Editing Standard Character Sheet

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- Back to [[The_Valley_of_Cradles]]
 
- Back to [[The_Valley_of_Cradles]]
 
= Character Sheet Format=
 
Go into 'edit', and cut and paste the following format into your character page, and edit the values to suit your PC.
 
 
 
- Back to [[The_Valley_of_Cradles]]
 
==Background==
 
Write a brief history of your PC here.
 
==Character Details==
 
 
* Name: '''Character Name goes here'''
 
* Race: '''Character Race goes here'''
 
* Cults:-
 
** Rune Level: '''Character cults go here'''
 
** Initiate: '''Character cults go here'''
 
** Lay Member: '''Character cults go here'''
 
* Social Condition: '''This is where things like 'poor noble' go'''
 
* Sex: '''Character gender goes here'''
 
* Previous Experience: '''This is where things like 'Foot Barbarian' go.'''
 
 
==Characteristics==
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''', Int: '''Number''', Pow: '''Number''', Dex: '''Number''':, Cha: '''Number'''.
 
*Damage Bonus/Minus: '''+/- Damage Dice'''
 
*Hit Point Bonus/minus: '''+/-HPs'''
 
*Experience bonus: '''+/-%'''
 
*Encumbrance limit:
 
 
==Skill Groups==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*'''Agility: +/-n%'''
 
**Dance (30%/5%):-
 
***Style: n%
 
**Dodge (15%): n%
 
**Climb (25%): n%
 
**Jump (25%): n%
 
**<u>Tumbling</u> (25%): n%
 
 
 
*'''Aim: +/-n%'''
 
**Catch (25%): n%
 
**Throw (25%): n%
 
 
 
*'''Knowledge: +/-n%'''
 
**Evaluate (10%):-
 
***Treasure: n%
 
***Trade Goods: n%
 
***Art: n%
 
**Read/Write Language (10/0%):-
 
***Language Name: n%
 
**Animal Lore (5%):-
 
***Find cattle food: n%
 
***Hunting: n%
 
***Tending/Herding: n%
 
***Training: n%
 
**Folk Lore (30%) By culture/race.: n%
 
**Mineral Lore (5%):-
 
***Mining: n%
 
***Caving: n%
 
***Assess Mineral: n%
 
**Plant Lore (5%):-
 
***Find healing plants: n%
 
***Identify plants: n%
 
***Farming: n%
 
**World lore (5%):-
 
***Find Water: n%
 
***Survival: n%
 
***Weatherlore: n%
 
**<u>Healing lore</u>: (10%):-
 
***Identify disease: n%
 
***Indentify poison: n%
 
***Doctoring: n%
 
**<u>Martial arts </u>(0%): n%
 
**<u>River Lore</u> (20%): n%
 
**<u>Spirit Lore</u> (5%): n%
 
**<u>Star lore </u>(Navigation)(10%):-
 
***Trailblazing: n%
 
***Seaborne: n%
 
 
 
*'''Manipulation[Body]: +/-n%'''
 
**Boating (10%): n%
 
**<u>Sailing</u> (5%): n%
 
**Craft, Physical (30%/10%) Sp:-
 
***Armour/weapon/shield making: n%
 
***Masonry/architect: n%
 
***Peaceful Cut/butchery: n%
 
***Shiphandling: n%
 
***Teamster/packhandler: n%
 
**Swimming (15%): n%
 
**Riding (5%): n%
 
**<u>Running (25%)</u>: n%
 
**<u>Drive Cart/wagon (15%)</u>: n%
 
 
 
*'''Manipulation[Fine]: +/-n%'''
 
**First aid (10%): n%
 
**Treat disease/poison (5): n%
 
**Sleight of hand (15%):-
 
***Hide item: n%
 
***Pick pockets: n%
 
***Palm object: n%
 
**Craft, Fine (30%/10)% Sp:-
 
***Map making: n%
 
***Netmaking: n%
 
***Gemsmith/Jewelcraft: n%
 
***Brewing: n%
 
***Trapsmith: n%
 
***Locksmith: n%
 
**Devices (5):-
 
***Lock pick: n%
 
***Trap set/disarm: n%
 
**<u>Feign Death </u>(10): n%
 
**<u>Foil Restraints</u> (0): n%
 
**<u>Play Instrument</u> (Var): n%
 
 
 
*'''Perception: +/-n%'''
 
**Listen (25)%: n%
 
**Scan (25)%: n%
 
**<u>Sense</u> (5%):-
 
***Ambush: n%
 
***Chaos: n%
 
***Assassin: n%
 
**Spot (5):-
 
***Hidden items: n%
 
***Trap: n%
 
**<u>Taste analysis</u> (5%): n%
 
**<u>Tracking</u> (10%): n%
 
 
 
*'''Stealth: +/-n%'''
 
**Camouflage (10%): n%
 
**Hide (15%): n%
 
**Move quietly (15%): n%
 
**Ambush (5)%: n%
 
**<u>Shadowing</u> (10%): n%
 
**<u>Swim Quietly</u> (Sp.): n%
 
 
 
*'''Communication: +/-n%'''
 
**Bargain (10%): n%
 
**Orate (10%): n%
 
**Sing (5%): n%
 
**Speak Language:-
 
***Native (Int x 5): n%
 
***Other (00): n%
 
**<u>Understand beast speech</u> (10%): n%
 
**<u>Voice Mimicry</u> (5%): n%
 
 
 
*'''Social: +/-n%'''
 
**<u>Acting </u>(10%): n%
 
**<u>Bribery</u> (20%): n%
 
**Fast talk (20%): n%
 
**<u>Disguise</u> (10%): n%
 
**Wise (30%/10%/5%):-
 
***Streetwise: n%
 
***Courtliness: n%
 
***Nomad ways: n%
 
</div>
 
 
==Hit Points and Armour==
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="300"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || Armour Type || number || number || number || 19-20
 
|-
 
|Left Arm || Armour Type || number || number || number || 16-18
 
|-
 
|Right Arm || Armour Type || number || number || number || 13-15
 
|-
 
|Chest || Armour Type || number || number || number || 12
 
|-
 
|Abdomen || Armour Type || number || number || number || 09-11
 
|-
 
|Left Leg || Armour Type || number || number || number || 05-08
 
|-
 
|Right Leg || Armour Type || number || number || number || 01-04
 
|}
 
 
*Total Hit Points: nHP
 
 
==Weapons and Shields==
 
* Attack Bonus/Minus: +/-%
 
* Parry Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
 
*Strike Ranks: Siz:(n)+Dex:(n)=(n)
 
 
{| border="1" cellpadding="2"
 
!width="200"|Weapon/Shield Name
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="50"|A.P.
 
!width="60"|Attack %
 
!width="60"|Parry %
 
!width="100"|Range
 
!width="50"|Enc.
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|weapon/shield || damage || sr || ap || atk% || pry% || range || enc
 
|-
 
|RH Dagger || 1d4+2 || sr || 12 || atk% || pry% || melee || 0
 
|-
 
|Fist || 1d3 || sr || arm || atk% || pry% || melee || 0
 
|-
 
|Kick || 1d6 || sr || leg || atk% || pry% || melee || 0
 
|-
 
|Head Butt || 1d4 || sr || head || atk% || pry% || melee || 0
 
|-
 
|Grapple || Special || sr || special || atk% || pry% || melee || 0
 
|}
 
 
==Magic==
 
*'''Power:-'''
 
** Current Characteristic POW:
 
** Current Available POW:
 
** Current Stored POW:
 
 
 
'''Spirits:'''
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
*Spirit One
 
** INT:
 
** POW:
 
** Where Bound:
 
 
*Spirit Two
 
** INT:
 
** POW:
 
** Where Bound:
 
 
*Spirit Three
 
** INT:
 
** POW:
 
** Where Bound:
 
</div>
 
 
 
*'''Battle Magic:'''
 
** List your Battle Magic Spells here.
 
 
* '''Rune Magic:'''
 
** List your Rune Magic Spells here.
 
 
==Mounts==
 
Str: '''Number''', Con: '''Number''', Siz: '''Number''',  Pow: '''Number''', Dex: '''Number'''.
 
*Damage Bonus/Minus: '''+/- Damage Dice'''
 
*Hit Point Bonus/minus: '''+/-HPs'''
 
*Move Rate:
 
{| border="1" cellpadding="2"
 
!width="200"|Location Name
 
!width="225"|Armour types
 
!width="50"|H.P.
 
!width="50"|A.P.
 
!width="50"|Enc.
 
!width="100"|Location
 
|-
 
|Head || Armour Type || number || number || number || 17-20
 
|-
 
|Left Foreleg || Armour Type || number || number || number || 14-16
 
|-
 
|Right foreleg || Armour Type || number || number || number || 11-13
 
|-
 
|Forequarters || Armour Type || number || number || number || 08-10
 
|-
 
|Hindquarters || Armour Type || number || number || number || 05-07
 
|-
 
|Left Hindleg || Armour Type || number || number || number || 03-04
 
|-
 
|Right Hindleg || Armour Type || number || number || number || 01-02
 
|}
 
 
*Total Hit Points: nHP
 
 
* Attack Bonus/Minus: +/-%
 
* Parry Bonus/Minus: +/-%
 
* Aim Bonus/Minus: +/-%
 
 
{| border="1" cellpadding="2"
 
!width="200"|Attack
 
!width="150"|Damage
 
!width="50"|S.R.
 
!width="60"|Attack %
 
 
|-
 
|Bite || damage || sr || atk%
 
|-
 
|Kick || damage || sr || atk%
 
|-
 
|Rear and plunge || damage || sr || atk%
 
|}
 
 
==Equipment==
 
*Weapons:
 
** List your weapons and shields here
 
*Armour:
 
** List you armour and clothing here
 
*Other:
 
**List everything else here.
 

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