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== Notes ==
 
Models falling in tabletop games will not automatically reduce Esailia's crew rating, instead the crew rating will drop based on the Rogue Trader's margin of defeat. If the player's are victorious, they are assumed to "recruit" prisoners from the opponents force to cover their losses.<BR>
 
''' Independent Characters ''': These characters are too hardy to kill in the chaos of a large scale conflict, and as such will not die if they are removed from play. If their opponent is victorious, fallen characters will likely be captured and held for ransom or other appropriate plot device.<BR>
 
 
Force Organization<BR>
 
HQ: 2 Choices<BR>
 
Troop: 6 Choices<BR>
 
Elite: 3 Choices<BR>
 
Fast Attack: 3 Choices<BR>
 
Heavy Support: 3 Choices <BR>
 
<BR>
 
<BR>
 
Acquiring additional equipment: Additional options may be added to force selections. For example, if Esailia's crew acquires a Squads worth (3-5) Heavy Bolters, they could give the Crewmen troop choice the option of adding one Heavy Bolter to the squad at +10 Points, or creating a new Heavy Support choice of Crewmen with a squad size of 5-10 who may take up to 5 Heavy Bolters. The latter option would have a 0-1 per army limitation because of the small number of the weapons acquired. Once a piece of equipment has been acquired and assigned to a squad or choice it may not be reassigned. Acquiring equipment for your forces covers getting them trained in using it.
 
 
 
== HQ ==
 
== HQ ==
  
 
=== Crew Foreman ===
 
=== Crew Foreman ===
Cost: 40 points <BR>
+
Cost: 8 points <BR>
 
WS/ 4<BR>
 
WS/ 4<BR>
 
BS/ 4<BR>
 
BS/ 4<BR>
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''' Experimentation ''': If Macharius Johnstonne selects a retinue he may tamper with their DNA before the battle. He may select only one of the following modification at the specified cost.<BR>
 
''' Experimentation ''': If Macharius Johnstonne selects a retinue he may tamper with their DNA before the battle. He may select only one of the following modification at the specified cost.<BR>
 
'' Chem Heads '': At a cost of +4 points per model the retinue gains +1 Initiative and +1 Weapon Skill.<BR>
 
'' Chem Heads '': At a cost of +4 points per model the retinue gains +1 Initiative and +1 Weapon Skill.<BR>
'' Meat Shields '': At a cost of +5 points per model the retinue gains the Feel No Pain special rule.<BR>
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'' Meat Shields '': At a cost of +5 points per model the retinue gains the Feel no Pain special rule.<BR>
 
''' America Runs on Dunkin ''': Macharius Johnstonne may not run. This penalty is inflicted on any unit he joins.<BR>
 
''' America Runs on Dunkin ''': Macharius Johnstonne may not run. This penalty is inflicted on any unit he joins.<BR>
 
''' The Lidless Stare ''': Enemy units attempting to assault Macharius or a unit he has joined must pass a leadership test. If the test is failed the assault is successful but no bonuses are gained for initiating the assault.
 
''' The Lidless Stare ''': Enemy units attempting to assault Macharius or a unit he has joined must pass a leadership test. If the test is failed the assault is successful but no bonuses are gained for initiating the assault.
  
 
=== Malechi Darrius ===
 
=== Malechi Darrius ===
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 +
  
 
== Elite ==  
 
== Elite ==  
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=== Armageddon 346th Expeditionary Guardsmen ===  
 
=== Armageddon 346th Expeditionary Guardsmen ===  
 
0-2<BR>
 
0-2<BR>
Cost/ Squad Size: 10 points per model. Each squad consists of 10 Steel Legion Guardsmen and one Sergeant.<BR>
+
Cost/ Squad Size: 8 points per model. Each squad consists of 10 Steel Legion Guardsmen and one Sergeant.<BR>
 
WS/ 4<BR>
 
WS/ 4<BR>
 
BS/ 4<BR>
 
BS/ 4<BR>
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Save/ 5+ <BR>
 
Save/ 5+ <BR>
 
Gear: Lasguns, Frag and Krak Grenades <BR>
 
Gear: Lasguns, Frag and Krak Grenades <BR>
Special Rules: Infiltrate, Preferred Enemy Orks, Survivors of the Menetoth.<BR>
+
Special Rules: Infiltrate, Hatred Orks.
''' Survivors of the Menetoth  ''': The 346th is treated as Independent Characters for the purposes of being removed in a battle. As such, they will not die, rather be laid low by wounds or captured by the enemy if removed from play.
 
  
 
== Troop ==
 
== Troop ==
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I/  3<BR>
 
I/  3<BR>
 
A/  1<BR>
 
A/  1<BR>
Ld/ 8<BR>
+
Ld/ 9<BR>
 
Save/ 6+ <BR>
 
Save/ 6+ <BR>
 
Gear: Laspistols. <BR>
 
Gear: Laspistols. <BR>
Options: One Crewman per squad may exchange their laspistol for a heavy stubber for +8 points.<BR>
+
Options: One Crewman per squad may exchange their laspistol for a heavy stubber for +10 points.
Special: Squads of Crewmen do not count towards the maximum troop choices for a force.
 
  
 
== Fast Attack ==
 
== Fast Attack ==
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''' Placement ''': The blast marker for the srike can be placed anywhere within the specified terrain piece. If the terrain piece is too small, make sure the center hole of the template is over the terrain piece in question.<BR>
 
''' Placement ''': The blast marker for the srike can be placed anywhere within the specified terrain piece. If the terrain piece is too small, make sure the center hole of the template is over the terrain piece in question.<BR>
 
''' Inaccuracy ''': All Orbital Srikes use the deviation rules for Ordinance but if a miss is rolled the distance it scatters is doubled. If a hit is rolled the template deviates by the amount shown on the dice.<BR>
 
''' Inaccuracy ''': All Orbital Srikes use the deviation rules for Ordinance but if a miss is rolled the distance it scatters is doubled. If a hit is rolled the template deviates by the amount shown on the dice.<BR>
''' Officer's Authorization Required ''': An Orbital Strike may only be chosen if Jarrian York, Macharius Johnstonne, or Malechi Darrius is also part of the force. This option may also only be taken if Esailia is in orbit around the planet and able to fire on the battle.
+
''' Officer's Authorization Required ''': An Orbital Strike may only be chosen if Jarrian York, Macharius Johnstonne, or Malechi Darrius is also part of the force.

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