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'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
'''''Double Attack.''''' With attack action, take two attacks in the round.</br>
 
'''''Double Attack.''''' With attack action, take two attacks in the round.</br>
'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +8 to hit; Hit: 3d8+10 energy. Autofire Ranged Weapon Attack +3 (+6 brace); Hit: 5d8+10 or AOE 10x10ft 3d8+4, Dex save DC15 for ½. Range
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'''''Blaster Rifle''''' (100 pc). Ranged Weapon Attack: +8 to hit; Hit: 3d8+10 energy. Autofire Ranged Weapon Attack +3 (+6 brace); Hit: 5d8+10 or Dex save DC15 AOE 10x10ft 3d8+4, ½ save. Range
 
200/1,200</br>
 
200/1,200</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack: +7 to hit, one target, reach 5ft; Hit: 2d6+8 piercing damage</br>
 
'''''Vibro-blade''''' (pc). Melee weapon attack: +7 to hit, one target, reach 5ft; Hit: 2d6+8 piercing damage</br>
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'''ACTION'''S</br>
 
'''ACTION'''S</br>
 
'''''Blaster Pistol''''' (50 pc). Range weapon attack: +6 to hit, one target; Hit: 3d6+6 energy. Range 50/300ft</br>
 
'''''Blaster Pistol''''' (50 pc). Range weapon attack: +6 to hit, one target; Hit: 3d6+6 energy. Range 50/300ft</br>
'''''Vibro-dagger''''' (pc). Melee weapon attack: +6 to hit, one target, reach 5ft; Hit 2d4+6 slashing damage</br>
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'''''Vibro-blade''''' (pc). Melee weapon attack: +6 to hit, one target, reach 5ft; Hit 2d6+6 slashing damage</br>
 
'''Extra Gear''': Camo-Cloak, Short-range comlink, Security kit.</br>
 
'''Extra Gear''': Camo-Cloak, Short-range comlink, Security kit.</br>
 
This assassin specializes in not being detected when the slip up and either stab or shot their intended targets from concealment. If possible, most will want to be able to slip away undetected also. This kind of work is best done out of the public eye.</br></br>
 
This assassin specializes in not being detected when the slip up and either stab or shot their intended targets from concealment. If possible, most will want to be able to slip away undetected also. This kind of work is best done out of the public eye.</br></br>

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