Editing Stanles Lear
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Latest revision | Your text | ||
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====Weapons==== | ====Weapons==== | ||
*Rapier attack +0 to hit | *Rapier attack +0 to hit | ||
− | *Wizard Sword attack + | + | *Wizard Sword attack +4 to hit, damage 2d4+2 |
*Pistol Attack - hit on roll of Dexterity or lower, if target is stationary and not in cover, or half Dexterity if it is moving quickly or has cover. Taking time to aim returns the roll to Dexterity or lower, except against targets both moving quickly and behind cover, which cannot be hit. Targets more than 50' away count as being under cover. Natural 20s = firearm fouled or jammed and in need of cleaning. | *Pistol Attack - hit on roll of Dexterity or lower, if target is stationary and not in cover, or half Dexterity if it is moving quickly or has cover. Taking time to aim returns the roll to Dexterity or lower, except against targets both moving quickly and behind cover, which cannot be hit. Targets more than 50' away count as being under cover. Natural 20s = firearm fouled or jammed and in need of cleaning. | ||