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== Vital Statistics ==
 
== Vital Statistics ==
* '''Size:''' -2
+
<br />'''Size:''' -2
* '''Age:''' n/a (appears to be full grown)
+
<br />'''Age:''' n/a (appears to be full grown)
* '''Decrepitude:''' n/a
+
<br />'''Decrepitude:''' n/a
* '''Season:''' Spring
+
<br />'''Season:''' Spring
* '''Confidence:''' 1 (3) - can only be spent while protecting her master (Eulàlia)
 
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
|-
 
| Per
 
| Per
| +3
+
| +2
 
|-
 
|-
 
| Pre
 
| Pre
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|-  
 
|-  
 
| Com
 
| Com
| +1
+
| 0
 
|-  
 
|-  
 
| Str
 
| Str
| -4
+
| -3
 
|-  
 
|-  
 
| Sta
 
| Sta
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|-  
 
|-  
 
| Dex
 
| Dex
| +2
+
| +1
 
|-
 
|-
 
| Qik
 
| Qik
 
| +3
 
| +3
 
|}
 
|}
 
(Anna's base stats are Int 0, Per +2, Pre -3, Com 0, Str 0, Sta +3, Dex +2, Qik +1. These are then modified by Size and Animal Qualities)
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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=== Virtues ===
 
=== Virtues ===
  
'''Essential Virtue: Loyal''' (Minor, General), '''Ferocity''' (Minor, Beasts only), '''Magic Animal''' (Free, Special)
+
'''Essential Virtue: Loyal''' (Minor, General), Ferocity (Minor, Beasts only), '''Magic Animal''' (Free, Special)
  
 
=== Flaws ===
 
=== Flaws ===
  
 
'''Magical Friend''' (Minor, Social Status), '''Reckless''' (Minor, Personality)
 
'''Magical Friend''' (Minor, Social Status), '''Reckless''' (Minor, Personality)
 
=== Animal Qualities ===
 
 
* '''Domesticated:''' The beast loses any Survival Ability that it might have, but gains 1 point of Communication, if currently negative. (Anna gains nothing)
 
* '''Keen Sense of Smell:''' Add 1 to Perception, +3 to all rolls using the sense of smell, and +2 to all Hunt rolls. (Per goes to +3)
 
* '''Pack Animal:''' These creatures may fight as a Trained Group when a Pack Leader is present. If the Pack Leader is not present, they may still fight as an Untrained Group. (dogs specifically can fight under a human with Animal Handling instead, though I don't expect that to be relevant for Anna)
 
* '''Pursuit Predator:''' The beast actively hunts for its prey, either tracking its scent or chasing it down. Grants Hunt 4 (prey) and an extra Fatigue level. The beast’s Specialization for Brawl changes to one of the beast’s natural weapons.
 
* '''Vocal:''' The creature can produce impressive vocalizations, such as a powerful roar or howl, beautiful birdsong, or the like. Communication is raised to 0 (if negative) or increased by 1: gain Music 3. (Raises Anna's Com to +1, but I haven't given her Music 3 cause that seems more for birds and the like)
 
 
These are the Qualities of the Hound in the Book of Mundane Beasts, which I take to be the norm for dogs in general.
 
  
 
== Combat Stats ==
 
== Combat Stats ==
  
* '''Combat:'''
+
<br />'''Combat:'''
''Bite:'' Init +3, Atk +10, Def +9, Dam -3
+
''Bite:'' Init +3, Atk +7, Def +8, Dam -2
<br />''Bite, when transformed:'' Init +1, Atk +12, Def +7, Dam +3
+
<br />''Bite, when transformed:'' Init +1, Atk + 9, Def + 6, Dam +4
* '''Soak:''' +3 (+4 when transformed)
+
<br />'''Soak:''' +3 (+4 when transformed)
* '''Fatigue Levels:''' OK, 0/0, -1, -3, -5, Unconscious
+
<br />'''Fatigue Levels:''' OK, 0/0, -1, -3, -5, Unconscious
* '''Wound Penalties:''' -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)
+
<br />'''Wound Penalties:''' -1 (1-3), -3 (4-6), -5 (7-9), Incapacitated (10-12), Dead (13+)
* '''Wound Penalties, when transformed:''' -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
+
<br />'''Wound Penalties, when transformed:''' -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
* '''Natural Weapons:''' A dog's bite is Init +0, Atk +3, Def +1, Dam +1
+
<br />'''Natural Weapons:''' A dog's bite is Init +0, Atk +3, Def +1, Dam +1
  
 
== Abilities ==
 
== Abilities ==
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| Brawl
 
| Brawl
 
| bite
 
| bite
| 4
+
| 3
| 50
+
| 30
 
|-  
 
|-  
| Catalan  
+
| Catalan 2
 
| commands
 
| commands
 +
| 2
 +
| 15
 +
|-
 +
| Hunt
 +
| tracking by scent
 
| 4
 
| 4
 
| 50
 
| 50
|-
 
| Hunt
 
| track by scent
 
| 4(3)
 
| 30
 
 
|-  
 
|-  
 
| Second Sight
 
| Second Sight
 
| invisible things
 
| invisible things
| 3
+
| 4
| 30
+
| 50
 +
|-
 +
| Survival
 +
| forests
 +
| 1
 +
| 5
 
|}
 
|}
  
 
== Magic ==
 
== Magic ==
  
* '''Magic Might:''' 4 (Animal)
+
'''Magic Might:''' 5 (Animal)
* '''Vis:''' Anna's hide can be rendered into 1 pawn of Animal Vis. You monster.
+
<br />'''Vis:''' Anna's hide can be rendered into 1 pawn of Animal Vis. You monster.
  
 
=== Magical Qualities ===
 
=== Magical Qualities ===
 
+
'''
'''Personal Power''' (Minor), '''Lesser Power''' (Minor), '''Minor Virtue''' (Second Sight), '''Minor Virtue''' (Unaffected by the Gift), '''Improved Abilities'''x2 (Minor)
+
Personal Power''' (Minor), '''Lesser Power''' (Minor), '''Minor Virtue''' (Second Sight), '''Improved Abilities'''x2 (Minor)
  
 
=== Magical Inferiorities ===
 
=== Magical Inferiorities ===
  
'''Reduced Might''' (Minor), '''Susceptibility to Deprivation''' (Minor), '''Minor Flaw''' (Magic Dependency [[#Notes|3]])
+
'''Susceptibility to Deprivation''' (Minor), '''Minor Flaw''' (Magic Dependency [[#Notes|3]])
  
 
=== Powers ===
 
=== Powers ===
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''Surpassing Hound of War'', 1 point, Init +1, Animal
 
''Surpassing Hound of War'', 1 point, Init +1, Animal
 
<br />R: Per, D: Diam, T: Ind
 
<br />R: Per, D: Diam, T: Ind
<br />When she uses this power, Anna transforms into a large hound, increasing her Size by 2 (which increases her Strength by 4 and the range for each wound level by two, and decreases her Quickness by 2). Her teeth grow longer and sharper (increasing her Atk and Dam by 2), and her fur grows thicker (increasing her Soak by 1). When she is like this, she is obviously an awe inspiring magical dog.
+
<br />When she uses this power, Anna transforms into a large hound, increasing her Size by 2 (which increases her Strength by 4 and the range for each wound level by two, and decreases her Quickness by 2), her teeth grow longer and sharper (increasing her Atk and Dam by 2), and her fur grows thicker (increasing her Soak by 1). When she is like this, she is obviously an awe inspiring magical dog.
 
<br />MuAn 20 (Base 15, +1 Diameter) and 5 levels spent to reduce Might cost by 1.
 
<br />MuAn 20 (Base 15, +1 Diameter) and 5 levels spent to reduce Might cost by 1.
  
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Here's the relevant stuff summarized from ROP:M -
 
Here's the relevant stuff summarized from ROP:M -
  
<br />1) Anna is about as intelligent as an adolescent human, but cannot speak. Laia and her can communicate just fine, though, thanks to Animal Ken
+
<br />1) Anna is about as intelligent as an adolescent human, but cannot speak and can only understand a smattering of human languages. Laia and her can communicate just fine, though, thanks to Animal Ken
  
<br />2) Anna needs to eat, drink and sleep, but does not age. On the flip side, she cannot gain experience points. Well, technically she can but her Magic Might is high enough that it basically doesn't happen, and as she's a grog for simplicity's sake I think it's easiest to say she just doesn't get any XP. Extended time exposed to magic might lead to new abilities, but that is largely GM's discretion.
+
<br />2) Anna needs to eat, drink and sleep, but does not age. On the flip side, she cannot gain experience points. Extended time exposed to magic might lead to new abilities, but that is largely GM's discretion.
  
 
<br />3) Magic Dependency is a custom Flaw I made up (though it is based on a major flaw from RoP:M) that works like so:
 
<br />3) Magic Dependency is a custom Flaw I made up (though it is based on a major flaw from RoP:M) that works like so:
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4) Anna is entirely unaffected to the Gift, which also helps Laia get along better with magi then she otherwise might (Anna likes magi, and you can't help liking people your dog likes, just a little)
 
4) Anna is entirely unaffected to the Gift, which also helps Laia get along better with magi then she otherwise might (Anna likes magi, and you can't help liking people your dog likes, just a little)
  
5) Also, as a magical dog, Anna gets a number of bonuses. For instance, she has an extra Fatigue level, and an innate +3 to hearing, and smell. These bonuses have nothing to do with being magical, and everything to do with being a dog.
+
5) Also, as a magical dog, Anna gets a number of bonuses. For instance, she has an extra Fatigue level, and an innate +3 to Fatigue rolls, hearing, and smell. These bonuses have nothing to do with being magical, and everything to do with being a dog.

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