Editing StarWars for 5ed
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== UPGRADES == | == UPGRADES == | ||
With the '''Tech Specialist''' feat, characters (or NPC with the feat the characters want to hire) can modify and upgrade their gear. The following are loose rules and outline on how to do this.</br> | With the '''Tech Specialist''' feat, characters (or NPC with the feat the characters want to hire) can modify and upgrade their gear. The following are loose rules and outline on how to do this.</br> | ||
− | ''Quick note'' - there are different levels of upgrades. Not all levels provide an in-game effect, but they still must be made in order to gain higher level benefits. Each level cost so many credits and takes so much time (work). There is also a DC required which is a Technology skill check. Failure means that the credits and time were wasted. See individual upgrades below.</br> | + | ''Quick note'' - there are different levels of upgrades. Not all levels provide an in-game effect, but they still must be made in order to gain higher level benefits. Each level cost so many credits and takes so much time (work). There is also a DC required which is a Technology skill check. Failure means that the credits and time were wasted. See individual upgrades below. |
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+ | '''WEAPONS'''</br> | ||
+ | :Leve; 1: Cost 500 credits. Take 1 hour per 500 credits the weapon is worth. DC15: +1 to hit or +2 to damage | ||
+ | :Level 2: Cost 500 credits. Takes 1 hour per 200 credits the weapon is worth. DC15: +1 to hit AND +2 to damage. Range increased by 20%. | ||
+ | :Level 3: Cost 1,000 credits. Takes 1 hour per 100 credits the weapon is worth. DC20: +2 to hit or +5 to damage or +50% to range or critical hit on a 19-20. | ||
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'''ARMOR'''</br> | '''ARMOR'''</br> | ||
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− | + | '''MISC GEAR'''</br> | |
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− | '''MISC GEAR''' | + | '''DROIDS'''</br> |
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− | + | '''VEHICLES AND STARSHIPS'''</br> | |
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− | '''DROIDS''' | ||
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− | '''VEHICLES AND STARSHIPS''' | ||
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== THE ENVIROMENT HOUSERULES == | == THE ENVIROMENT HOUSERULES == |