Editing SoF Exalted/TMA
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Terrestrial Martial Arts are the only form of supernatural martial arts that mortals and other non-Exalts can learn. They are the lowest tier of supernatural martial arts, but also the most commonly learned. | Terrestrial Martial Arts are the only form of supernatural martial arts that mortals and other non-Exalts can learn. They are the lowest tier of supernatural martial arts, but also the most commonly learned. | ||
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==Requirements== | ==Requirements== | ||
− | To use Terrestrial Martial Arts, you must have an Awakened Essence and | + | To use Terrestrial Martial Arts, you must have an Awakened Essence. This is represented by having an Essence Affinity Ability and an Essence Pool track. Anyone with one of the "basic packages" can thus learn TMA. |
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==Limitations== | ==Limitations== | ||
− | + | Most TMA styles come with elementally-aspected limitations on them. Elemental-aspecting means taking Limitations on each one, which reduce their cost. | |
+ | <pre> | ||
+ | AP Cost Limitation | ||
+ | Modifier | ||
+ | -------------------------------------------------------------------------------------------- | ||
+ | -1 Armour restriction (only light, only non-metal armour, only metal armour, etc) | ||
+ | Weapon restriction (only wood, or only a short list of three weapons, etc) | ||
+ | Requires component (eg drugs, alcohol, dance) | ||
+ | |||
+ | -2 Unarmoured only (Power does not function when armoured) | ||
+ | Unarmed only (Power does not function when using a weapon) | ||
+ | </pre> | ||
− | + | As always, a Limitation cannot bring the cost of a Power under 1AP. | |
− | + | See page 199 of the SoF rulebook for more details. | |
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