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Specialist Schneider, Timothy M.
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== Specialist Schneider (Timothy M.), UNSPF (United Nations of Sol Protectorate Forces) == '''Look:''' A young man, dressed in Protectorate fatigues beneath advanced-looking body armor in a style not seen in living memory, Specialist Schneider is thin, but with a steady, unflinching gaze. His brown hair is cut short, and he holds his assault rifle with an ease that suggests significant experience with the weapon. '''Outlook:''' Specialist Schneider is a nice guy who's in over his head, knows it, and hates it. Timothy likes people, but he's been around enough to know that the jerks and assholes will run you down if they think they can get away with it. He knows that he's in an unstable position at the moment, and wants to get his feet under him before someone else gets a hold over him. '''Stats:''' Cool+3 (marked), Hard-1, Hot=0, Sharp+2 (marked), Weird+2 : Whenever he reads a person, he opens his brain to the psychic maelstrom '''Moves:''' All the basic moves, plus: * ''Combat Veteran:'' +1cool (already factored in above) * ''Inspiring:'' When another player's character rolls +Hx to help him, they mark experience. * ''Leave no one behind:'' In battle, when helping someone who's rolling, he doesn't roll +Hx. He helps them as though he'd hit the roll for 10+. '''Gear:''' * an assault rifle (3-harm close loud autofire) * a 9mm sidearm (2-harm close loud) * military body armor (2-armor valuable hi-tech) * his fatigues and some random odds and ends he's picked up, but no jingle '''Stasis:''' * Specialists Schneider and Jackson emerged from stasis only recently (two, maybe three weeks). Exposure to the psychic maelstrom shattered Tammy's psyche, and Timothy's been noticing some odd effects since then himself. He's doing his best to care for her. * Still in stasis is the rest of Schneider's unit, as well as his superiors. * The stasis facility has remained untouched until now due to a well-hidden and camouflaged location and automated defenses that are still very functional, and very lethal. '''Experience Marked:''' * 4 xp current '''Advances:''' * +1 weird (factored in above) '''History:''' * Jackson: Hx-1 * Ice: Hx=0 * Doberman: Hx-1 [[Red_Sands_Characters]]
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