Editing
Stargazer Darque
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
STARGAZER DARQUE (Expert) History: Stargazer Darque (that *is* his real name, do *not* get him started on his parents) was born to the Engineer class on a world with a heavily caste-stratified society. While he was talented enough at his job, eventually ending up in a ship's engine crew, he grew fed up with the unthinking abuse of those of more privileged castes and fled during a routine stop. He fell in with a bounty hunting crew, who may have kept him at the bottom of the totem pole but at least didn't pretend this was a law of nature, until they were wiped out by a mark who proved beyond their talents. Due to his secretive boss, however, he has no clue who this person is or where they went. '''Strength''' 14 [+1] '''Intelligence''' 13 [+0] '''Dexterity''' 14 [+1] '''Wisdom 17''' [+1] '''Constitution''' 14 [+1] '''Charisma''' 11 [+0] '''Background Package:''' Engine Crew '''Class:''' Engineer '''Training Package:''' Bounty Hunter '''Skills''' * Combat/Projectile Weapon 2 * Navigation 3 * Vehicle/Space 2 * Tech/Astronautics 2 * Exosuit 1 * Tech/Postech 1 * Culture/Traveller 0 * Persuade 0 * Stealth 0 * Survival 0 * Tactics 0 * Computer 0 * Culture/Spacer 0 * Culture/Chittik 0 * Gambling 0 * Security 0 * Tech (Medical) 0 * Tech (Pretech) 0 * Perception 0 * Science 0 '''HP:''' 32 '''Languages:''' English, French '''Inventory:''' * Armoured undersuit * TL4 backpack * Compad * Mag rifle with 500 rounds of ammunition (750) * 20 days' rations (100) * Combat field uniform (1000) * Navcomp (500) * Low-light goggles (200) * Vacc suit (100) * Survival kit (100) * Solar recharger (500) * Pooled funds for comm server (250) * Donation to ship petty cash tin (500) * Contribution to slush fund (5000) Cash (228,428 Cr) * Carried: 10,428 * Shipboard: 215,000 '''Standard Readied Items:''' (7) * Grey and silver powered armour (2, +2), AC 0 with Dexterity bonus * Navcomp * Mag rifle (2); hit bonus +5 (+2 skill, +1 Dexterity, +2 attack bonus), damage 2d8+3, range 300/600, 10 rounds/magazine * Survival kit * 3 magazines of ammo * Compad * Argus web - ship stores '''Standard Stowed Items:''' (14, +4 from armour) * Solar recharger (3) * Low-light goggles * Two days' dried rations with water supply (4) * Comm server (3) * 6 magazines of ammo (2) * Six type A power cells (1) * Metatool - ship stores * Postech toolkit (3) - ship stores '''Cyberware''': Ghost talker implant (genotyped) '''Vital stats:''' * Attack Bonus +2 * Physical Effect Save 14 * Mental Effect Save 13 * Evasion Save 10 * Tech Save 9 * Luck Save 12 '''Secret Drill Routes Known''' * 3-hex Tenebrous/Sisters drill * Golden Empire (04.02) to unknown system (06.01) '''Experience''' 122,514
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information