Editing Stands-In-The-Sun-All-Day

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*'''AC 7''' (5 for chainmail, -2 for dex)
 
*'''AC 7''' (5 for chainmail, -2 for dex)
 
*'''HP: ''' 39
 
*'''HP: ''' 39
*'''Move ''' 60/20/60 ft. Halved when out of the sun (eg underground or at night)
+
*'''Move ''' / / ft. Halved when out of the sun (eg underground or at night)
 
*'''Saving Throws'''
 
*'''Saving Throws'''
 
*Energy Attacks 15
 
*Energy Attacks 15
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| Weapon ||  to hit/dam  ||  damage ||    range increment
 
| Weapon ||  to hit/dam  ||  damage ||    range increment
 
|-
 
|-
| Heavy crossbow        ||  -2/0          ||      d8     ||   80/160/240 ft
+
| weapon 1  ||  ||  d  || ft
 +
|-
 +
| weapon 2       ||              ||      d     ||     ft
 
|}
 
|}
  
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The character gets -2 to saves against cold or heat-based energy attacks.
 
The character gets -2 to saves against cold or heat-based energy attacks.
 
'''Damage Turning''' See p28.
 
 
The character 'reflects' a certain amount of damage back on the attacker ie the character's damage is reduced by up to this amount, and the attacker takes up to this amount. The character must concentrate entirely on reflecting the damage. The amount starts at 3d6 in the first round, and increases by 1d6 per combat round, up to 20d6.
 
  
 
'''Mental Barrier''' See p30.
 
'''Mental Barrier''' See p30.
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The character can communicate mentally with any creature within 30 feet, even if they have no language in common or are of different species.
 
The character can communicate mentally with any creature within 30 feet, even if they have no language in common or are of different species.
 +
 +
'''Precognition''' See p31.
 +
 +
The character can see up to 3 minutes into the future, but only with respect to dangerous things that will effect him.
 +
 +
If the future indicates that he is going to suffer damage, he immediately takes 1d6 damage. If he is confronted with a vision of his death, or of a wound which would take more than half his Hit Points, he suffers 2d6 damage and is comatose for 1 turn.
  
 
==Gear and Treasure==
 
==Gear and Treasure==
  
'''Encumbrance '''
+
*'''Encumbrance '''
* Carrying 64.3 lb.
+
 
'''Coins'''  
+
*'''Coins''' ''gp'' ''sp'' ''cp''  
* 10 ''gp''
+
 
* 2 ''sp''
+
*'''Weapons'''
* 1 ''cp''  
+
Heavy crossbow (weight 8lb)
'''Weapons'''
+
*'''Armour'''
* Heavy crossbow (weight 8lb)
+
Chainmail (weight 30lb)
'''Armour'''
+
*'''Gear'''
* Chainmail (weight 30lb)
+
10 heavy quarrels and case (total weight 1lb)
'''Gear'''
+
Backpack (2lb)      
* 10 heavy quarrels and case (total weight 1lb)
+
*'''Treasure'''
* Backpack (2lb)  
+
none.
* Waterskin (4lb)
 
* Lantern (3lb)
 
* 2 pints of oil (2lb)
 
* 5 days trail rations (5lb)
 
* 10-foot pole (8lb)   
 
'''Treasure'''
 
* none.
 

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