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Smokey Feathersham
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=First lieutenant William βSmokeyβ Feathersham= *[http://wiki.rpg.net/index.php/Savage_Space_1889 wiki] *Officer in the British army. (thanks to Harry Flashman) **Brash, cheeky, irreverent and a down right cad at times. A good fighter but he will happily run with all your jewels in his pockets. Cliche cliche cliche but with a ray gun... **Of course the army thinks he's wonderful. Sent over to the society to keep an eye on things and to lend a hand with his linguistic skills. **He's never left Earth and is looking forward to the adventure.... *[http://image.guardian.co.uk/sys-images/Arts/Arts_/Pictures/2008/01/03/flashman460.jpg pic] =Abilities= *Agility 1d8 *Smarts 1d6 *Spirit 1d4 *Strength 1d6 *Vigor 1d6 *Parry 6 *Toughness 5 *Pace 8" d10 running *Armour *Charisma 2 *Status 2 =Skills= *Shooting 1d8 *Fighting 1d8 *Survival 1d4 *Riding 1d4 *Notice 1d4 *Climbing 1d4 *Persuasion 1d4 +2 Cha *Taunt 1d6 *Swim 1d4 *Stealth 1d4 **Streetwise 1d4-2 but get +2 from cha =Hindrances= *Obligation to Army Major *Quirk: Immoral behaviour, Drinks, thieves, gambles and must try and bed everyone he meets. *Greedy minor =Edges= *Linguist 6 languages *Attractive +2 cha *Luck *Fleetfooted =Equipment= *Colt Revolver .44 12/24/48 2d6 ROF 1, 5/6 shots **ammunition 50 in belt pouches *Winchester Rifle 1873 .44 18/36/72 2d6+1 , ROF 1-2 , 5/7 shots **ammunition 50 in bandoleer *Two derringers **40 shots *Sabre Str+d8 *Army Helmet +4 armour, 50% chance of protection *Army Uniform *Cheroots **Lighter *Compass *Flask *Camping gear =Money= *12 pounds *5 pounds starting funds. =favours= *0 =Languages= *English *Morse *Semaphore *French *German *Koline (martian trade) =planned xp expenditure= *Fleet footed 5xp *Two fisted *Agilty 1d10 *Fighting/shooting 1d10 *Martial Arts
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