Editing Spirits

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In a Gloranthan sense, the spirits guardianship over their localities may have been established in a multitude of ways. During the Gods War, many sky spirits may have been cast down, those that fell on men’s farms became Domestic Spirits and those that fell in the uninhabited areas became Wild Spirits. Ancient Gods may dwindle when no longer worshipped, they may eventually fragment into a race of little spirits that cling on in more intimate locales. Eurmal may have been instrumental in their inception, as many of these little sprites are loathsome and malevolent but possessing a strange sense of humour as their outstanding feature. Finally, they may have been there all along, little godlets that made up the mystical population before the Gods War and nature spirits that adopted the modern races as long as their prerogatives are maintained and they are not offended.
 
In a Gloranthan sense, the spirits guardianship over their localities may have been established in a multitude of ways. During the Gods War, many sky spirits may have been cast down, those that fell on men’s farms became Domestic Spirits and those that fell in the uninhabited areas became Wild Spirits. Ancient Gods may dwindle when no longer worshipped, they may eventually fragment into a race of little spirits that cling on in more intimate locales. Eurmal may have been instrumental in their inception, as many of these little sprites are loathsome and malevolent but possessing a strange sense of humour as their outstanding feature. Finally, they may have been there all along, little godlets that made up the mystical population before the Gods War and nature spirits that adopted the modern races as long as their prerogatives are maintained and they are not offended.
  
Offended, an important word. It is ''incredibly easy'' to offend these spirits and they are usually vindictive in the extreme. They don't attack physically or via spirit magic or spirit combat as they are too weak to survive this, but having your very own spirit lurking about and setting fire to your barn every night is not comfortable. You can get your local Shamen or Godi to see the troublesome spirit off, but the little imp is going to air your every secret and complain bitterly about your treatment, possibly incurring the wise ones wrath with you. Spirit Magic training is not going to be available until you appease the little monster as he'll scare off Spell Spirits and that will *definitely* get the Godi angry with you!
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Offended, an important word. It is *incredibly* easy to offend these spirits and they are usually vindictive in the extreme. They don't attack physically or via spirit magic or spirit combat as they are too weak to survive this, but having your very own spirit lurking about and setting fire to your barn every night is not comfortable. You can get your local Shamen or Godi to see the troublesome spirit off, but the little imp is going to air your every secret and complain bitterly about your treatment, possibly incurring the wise ones wrath with you. Spirit Magic training is not going to be available until you appease the little monster as he'll scare off Spell Spirits and that will *definitely* get the Godi angry with you!
 
And this is just the behaviour of the benevolent Domestic Spirits!
 
And this is just the behaviour of the benevolent Domestic Spirits!
 
The Wild Spirits are untamed and fey, they have little tradition of interacting with humans or any other organised race (including Elves occasionally) and are perilous to encounter. It is important to ask before cutting wood, gathering wild food and especially hunting, as you may anger a malevolent spirit that decides that your life should henceforth be a living hell, having access to nasty Trickster spells such as Bestow <Deformity> is just a start. Luckily, it is almost always possible to placate these spirits if one knows how, Human Lore (halved if a foreigner) quite often comprises many cautionary tales of these creatures activities. Ceremony may help, on a Special Ceremony roll an insight into the little creatures wants may be provided. Unfortunately, some once angered, are unlikely to be placated easily and little quests may well have to be performed. Don't expect any gratitude.
 
The Wild Spirits are untamed and fey, they have little tradition of interacting with humans or any other organised race (including Elves occasionally) and are perilous to encounter. It is important to ask before cutting wood, gathering wild food and especially hunting, as you may anger a malevolent spirit that decides that your life should henceforth be a living hell, having access to nasty Trickster spells such as Bestow <Deformity> is just a start. Luckily, it is almost always possible to placate these spirits if one knows how, Human Lore (halved if a foreigner) quite often comprises many cautionary tales of these creatures activities. Ceremony may help, on a Special Ceremony roll an insight into the little creatures wants may be provided. Unfortunately, some once angered, are unlikely to be placated easily and little quests may well have to be performed. Don't expect any gratitude.

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