Editing SoF Exalted/Artifacts
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In an Enlightened Mortal, God-Blooded (assuming the God-Blooded aren't backed by their supernatural parent), or an Outcaste Terrestrial Exalted game the Gear Aspect might only provide Potency 4 or 5, representing a magical trinket you obtained in the Scavenger Lands or a keepsake that is a reminder of your unique heritage. | In an Enlightened Mortal, God-Blooded (assuming the God-Blooded aren't backed by their supernatural parent), or an Outcaste Terrestrial Exalted game the Gear Aspect might only provide Potency 4 or 5, representing a magical trinket you obtained in the Scavenger Lands or a keepsake that is a reminder of your unique heritage. | ||
− | In | + | In game involving Exalted, whether Terrestrial or Celestial, the Gear Aspect should provide Potency 10. This can be used to represent a single, incredibly powerful Artifact (A relic from the First Age that a Solar obtains from their tomb, for instance), or it may represent several objects of lesser power. Terrestrial Exalted that are backed by the Realm or Lookshy tend to use the Panoply and Minor Artifact options listed below. |
'''Panoply and the Gear Aspect''' | '''Panoply and the Gear Aspect''' | ||
− | Sometimes you don't want your Gear Aspect to represent a world-shaking Artifact that will allow you to terrify armies simply by brandishing it. Sometimes | + | Sometimes you don't want your Gear Aspect to represent a world-shaking Artifact that will allow you to terrify armies simply by brandishing it. Sometimes want several items of lesser potency. A daiklave and set of platemail forged from Jade, for instance. If so, you simply build the Artifacts as a single Power Item, though having a single Power Item function as both armor and a weapon will increase the Potency cost accordingly. |
'''Minor Artifacts''' | '''Minor Artifacts''' | ||
− | Some characters, such as Dynasty-backed Dragon-Blooded, have access to more Artifacts than a Solar Exalted can possibly hope to scavage from his tomb. With GM permission, these characters are allowed to purchase Power Items of Potency 4 or lower using Resources, as laid out on pg. 337 of the SoF Corebook | + | Some characters, such as Dynasty-backed Dragon-Blooded, have access to more Artifacts than a Solar Exalted can possibly hope to scavage from his tomb. With GM permission, these characters are allowed to purchase Power Items of Potency 4 or lower using Resources, as laid out on pg. 337 of the SoF Corebook. |
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− | '''Attunement | + | '''Attunement and Magical Material Bonuses''' |
− | + | When constructing a Power item that functions as a mundane item, you may ignore the increase of up to 2 Potency per 5 Potency of the Item. In other words, a Potency 10 Item receives a discount of 4 Potency for the purposes of caculating the object's final Potency, while a Potency 5 Power Item Only receives 2 (Potency 4 and lower are out of luck). | |
− | + | This should be used for the purposes of making it better than the mundane item that it is representative of. A Potency 10 Spear, for instance, might reduce its Huge(P) Aspect to Large, and increase the item's WR by +1, while a Grand Daiklave might simply increase its WR by 2 and be done. | |
− | + | I'm really not sure about this last one, but I'm including it in here for the purposes of gathering second opinions. | |
− | |||
'''Wonders of the Past''' | '''Wonders of the Past''' | ||
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''Lesser Wonders(Potency 2-6):'' Items that are superior to their mundane equivalents, but not unique. Most Artifacts forged for Terrestrial Exalted or God-Blooded are at this level. | ''Lesser Wonders(Potency 2-6):'' Items that are superior to their mundane equivalents, but not unique. Most Artifacts forged for Terrestrial Exalted or God-Blooded are at this level. | ||
− | ''Greater Wonders(Potency | + | ''Greater Wonders(Potency 5-8):'' Artifacts at this level are rare, powerful, and often close to unique. The panoply of a Celestial Exalted was generally assumed to be at least this level. The creation of Greater Wonders is the best that Dragon-Blooded Artificers can manage in the Age of Sorrows. |
''Earthshaking Wonders(Potency 9-10):'' All Artifacts have a story, but Artifacts of this level are truly legendary. Nearly every single one was forged with a specific individual in mind, and many are one-of-a-kind. The possession of a single Artifact of this caliber can alter the fate of nations. | ''Earthshaking Wonders(Potency 9-10):'' All Artifacts have a story, but Artifacts of this level are truly legendary. Nearly every single one was forged with a specific individual in mind, and many are one-of-a-kind. The possession of a single Artifact of this caliber can alter the fate of nations. | ||
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Potency Value: 1 | Potency Value: 1 | ||
− | + | ''Total:'' '''1''' | |
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Potency Value: -1 | Potency Value: -1 | ||
− | + | ''Total:'' 3 (Highest Value) + 1 (Average of additional effects) + 1 (Number of additional effects) - 1 (Weakness) = '''4''' | |
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Weakness (Powers only work for Lunar Exalted) | Weakness (Powers only work for Lunar Exalted) | ||
− | + | ''Total:'' 3 (Highest Value) + 1 (Average of additional effects) + 1 (Number of additional effects) - 1 (Weakness) = '''4''' | |
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''Power Item Breakdown:'' | ''Power Item Breakdown:'' | ||
− | Power Attack, Melee (Improved Weapon | + | Power Attack, Melee (Improved Weapon Ratingx2; 2 AP) |
− | |||
Potency Value: 2 | Potency Value: 2 | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Increase: 2(Magic Material, Free) | Potency Increase: 2(Magic Material, Free) | ||
Functions as a straight sword | Functions as a straight sword | ||
− | |||
Potency Value: 1 | Potency Value: 1 | ||
− | + | ''Total:'' 1 (functions as straight sword) + 0 (Magic Material: WR Increase) + 0 (Attunement: WR Increase) + 2 (Highest Value) = '''3''' | |
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Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
Aspect Upgrade (Quick to Quick (P) ) | Aspect Upgrade (Quick to Quick (P) ) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Increase: 2(Magic Material, Free) | Potency Increase: 2(Magic Material, Free) | ||
Functions as a slashing sword | Functions as a slashing sword | ||
− | |||
Potency Value: 1 | Potency Value: 1 | ||
− | + | ''Total:'' 1 (functions as slashing sword) + 0 (Magic Material: WR Increase) + 0 (Attunement: Aspect Upgrade) + 2 (Highest Value) = '''3''' | |
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Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Increase: 2(Magic Material, Free) | Potency Increase: 2(Magic Material, Free) | ||
Functions as a chopping sword | Functions as a chopping sword | ||
− | |||
Potency Value: 1 | Potency Value: 1 | ||
− | + | ''Total:'' 1 (functions as a chopping sword) + 0 (Magic Material: WR Increase) + 0 (Attunement: WR Increase) + 2 (Highest Value) = '''3''' | |
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Power Attack, Melee (Improved Weapon Rating x3; 2 AP) | Power Attack, Melee (Improved Weapon Rating x3; 2 AP) | ||
− | |||
Potency Value: 3 | Potency Value: 3 | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Increase: 2(Magic Material, Free) | Potency Increase: 2(Magic Material, Free) | ||
Functions as a great sword | Functions as a great sword | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
Additional Hearthstone Settings | Additional Hearthstone Settings | ||
− | |||
Potency Value: 1 | Potency Value: 1 | ||
− | + | ''Total:'' 2 (functions as great sword) + 1 (additional Hearthstone settings) + 0 (Magic Material: WR Increase) + 0 (Attunement: WR Increase) + 3 (Highest Value) = '''6''' | |
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Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
Aspect (Concealable) | Aspect (Concealable) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2(Magic Material, Free) | Potency Value: 2(Magic Material, Free) | ||
Weakness (no hearthstone setting) | Weakness (no hearthstone setting) | ||
− | |||
Potency Value: -1 | Potency Value: -1 | ||
Functions as a straight sword x2 | Functions as a straight sword x2 | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
− | + | ''Total:'' 2 (functions as straight sword x2) + 0 (Magic Material: WR Increase) + 0 (Attunement: Concealable Aspect) + 2 (Highest Value) - 1 (Weakness) = '''3''' | |
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Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | Power Attack, Melee (Improved Weapon Rating x2; 2 AP) | ||
− | |||
Potency Value: 2 | Potency Value: 2 | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2 (Attunement, Free) | Potency Value: 2 (Attunement, Free) | ||
WR Increase (+1 WR) | WR Increase (+1 WR) | ||
− | |||
Potency Value: 2(Magic Material, Free) | Potency Value: 2(Magic Material, Free) | ||
Additional Hearthstone Setting | Additional Hearthstone Setting | ||
− | |||
Potency Value: 1 | Potency Value: 1 | ||
Functions as a machete | Functions as a machete | ||
− | |||
Potency Value: 0 | Potency Value: 0 | ||
− | + | ''Total:'' 0 (functions as machete) + 1 (Additional Hearthstone Setting) + 0 (Magic Material: WR Increase) + 0 (Attunement: WR Increase) + 2 (Highest Value) = '''3''' | |
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====Lesser Wonders (Armor)==== | ====Lesser Wonders (Armor)==== | ||
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====Greater Wonders (Weapons)==== | ====Greater Wonders (Weapons)==== | ||
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Potency Increase: +0 | Potency Increase: +0 | ||
− | + | ''Total:'' 0 (functions as long spear) + 0 (Magic Material: WR Increase) + 0 (Attunement: Aspect Downgrade) + 7 (Highest Value) + 2 (average of additional effects) + 1 (number of additional effects) = '''10''' | |