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*[http://wiki.rpg.net/index.php/Savage_Prax wiki]
 
*[http://wiki.rpg.net/index.php/Savage_Prax wiki]
 
=Snikka=
 
=Snikka=
*Snikka is the Alpha male of the Goodies Troop. He is the toughest, must ferocious fighter, best decision maker, and most feared and respected baboon in the troop, or so he is convinced.  He will brazenly talk about how he will stand up to any matriarch to the other males, but will grovel in front of the old shaman without a second though when it comes to it.  He is alpha male for all to see by his brightly colored (though aged and faded) war-bonnet:  a Pelorian woman's bonnet.  He wears it at all times.  He will not lower himself to talk over others, but will instead gesticulate wildly at the bonnet when necessary so that everyone remembers exactly who's in charge.  He recently completed the "The Emperor Gets New Clothes" heroquest and returned with magical claws that allow him to damage discorporate creatures.  He's very proud of these, but a little scared of them, so he doesn't brag about them yet.
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*Veteran
  
 
=Abilities=
 
=Abilities=
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*Vigor 1d8
 
*Vigor 1d8
  
*Parry 7 (+2 = 9 with spear and shield)
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*Parry  
*Toughness 6+1 =7
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*Toughness  
 
*Pace 7"
 
*Pace 7"
 
*Armour
 
*Armour
*Charisma 1 you is the Alpha male innit
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*Charisma
 
 
*'''POW''' 12
 
  
 
=Skills=
 
=Skills=
 
*Climbing d8
 
*Climbing d8
 
*Fighting d10
 
*Fighting d10
*Faith d6
 
 
*Guts d6
 
*Guts d6
 
*Intimidation d6
 
*Intimidation d6
*Knowledge: Monkey Business d4
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*Knowledge: Prax d4
 
*Tracking d4
 
*Tracking d4
 
*Notice d6
 
*Notice d6
*Stealth d6
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*Stealth d4
 
*Survival d6
 
*Survival d6
*Swim d6
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*Swim d4
*Throwing d6
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*Throwing d10
  
 
=Hindrances=
 
=Hindrances=
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*Combat reflexes
 
*Combat reflexes
 
*Frenzy
 
*Frenzy
*Initiate
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*Runelord
  
 
=Magic=
 
=Magic=
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**Physically damage ghosts and ignores natural armour.
 
**Physically damage ghosts and ignores natural armour.
 
*Pelorian ladies Bonnet
 
*Pelorian ladies Bonnet
**+2 Charisma when dealing with outsiders.
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**+1 Charisma when dealing with outsiders.
*Crystal
 
 
 
=spells=
 
*Clawsharp 2
 
*Strength 2
 
*Furstiff 2
 
 
 
=Divine=
 
*Might of the Monkey King. Fills you with the strength of the Monkey King...you grow in stature and can squash all in your path.
 
*Monkey Kings Fang. Turns your spear point in to an Ivory point....hurts who ever you stab...lots!
 
 
 
=Weapons=
 
*Spear Str+d6, Reach 1, +1 Parry
 
*Claws Str +d6
 
*Bite Str+d4
 
*Rocks 3/6/12 Str +d4
 
 
 
*Small shield +1parry
 
 
 
*Two thumb Tom's thumbs and mace
 
**Mace Str +1d6 Enchanted Lead mace AP 1 vs rigid armour.
 
**Bludgeon Matrix 1
 
 
 
=Language=
 
*Beast
 
*Praxian
 
  
 
=Equipment=
 
=Equipment=
 
Spear, shield, a water skin, a small leather pouch of food (dried out bugs, berries, etc.), and the Impressive Bonnet.
 

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