Editing Stardust&AetherWinds:Main Page

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 9: Line 9:
 
In the Stardust setting, magic IS technology. In general terms, the setting is in the middle of its Second Restoration. A period roughly equivalent to the 1700's on earth, but writ large in stellar scope. Aether ships sail the Aether winds from planet to planet, and stellar nations trade with each other.  
 
In the Stardust setting, magic IS technology. In general terms, the setting is in the middle of its Second Restoration. A period roughly equivalent to the 1700's on earth, but writ large in stellar scope. Aether ships sail the Aether winds from planet to planet, and stellar nations trade with each other.  
  
The aether ships are designed much like sailing ships, with sails of magically treated canvas to catch the Aetherial winds. Aether sails are laid out somewhat differently however on an Aether ship. The sail arrangement is radially symmetrical. Aether ships require crew to be fully effective, much as a sailing ship does, and have very similar jobs on board. The profession of rigger however is far more dangerous and demanding that it's counterpart. When the penalty of a rigger is to be lost into the vastness of space instead of merely afloat on a sea the job acquires a great deal more prestige and risk.
+
The aether ships are designed much like sailing ships, with sails of magically treated canvas to catch the Aetherial winds. Aether sails are laid out somewhat differently however on an Aether ship. The sail arrangement is radially symmetrical. Aether ships require crew to be fully effective, much as a sailing ship does, and have very similar jobs on board. The profession of rigger however is far more dangerous and demanding that it's counterpart. When the penalty of a rigger is to be lost into the vastness of space instead of merely afloat on a sea... the job acquires a great deal more prestige and risk.
  
 
The physics of the Stardust setting are different however. Gravity is a planar, meaning that there is a 'gravity line' which travels through the center of mass of an object. Objects above that line, fall towards the line. So an object fallen overboard of an aether ship will appear to 'bounce' from the perspective of a person standing on the deck, first down, then up, then down again. This is very disorienting, as the object in question is actually continually falling. Gravity is also constant, meaning that if gravity is felt at all, it is the same everywhere. (1 earth gravity)
 
The physics of the Stardust setting are different however. Gravity is a planar, meaning that there is a 'gravity line' which travels through the center of mass of an object. Objects above that line, fall towards the line. So an object fallen overboard of an aether ship will appear to 'bounce' from the perspective of a person standing on the deck, first down, then up, then down again. This is very disorienting, as the object in question is actually continually falling. Gravity is also constant, meaning that if gravity is felt at all, it is the same everywhere. (1 earth gravity)

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)