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[[Slipstream Savage Worlds]] | [[Slipstream Adventure]] | [[Slipstream Rocketship]] =Hank Dangerous= *Wounds : 0 *Fatigue : 0 *Bennies : 3 Statistics *Agility. D8 *Smarts. D4 *Spirit. D6 *Strength. D8 *Vigour. D6 Secondary Statistics *Pace. 6β *Charisma. +0 *Parry. 6 *Toughness. 6 [8] *Power Points. n/a Edges *Ace (+2 Piloting, Driving, Boating, able to make Soak rolls for Vehicles) *Brawny (+1 Toughness) Hindrances *Heroic (character always helps those in need) *Code of Honour (character keeps his word and acts like a gentleman) *Loyal (will never betray his friends) *Vow (married to Holly Dangerous) *Phobia (irrational fear of spiders) Skills *Piloting. D8 *Repair. D6 *Shooting. D6 *Fighting. D8 *Knowledge [Rocket Engineering]. D6 *Notice. D4 Gear *Wrench > STR+D4 *Space Suit > +2 Armour *Tool belt =Holly Dangerous= *Wounds : 0 *Fatigue : 0 *Bennies : 3 Statistics *Agility. D6 *Smarts. D10 *Spirit. D8 *Strength. D4 *Vigour. D4 Secondary Statistics *Pace. 6β *Charisma. +0 *Parry. 4 *Toughness. 4 *Power Points. n/a Edges *Alertness (+2 to all Notice rolls) Hindrances *Heroic (character always helps those in need) *Curious (character wants to know about everything) *Cautious (overly cautious) *Pacifist (only fights in self-defence) *Loyal (will never betray her friends) *Vow (married to Hank Dangerous) Skills *Healing. D6 *Knowledge [Science]. D8 *Investigation. D6 *Notice. D8 *Persuasion. D6 *Stealth. D4 *Survival. D6 Gear *Labcoat *Notebook =Harvey Dangerous= *Wounds : 0 *Fatigue : 0 *Bennies : 3 Statistics *Agility. D8 *Smarts. D6 *Spirit. D4 *Strength. D6 *Vigour. D6 Secondary Statistics *Pace. 6β *Charisma. +0 *Parry. 5 *Toughness. 4 *Power Points. 10 Edges *Acrobat (+2 on all Agility rolls to perform acrobatic tricks, +1 Parry) *Arcane Background [Psionics] Hindrances *Small (-1 Toughness) *All Thumbs (-2 Repair, roll of 1 causes device to malfunction) *Curious (wants to know about everything) Skills *Climbing. D8 *Throwing. D6 *Fighting. D4 *Notice. D6 *Psionics. D6 *Stealth. D6 *Survival. D6 *Taunt. D4 Gear *Hidden stash of bananas Psionic Powers *Speak Language (always on) Harvey gains the ability to communicate with humans *Deflection > PP cost 2 (lasts 3 rounds, 1PP per round to maintain) Become more difficult to hit, -2 to all incoming attacks (-4 with a raise) *Stun > range 12/24/48 β PP cost 2 Stun all targets in medium burst template, opposed by Vigour (or Vigour -2 with a raise) =HAL.1= *Wounds : 0 *Fatigue : 0 *Bennies : 4 Statistics *Agility. D6 *Smarts. D6 *Spirit. D8 *Strength. D6 *Vigour. D6 Secondary Statistics *Pace. 5β *Charisma. -2 *Parry. 5 *Toughness. 5 [8] *Power Points. n/a Edges *Construct (+2 to recover from shaken, do not suffer wound modifiers, called shots do no extra damage, immune to poison and disease *Psionic Invulnerability (Immune to all Psionic effects, cannot take Arcane B/ground [Psionics]) *Techno-savvy (begin with Repair. D6) *Danger Sense (Notice roll at -2 to detect ambush/danger) Hindrances *Clunky (never raise Agility above D6, Pace 5) *Electrical Susceptibility (suffer extra D6 damage when attacked with electricity, this can Ace) *Machine (cannot be healed, must be repaired, each attempt takes D6 hours) *Outsider (-2 Charisma when dealing with anything other than other robot men) *Recharge (must recharge batteries every 24 hours from source of power, else Fatigued > Exhausted > Dead) *Uniform Size (cannot be Brawny, Obese, Small or Young) *Bloodthirsty (never takes prisoners) *Vengeful (holds a grudge) Skills *Fighting. D6 *Shooting. D8 *Piloting. D6 *Notice. D6 *Repair. D10 *Tracking. D4 Gear *Armour Plates > +3 Armour =Captain Roy Butler= *Wounds : 0 *Fatigue : 0 *Bennies : 3 Statistics *Agility. D6 *Smarts. D4 *Spirit. D6 *Strength. D6 *Vigour. D8 Secondary Statistics *Pace. 6β *Charisma. +2 *Parry. 5 *Toughness. 6 [8] *Power Points. n/a Edges *Attractive (+2 Charisma) *Ladykiller (may make Persuasion + Charisma test against Smarts off any member of the opposite sex) Hindrances *Heroic (character always helps those in need) *Arrogant (must humiliate foes and challenge the 'leader') *Overconfident (believes he can do anything) *Vow (swore to defend America and its values from all threats, alien and domestic) Skills *Fighting. D6 *Persuasion. D8 *Shooting. D8 *Piloting. D4 *Notice. D4 *Stealth. D6 *Throwing. D4 Gear *Colt. Service (.45) > range 12/24/48 β damage 2D6+1 β rof 1 β shots 7 β AP1 *Combat Knife > STR+D4 *Space Suit > +2 Armour *Fine Cigars [[Slipstream Savage Worlds]] | [[Slipstream Adventure]] | [[Slipstream Rocketship]]
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