat and steel found voice in the tempering oil.
 
It's voice whispered through the flame with every push of the bellows, rang in his skull every time the hammer fell, hissed dark secrets as heat and steel found voice in the tempering oil.
  
The stranger never returned for the blade, and Skaati bears it to this day, his skin stained blue and marked with the iron whorls and sigils of the ''All Seeing Dark'', his eyes glowing white with a magic that let him see in the depths far beyond the natural range of his people.  
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The stranger never returned for the blade, and Skaati bears it to this day. He still smiths, but he also fights. Wielding the great blade that sometimes lashed out with green fire, wearing no armor after the fighting style of the berserker, Skaati finds ways to stand against the Black Winter.
 
 
His enlistment ended, he still smiths, but he has also developed a taste for the fight. Wielding the great blade that sometimes lashed out with green fire, wearing no armor after the fighting style of a Tarat ''berserker'', Skaati wanders the lands in service to the Guild of Carran searching for . . . ''something''.
 
 
 
Something the ''All Seeing Dark'' whispered of without words. Something the gods themselves feared.
 
 
 
''Something with the potential to break the Creed itself.''
 
  
[[The_Sheltered_Hand#Player_Characters|< < < Back to the Wiki]]
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Following the Stone Wolves as their smith gave him opportunities to do that. It was there he met and befriended Hrókr and Grimnar - and survived with them that fateful day it all went to shite.

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