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==Class==
 
==Class==
  
My class is a constuction-kit build that i named shadowfighter. It's a fighter that sneak attacks.
 
  
[[Image:Class_build_billy.JPG]]
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[[Image:Class_build_billy.JPG]]  
  
[http://wiki.rpg.net/index.php/Shadowfighter Shadowfighter]
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Class:
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My class is a custom build made with the “Construction kit” and breakdowns from existing classes.
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Weapon and Armor Proficiency: proficient with light armor, but not with shields.
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Skills (2+int)
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class skills (and the key ability for each skill) are Balance (Dex), Disable Device (Int),  Listen (Wis), Search (Int), Spot (Wis), Tumble (Dex).
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Sneak Attack: If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied.
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Ranged attacks can count as sneak attacks only if the target is within 30 feet.
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With a sap (blackjack) or an unarmed strike, a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
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A rogue can sneak attack only living creatures with discernible anatomies—undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to sneak attacks. The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment or striking the limbs of a creature whose vitals are beyond reach.
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Trapfinding: Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20. Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it.
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Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.
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A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.
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Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full. There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply her full Strength bonus on damage rolls for all her unarmed strikes.
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Usually a monk’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.
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A monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
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A monk also deals more damage with her unarmed strikes than a normal person would, as shown on Table: The Monk. The unarmed damage on Table: The Monk is for Medium monks. A Small monk deals less damage than the amount given there with her unarmed attacks, while a Large monk deals more damage; see Table: Small or Large Monk Unarmed Damage.
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Evasion (Ex): At 2nd level or higher if a monk makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if a monk is wearing light armor or no armor. A helpless monk does not gain the benefit of evasion.
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Fast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to her speed, as shown on Table: The Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
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Improved Evasion (Ex): At 9th level, a monk’s evasion ability improves. She still takes no damage on a successful Reflex saving throw against attacks, but henceforth she takes only half damage on a failed save. A helpless monk does not gain the benefit of improved evasion.
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Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
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These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
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Invocations: A dragonfire adept has a repertoire of attacks, defenses, and other abilities known as draconic invocations, which allow her to focus the draconic energy that suffuses her soul. A dragonfire adept can use any invocation she knows at will.
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A dragonfire adept’s invocations are like spell-like abilities; using an invocation is therefore a standard action that provokes attacks of opportunity. To avoid provoking such attacks, a dragonfire adept can use a invocation defensively by making a successful consentration check. AN invocation can be disrupted, just as a spell can be ruined during casting. If a dragonfire adept is hit by an attack while ivoking, she is entitled to a Concentration check to successfully use the invocation, just as a spell caster would be. Her invocations are subject to spell resistance unless an invocation’s description specifically states otherwise. A dragonfire adept’s caster level with her invocations is equal to her class level.  She can dismiss any invocation as a standard action, just as a wizard can dismiss a spell.
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If an invocation allows a saving throw, its DC is 10+ the equivalent spell level + the dragonfre adept’s Cha modifier. Sins spell-like abilities are not spells, a dragonfire adept cannot benefit from the Spell Focus feat or from draconic feats that let her convert or spend an arcane spell slot to produce some other effect. She can, however, benefit from the ability Focus feat (MM303), as well as from feats that emulate metamagic effects for spell-like abilities.
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The four grades of draconic invocations, in order of their relative power, are least, lesser, greater, and dark. A 1st-level dragonfire adept begins with knowledge of one least invocation, gaining access to more invocations and higher grades as she attains levels. At any level when a dragonfire adept learns a new invocation, she can also replace an invocation she already knows with another invocation of the same or lower grade. Se Draconic Invocations, below, for a list of available invocations.
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Unloike other spell-like abilities, draconic invocations are subject to arcane spell failure chance as described under Weapon and Armor Proficiency, above.
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Finally, just like warlocks (see Complete Arcane), dragonfire adepts can qualifie for some prestige classes usually intended for spellcastes. For details, see the Dragonfire Adepts and Prestige Classes sidebar on page 24.
  
 
[http://wiki.rpg.net/images/5/5e/Charactersheet_Billy.JPG character sheet]
 
[http://wiki.rpg.net/images/5/5e/Charactersheet_Billy.JPG character sheet]
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After ransacking the room Hugh found some potions, I think it was something like cat-piss or dragons slime. Not really an interesting find.   
 
After ransacking the room Hugh found some potions, I think it was something like cat-piss or dragons slime. Not really an interesting find.   
  
Looking closer I saw another door in the room, silently going through it I went scouting. This place seemed to be nothing but doors. Nothing but doors and some kind of very large monster. It was roughly the size of an ogre and wearing full plated armor.  
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Looking closer I saw another door in the room, silently going through it I went scouting. This place seemed to be nothing but doors. Nothing but doors and some kind of very large monster. It was roughly the size of an ogre and wearing full plated armor.
  
 
It wasn’t long before more came, our plan to ambush him became a plan not to die by the hands of all his friends. Before we knew it we suddenly where facing three of these large monsters. Invisibly I was able to get behind one of the ogres when everything suddenly became very bring, dodging fast I was able to evade all of the fire. Looking at my party members I could see Tony controlling the pillar of flame. That backstabbing rat, birdbrain. Who does he think he’s playing with shooting at me. It’s a good thing he hit the two ogres to and that I was able to easily dodge his feeble fire or else I would have killed him. My anger rising I charged the first ogre wounding him badly. Tony made some kind of strange sigh at me, I thought he was congratulating me for being such a great warrior. That is until he shot a second pillar of flames at my face. I was only just in time to doge it.  
 
It wasn’t long before more came, our plan to ambush him became a plan not to die by the hands of all his friends. Before we knew it we suddenly where facing three of these large monsters. Invisibly I was able to get behind one of the ogres when everything suddenly became very bring, dodging fast I was able to evade all of the fire. Looking at my party members I could see Tony controlling the pillar of flame. That backstabbing rat, birdbrain. Who does he think he’s playing with shooting at me. It’s a good thing he hit the two ogres to and that I was able to easily dodge his feeble fire or else I would have killed him. My anger rising I charged the first ogre wounding him badly. Tony made some kind of strange sigh at me, I thought he was congratulating me for being such a great warrior. That is until he shot a second pillar of flames at my face. I was only just in time to doge it.  
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It wasn’t long before Tony jumped out of the door. Hugh seemed to need a bit more time, maybe he has make up his minds. This was my chance to get back at Tony for trying to kill me, but I’m way to hurt to fight at the moment. I’ll wait till he heals me first. I saw Hugh (In human form) jump in the doorway followed by two giant hands who nearly pulled him in two when they raked him back in. Oh well, you can’t have everything. I could hear him plea with his attackers while I ate my sandwich. So much for the master of the arcane powers.  
 
It wasn’t long before Tony jumped out of the door. Hugh seemed to need a bit more time, maybe he has make up his minds. This was my chance to get back at Tony for trying to kill me, but I’m way to hurt to fight at the moment. I’ll wait till he heals me first. I saw Hugh (In human form) jump in the doorway followed by two giant hands who nearly pulled him in two when they raked him back in. Oh well, you can’t have everything. I could hear him plea with his attackers while I ate my sandwich. So much for the master of the arcane powers.  
 
The ogres told us they were willing to let him life if Tony and I gave ourselves up and became there prisoners, “do I look like a bloody priest?”.  
 
The ogres told us they were willing to let him life if Tony and I gave ourselves up and became there prisoners, “do I look like a bloody priest?”.  
Laughing I sneaked back in the shadows, leaving Tony to keep the ogres occupied. I don’t like leaving Tony and Hugh but I don’t like being a prisoner eider.
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Laughing I sneaked back in the shadows, leaving Tony to keep the ogres occupied. I don’t like leaving Tony and Hugh but I don’t like being a prisoner eider.  
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Just when things got interested, larry disappeared. Maybe his god got angry or something.
 
Oh no, my gem. He still got my gem. 
 
 
Forgetting that we where in a battle i flew back into the room where Hugh still should be. there i found him in unmoving the arms of one of the guards. Judging my chances I decided that it would be slim to say that i could take them both. Distracted by the ring on one of the guards fingers i went with them.
 
 
Taking advantage of my distraction they took my gear and threw me in a cell. From one of the other cells I could hear people scream. If all prisoners are striped then they are not important to me.
 
Eider i picked the lock or the door was unlocked again very soon because after a few minutes the door opened showing one of the large guards. Another guard was escorting the now awake Hugh and in frond of our group a radder weak looking human. he still had his gear on him but the guard was in my way.
 
arriving at a important looking room Hugh and i ware made to wait outside. It was only then that i saw that beside the two guards there was also another weak little human. it seems this place is just crawling with them.
 
Minutes past and my eye cauth a money pouch on the guard in frond of it. It wasn't hard to lift it from him. I hid it in my loincloth and went looking for something els. there i saw it. A beautifully 6 feet long axe on the back of the guard. It has to be worth a small fortune. Carefully i lifted the axe only to be interrupted by a second axe that came crashing on my head. Apparently the guard behind me was able to spot me.
 
Both of the guards searched me again and found my pressjus gold i just lost. I will get it back soon. looking around i could see both the guard behind me and Hugh staring at me for some rezone. The other human didn't seem interested at anything at all, i wonder if hes asleep.
 
 
After some loud noises from inside the room the door opened again and we where brought in. There where even more humans waiting. all of them looked kind of weak. i wonder what is with this whole weak human gardening party, maybe its de-evolution.
 
 
The most important looking guy promised me a 100gp if i went and take a look inside some glowing doorway. when i did however he scammed me with a gem. Why doesn't anyone carry gold these days?
 
 
The scammer told us he was some immortal being and leader of a large group, if we where to help him we would get all we ever wanted. I would get the wealth of a continent. I think Hugh and two other humans would get something to do with books or some other lame think like infinite knowledge. All that's worth knowing is how much gold you got and how to increase that.
 
 
An argument broke out between the different groups about what this reward exactly meaned. And also when we should begin it. Hugh wanted to kill the captain that tricked us in coming here first and the two other humans wanted to start right away. In the middle of the conversation one of them grabbed me by the wing. he was waisting his time, the guards have already searched me and took my money. But it was still enoing so i gave him a friendly reminder to let me go. the moment my fist made contact we where back on the beach.
 
 
The human that grabbed my wing seemed to get my message, he let go and teleported away. Hugh and the other human where yelling something about a job and where staring at the spot where the other guy disappeared.
 
I think the pixy Brendal once told us about a ship that could sail us back to the city. ill go look for it after a good night sleep.
 
 
A few houres later i was suddenly awoke by being teleported to a pub. The wing grabbing human and the scamming immortal (who seems to be called Asrael) where there to. After some talk he would give me a ship for use and 2500gp if i could return some item to him. All we have to do is go to some castle and get it out of the basement.
 
 
I also made some notes about what he wanted me to do, i might look into it if i don't find anything more interested along the way. At least were going to some more gold infested places.
 
 
notes:
 
* Psoinc feather. artifact.
 
* guarded in the basement of a fortress is in the material plane (whatever that may be).
 
* Hugh has a compass that can find the castle.
 
* a small hut on a island next to the fortress is entrance.
 
* 3 items together will bring back the true ruler of Asrael's group and dominate the world
 
* we have a symbol on our hand that we can call fort at will. its a flame going in a circle.
 
* first we have to go to a bar for some more information, bar's called "Fuck un Cow"or FUC for short.
 
* the intire clan knows how we look like and what were planning.
 
 
On the boat i see three familiar faces. The first is Hugh, the last remaining survivor of our stranded party. The second one is the wing grabbing human, i belief his name is something like Eric. The last face is from the other prisoner I met in the hallway. Hes most likely the Harry I heared about. I wonder if it is possible for them to fall overboard without any of there gold. It should be worth a try.
 
  
 
=== Day nine, ===
 
=== Day nine, ===

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