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Staff of the Eldar
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:''...leaning on a thick rough-cut staff as he trudged along...'' : The First-Born put their love of learning and their love of the world into everything they wrought. While this staff first appears to be nothing more than a common and unrefined piece of wood, a dedicated user will learn that it is capable of many things. Firstly, it functions as a capable, if not deadly, weapon. When this Reward is taken, you may convert any one Weapon Skill into the Quarterstaff skill. The weapon uses the following values: ;Quartertstaff :Damage '''4''' :Edge '''G''' :Injury '''14''' :Enc. '''1''' :Notes Two-handed. A piercing blow with this weapon produces a knock-back effect instead. Additionally, it has two other special benefits: Whenever their wielder is fighting in a close-combat stance in an open area (i.e. not indoors or underground), he may raise his Parry score by 1. Also, the Called Shot effect for this weapon is to Disarm a foe. '''Support''' The wisdom of the First Born is entwined within this staff. When you first receive it, you may automatically gain a bonus (roll two Feat Dice and take the best) to Inspire, Search, Stealth and Riddle. Spending one Experience Point and an Undertaking allows you to add another. '''Harass Enemy''' For the cost of one Experience Point and an Undertaking, you learn how to use your staff with lightning quickness. Each round, you may designate one adversary you are engaged with... this adversary counts as Weary without further action on your part. '''Protect Companions''' For the cost of one Experience Point and an Undertaking, you can become a master of using the length of your weapon to clear a wide area. If you have this ability, you always count as two people engaged in Close Combat for determining the number of heroes that may elect a Rearward Stance.
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