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= The Player Characters =
 
= The Player Characters =
*[[Shevassk_(Strange_Highways)|Shevassk]] (Lysus), L3 Cleric, HP 14, AC 7, Atk Throw 9+, Mace 1d6
 
*[[Vidli the Bold]] thirdkingdom, Bard 3,HP: 15, AC 2, Init 0, Surprise 0.
 
*[[Bush Ned]] | atlictoatl | L3 Explorer, HP 14, AC 7, Init +2, Surprise  +1, bow 7+ 1d6+2, spear 8+ 1d6+2
 
* [[Puchkov Kirill]] (Harrowed), L3 Fighter, HP 13, AC 6, Crossbow 9+ 1d6+1, Sword 9+ 1d6+1, Init +1
 
*[[Blank_Character_Sheet]]
 
  
==Lost in the Dark==
 
 
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70'/140'(-2)/210'(-4), backstab +4/x2
 
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70'/140'(-2)/210'(-4), backstab +4/x2
 +
* [[Shevassk_(Strange_Highways)|Shevassk]] (Lysus), L2 Cleric, HP 8, AC 7, Atk Throw 10+, Mace 1d6
 
* [[Torsin]] L2 Mage, HP 1/7, AC 0, Atk Throw 10+, dagger or darts 1d4, Init 0
 
* [[Torsin]] L2 Mage, HP 1/7, AC 0, Atk Throw 10+, dagger or darts 1d4, Init 0
 +
*[[Vidli the Bold]] thirdkingdom, Bard 2,HP: 10, AC,
 +
*[[Bush Ned]] | atlictoatl | L2 Explorer, HP 10, AC 7, Init +2, Surprise  +1, bow 8+ 1d6+1, spear 9+ 1d6+1
 
*[[Elysia Glenn]] | Apostlyte | L1 Spellsword, HP 6, AC 9, Sword 10+ 1d6+1, Init 1+
 
*[[Elysia Glenn]] | Apostlyte | L1 Spellsword, HP 6, AC 9, Sword 10+ 1d6+1, Init 1+
 +
* [[Puchkov Kirill]] (Harrowed), L2 Fighter, HP 13, AC 6, Crossbow 9+ 1d6+1, Sword 9+ 1d6+1, Init +1
 +
*[[Blank_Character_Sheet]]
  
 
= Encumbrance Ape & Treasure Log =
 
= Encumbrance Ape & Treasure Log =
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**Treasure:
 
**Treasure:
 
**Total: 9s + 4i
 
**Total: 9s + 4i
 +
 +
*Elysia Glenn
 +
**Gear:7s + 3i
 +
**Treasure:
 +
**Total: 7s + 3i
  
 
*Shevassk
 
*Shevassk
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**Total: 9s
 
**Total: 9s
  
*Kirrill
+
*Harrowed
 
**Gear: 8S
 
**Gear: 8S
 
**Treasure:
 
**Treasure:
 
**Total: 8S
 
**Total: 8S
  
*Vidli
+
*Rain
 +
**Gear: 4s + 3i
 +
**Treasure:
 +
**Total: 4s + 3i
 +
 
 +
*Character Name
 
**Gear:
 
**Gear:
**Treasure: 2 ony roses
+
**Treasure:
 
**Total:
 
**Total:
  
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**Treasure:
 
**Treasure:
 
**Total:
 
**Total:
 
==Treasure found==
 
*A crossbow bolt with a wicked flanged head of chromium steel from one tip to the other. What at first looks like cobweb stains across it is actually a fine coppery script inlaid into the metal.
 
*A bag of ten chips of onyx, each carved into the shape of a black rose. The chips are likely worth 200 gold pieces apiece.
 
*mithril chain worth 3000 gp
 
*spellbook written in Fae with three 1st-level spells (plus many pages of dense, hard-to-decipher, and often non-literal text in Common. You could probably get a lot of information from it, but it would take non-trivial downtime study.)
 
  
 
== Treasure Stored Elsewhere ==
 
== Treasure Stored Elsewhere ==
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Gnolls are an insane and sadistic race of hyena-folk. No one knows where or how they reproduce. They live only for destruction. Their hobbies include arson, mass murder, and demon-summoning. They are fortunately rare.
 
Gnolls are an insane and sadistic race of hyena-folk. No one knows where or how they reproduce. They live only for destruction. Their hobbies include arson, mass murder, and demon-summoning. They are fortunately rare.
  
=Languages=
+
= Plot Hooks & Notes =
*Abyssal: Language of Gnolls and demons.
 
  
*Bugjargon: Spoken by formians. Humans have a hard time reproducing the sounds, but they can learn it well enough. Often a human speaker will use hand-held assistant devices like clickers, buzzers, and vibratos as aids.
 
 
*Common: Spoken by humans, myconids, and merfolk. Merfolk use a modified version for underwater communications.
 
 
*Dark Speech: Language of the Night Kings and their minions.
 
 
*Eight-Way Argot: Language of intelligent spiders.
 
 
*Fae: Language of pixies, sidhe, et cetera.
 
 
*Green Tongue: language of the verdure queens, and some of their wards that are capable of speech.
 
 
*High Speech: Spoken by dragons, sphinxes, and many yuan-ti.
 
 
*Low Speech: Spoken by Ogres, Bullywugs, and Kuo-Toa.
 
 
*Planar Cant: Functions as a sort of "common tongue" for minotaurs, djinn, efreeti, Rakshasa, and other beings that get around a lot. These creatures also have their own species-specific languages in some cases.
 
 
*Serpent-Tongue: Yuan-ti language. The lizardfolk speak a degenerate form of this language. A speaker of one can often make themselves understood to a speaker of the other if they talk slowly and make a lot of gestures, but both species consider the other form highly offensive.
 
 
= Plot Hooks & Notes =
 
  
 
= Construction =
 
= Construction =
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*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].
 
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].
 
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].
 
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].
*[https://forum.rpg.net/showthread.php?804575-ACKS-Strange-Highways OOC]
 
*[https://forum.rpg.net/showthread.php?804574-ACKS-Strange-Highways IC]
 

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