Editing Stats and Skills

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==='''STATS and SKILLS'''===
 
==='''STATS and SKILLS'''===
 
*Characters in B-Grade have six Stats: Body, Coordination, Sense, Brains, Charm, and Spirit. These are the innate physical and mental characteristics of the character, and "govern" certain skills.  Skills are under each stat.  
 
*Characters in B-Grade have six Stats: Body, Coordination, Sense, Brains, Charm, and Spirit. These are the innate physical and mental characteristics of the character, and "govern" certain skills.  Skills are under each stat.  
*As mentioned above, characters in Torglike have six Stats: Body, Coordination, Sense, Knowledge, Charm, and Spirit. These are the innate physical and mental characteristics of the character, and "govern" certain skills. There are 2 derived stats (threat and resist). Skills are under each stat. (and the skill set has been limited to about 4 per stat. I don't like massive skill sets in games)
 
 
*Notes:
 
*Notes:
 
**Stats can go up to 5+special die for starting characters. Humans can not have more than 5 in a stat. Monsters can advance beyond 5+special die in a stat.
 
**Stats can go up to 5+special die for starting characters. Humans can not have more than 5 in a stat. Monsters can advance beyond 5+special die in a stat.
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***Cool (Keeping cool under pressure. Sometimes used to control monster flaws)
 
***Cool (Keeping cool under pressure. Sometimes used to control monster flaws)
 
***Willpower (To resist spells. Sometimes used to activate certain powers/advantages)
 
***Willpower (To resist spells. Sometimes used to activate certain powers/advantages)
 
==='''DERIVED STATS'''===
 
*[[THREAT]]
 
**For Melee Combat: [[threat]] = Average of body + Weapon skill (if in armour)  '''OR'''  (player's choice) Average of Coord + Weapon skill (if in non-bulky/no armour)
 
**For Projectile combat: [[threat]] = Average of Coord + Dodge 
 
**For Firearms: [[threat]] = Body (you can't dodge bullets. Best to be far away from the firer (distance modifier) or in cover (cover modifier)
 
*[[RESIST]]
 
**[[resist]] = Average of Spirit + Spellcasting
 

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