Editing SoF Exalted/Supernatural MA

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The study of the martial arts (MA) is a common endeavor across Creation. They are recognized everywhere as a useful skill to have in a violent world but also tool for attaining inner peace and tranquility. Parents sent their children off to study at famous MA schools and with reclusive MA practitioners who earn their life's coin through passing on their skills and knowledge to the next generation.
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Supernatural Martial Arts
  
But there is no one form or school of MA. There are varieties across Creation, serving the needs and styles of people from all walks of life. One of the most important decisions a young MA practitioners will make is what style they wish to learn. Does one prefer a more offensive and reckless style? Or does one favor a more conservative style based on high percentage grapples and blocks? Each style has its own form of practice, and its own followers claiming that their style is the best. MA tournaments are a common form of entertainment around Creation, with top-ranked fighters becoming minor stars in their area and field.
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Blah...
 
 
While MA are open to anyone with the time to learn and the coin to pay, the Exalted are able to leverage their native powers into much more potent forms of the MA style. So while there may be some similarities in the style and appearance of a form practiced by both mortals and Exalted, the latter form will be faster, stronger, and all around more spectacular.
 
 
 
Every MA begins with a form. The form is a brief moment of meditation and maneuvering that the martial artist uses to prepare for using his powers. Each form as a unique blend of vocalizations and body movement which serves as a “tell” for others as to their style. A well-trained martial artist will surely devote some time and effort to learning the forms of as many styles as possible so as to be better prepared when meeting unknown foes. For mundane martial artists, assuming the form is a meditative practice, but for the Exalted it's both that and the first chance to “power up” their fighting techniques. It follows then that one of the restrictions of MA is that if the practitioner can't assume his form, he can't perform his style.  
 
  
  
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===Enlightened Activation===
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===Enlightened Advantages===
  
Those with Awakened Essences can use that connection to fuel their martial arts abilities. Whenever you are called upon to spend a Fate Point to activate a martial arts-related Advantage, you may instead choose to activate it with your Essence Affinity Ability. As a free action, roll your Essence against difficulty 4, applying any Stress to your Essence Stress track.
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Those with Awakened Essences can use that connection to fuel their martial arts abilities. Whenever you are called upon to spend a Fate Point to activate a martial arts-related Advantage, you may instead choose to activate it with your Essence Affinity Ability. Take a simple action and roll your Essence against difficulty 4, applying any Stress to your Essence Stress track.
  
The purpose of this is to give the Enlightened martial artist an alternative to using Fate Points, but at the risk of Essence Stress. Note that while the Exalted and other natural Essence-wielders can do this for free, Enlightened Mortals and God-Blooded must purchase [[SoF_Exalted/New_Advantages#Root_Initiation_Form |Root Initiation Form]] in order to do this.
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The purpose of this is to give the Enlightened martial artist an alternative to using Fate Points, but at the risk of Essence Stress. Note that while the Exalted and other natural Essence-wielders can do this for free, Enlightened Mortals must purchase [[SoF_Exalted/New_Advantages#Root_Initiation_Form |Root Initiation Form]]
  
  
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* Absorption  
 
* Absorption  
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* Armour
 
* Augmented Movement  
 
* Augmented Movement  
* Binding
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* Body Weaponry
 
* [[SoF_Exalted/New_Advantages#Enhanced_Endurance |Enhanced Endurance]]
 
* [[SoF_Exalted/New_Advantages#Enhanced_Endurance |Enhanced Endurance]]
 
* Enhanced Speed  
 
* Enhanced Speed  
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* Poison  
 
* Poison  
 
* Power Attack - Melee  
 
* Power Attack - Melee  
* Power Attack - Ranged
 
 
* Resistance  
 
* Resistance  
 
* Weapon Mastery
 
* Weapon Mastery
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Terrestrial Martial Arts are generally elemental-aspected, and thus have restrictions relating to those elements. For example many Air-aspected styles cannot be performed in armour. The Five Dragon Style uses only swords and spears aside from martial arts weapons. Generally, though, these sorts of restrictions are for flavour and grant no AP discount to the cost of Powers.
 
Terrestrial Martial Arts are generally elemental-aspected, and thus have restrictions relating to those elements. For example many Air-aspected styles cannot be performed in armour. The Five Dragon Style uses only swords and spears aside from martial arts weapons. Generally, though, these sorts of restrictions are for flavour and grant no AP discount to the cost of Powers.
 
Note that you may not purchase Super Powers with Terrestrial Martial Arts, this is the preserve of the Celestial tier.
 
  
  
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==Requirements==
 
==Requirements==
  
To use Celestial Martial Arts, you must have an Awakened Essence and a minimum Power TL of 4. Dragon-Blooded characters may only learn Celestial Martial Arts with an Immaculate Order-trained sifu, and by purchasing [[SoF_Exalted/New_Advantages#Pasiap.27s_Humility_and_the_Moment_of_Daana.27d | Pasiap's Humility and the Moment of Daana'd]]. Even then they are restricted to Metro-Class Super Powers.  
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To use Celestial Martial Arts, you must have an Awakened Essence and a minimum Power TL of 4. Dragon-Blooded characters may only learn Celestial Martial Arts with an Immaculate Order-trained sifu, and by purchasing [[SoF_Exalted/New_Advantages#Pasiap.27s_Humility_and_the_Moment_of_Daana.27d | Pasiap's Humility and the Moment of Daana'd]]. Even then they are restricted to Metro-Class Super Powers. Only Celestials may purchase World-Class Super Powers with Celestial Martial Arts.
  
  
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Celestial Martial Arts are also Powers which are strictly defined. However, they come from a broader list, and start at Metro-Class in the case of Super Powers.
 
Celestial Martial Arts are also Powers which are strictly defined. However, they come from a broader list, and start at Metro-Class in the case of Super Powers.
  
The list of Powers appropriate for Celestial Martial Arts include all of those from the Terrestrial list above, and the following additional Powers:
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The list of Powers appropriate for Celestial Martial Arts is as follows:
  
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* Absorption
 
* Affliction
 
* Affliction
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* Armour (Metro-Class or World-Class)
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* Augmented Movement
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* Binding
 
* Body Weaponry  
 
* Body Weaponry  
 
* Enhanced Hearing/Senses/Sight/Smell
 
* Enhanced Hearing/Senses/Sight/Smell
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* Enhanced Speed (Metro-Class or World-Class)
 
* Environmental Protection
 
* Environmental Protection
 
* Flight
 
* Flight
 
* Heal
 
* Heal
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* Imbue Armour or Shield
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* Imbue Weapon
 
* Insubstantial
 
* Insubstantial
 
* Leach
 
* Leach
* Power Attack - Melee  
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* Poison
* Power Attack - Pulse  
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* Power Attack - Melee (Metro-Class or World-Class)
* Power Attack - Ranged  
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* Power Attack - Pulse (Metro-Class or World-Class)
* Super Agility  
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* Power Attack - Ranged (Metro-Class or World-Class)
* Super Endurance
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* Resistance
* Super Strength  
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* Super Agility (Metro-Class or World-Class)
* Telekinesis  
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* Super Endurance (Metro-Class or World-Class)
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* Super Strength (Metro-Class or World-Class)
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* Telekinesis (Metro-Class or World-Class)
 
* Wall Walker
 
* Wall Walker
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* Weapon Mastery
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==Restrictions==
 
==Restrictions==
 
Only Celestials may purchase World-Class Super Powers with Celestial Martial Arts. This is the upper limit of Celestial Martial Arts. Dragonblooded martial artists are restricted to Metro-Class Super Powers.
 
  
  

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